Searched refs:SetActiveSubmodelInstance (Results 1 – 2 of 2) sorted by relevance
36 …void SetActiveSubmodelInstance(lcPiece* ActiveSubmodelInstance, const lcMatrix44& ActiveSubmodelTr… in SetActiveSubmodelInstance() function
912 mScene->SetActiveSubmodelInstance(mActiveSubmodelInstance, mActiveSubmodelTransform); in OnDraw()