Home
last modified time | relevance | path

Searched refs:SendMsgToEngine (Results 1 – 4 of 4) sorted by relevance

/dports/audio/supercollider/SuperCollider-3.11.0-Source/server/scsynth/
H A DSC_World.cpp94 bool SendMsgToEngine(World* inWorld, FifoMsg& inMsg);
206 ft->fSendMsgToRT = &SendMsgToEngine; in InterfaceTable_Init()
1075 AudioDriver(mWorld)->SendMsgToEngine(msg); in Perform()
1149 bool SendMsgToEngine(World* inWorld, FifoMsg& inMsg) { return inWorld->hw->mAudioDriver->SendMsgToE… in SendMsgToEngine() function
H A DSC_CoreAudio.h219 bool SendMsgToEngine(FifoMsg& inMsg); // called by NRT thread
H A DSC_SequencedCommand.cpp200 driver->SendMsgToEngine(msg); in CallNextStage()
208 driver->SendMsgToEngine(msg); in CallNextStage()
H A DSC_CoreAudio.cpp387 bool SC_AudioDriver::SendMsgToEngine(FifoMsg& inMsg) { in SendMsgToEngine() function in SC_AudioDriver