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Searched refs:SetBalancingStrategy (Results 1 – 21 of 21) sorted by relevance

/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-gamelift/include/aws/gamelift/model/
H A DUpdateGameServerGroupRequest.h423 …inline void SetBalancingStrategy(const BalancingStrategy& value) { m_balancingStrategyHasBeenSet =… in SetBalancingStrategy() function
443 …inline void SetBalancingStrategy(BalancingStrategy&& value) { m_balancingStrategyHasBeenSet = true… in SetBalancingStrategy() function
463 …pRequest& WithBalancingStrategy(const BalancingStrategy& value) { SetBalancingStrategy(value); ret… in WithBalancingStrategy()
483 …rGroupRequest& WithBalancingStrategy(BalancingStrategy&& value) { SetBalancingStrategy(std::move(v… in WithBalancingStrategy()
H A DCreateGameServerGroupRequest.h573 …inline void SetBalancingStrategy(const BalancingStrategy& value) { m_balancingStrategyHasBeenSet =… in SetBalancingStrategy() function
593 …inline void SetBalancingStrategy(BalancingStrategy&& value) { m_balancingStrategyHasBeenSet = true… in SetBalancingStrategy() function
613 …pRequest& WithBalancingStrategy(const BalancingStrategy& value) { SetBalancingStrategy(value); ret… in WithBalancingStrategy()
633 …rGroupRequest& WithBalancingStrategy(BalancingStrategy&& value) { SetBalancingStrategy(std::move(v… in WithBalancingStrategy()
H A DGameServerGroup.h330 …inline void SetBalancingStrategy(const BalancingStrategy& value) { m_balancingStrategyHasBeenSet =… in SetBalancingStrategy() function
350 …inline void SetBalancingStrategy(BalancingStrategy&& value) { m_balancingStrategyHasBeenSet = true… in SetBalancingStrategy() function
370 …verGroup& WithBalancingStrategy(const BalancingStrategy& value) { SetBalancingStrategy(value); ret… in WithBalancingStrategy()
390 …inline GameServerGroup& WithBalancingStrategy(BalancingStrategy&& value) { SetBalancingStrategy(st… in WithBalancingStrategy()
/dports/security/vuls/vuls-0.13.7/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12519 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
17929 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
24932 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/net-mgmt/bosun/bosun-0.9.0-preview/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12519 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
17929 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
24932 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/net/goreplay/goreplay-1.2.0/vendor/github.com/aws/aws-sdk-go/aws-sdk-go-1.33.2/service/gamelift/
H A Dapi.go12519 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
17929 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
24932 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/sysutils/gomplate/gomplate-3.9.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go13805 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
19373 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
26460 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/sysutils/helmfile/helmfile-0.138.7/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go13825 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
19378 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
26444 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/devel/gitlab-shell/gitlab-shell-65b8ec55bebd0aea64ac52b9878bafcc2ad992d3/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go13805 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
19373 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
26460 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/security/vault/vault-1.8.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go13805 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
19373 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
26460 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/www/gitlab-workhorse/gitlab-foss-0a901d60f8ae4a60c04ae82e6e9c3a03e9321417/workhorse/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/www/grafana8/grafana-8.3.6/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/security/lego/lego-4.5.3/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/net-mgmt/promscale/promscale-0.6.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/net/rclone/rclone-1.57.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/www/gohugo/hugo-0.91.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14336 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
21445 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
29767 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/net/cloudquery/cloudquery-0.16.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14336 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
21445 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
29767 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/www/tusd/tusd-1.8.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14336 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
21445 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
29767 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/textproc/gitlab-elasticsearch-indexer/gitlab-elasticsearch-indexer-ef1440548effec15831eda2d246dacc43233cefb/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/net-mgmt/prometheus2/prometheus-2.30.3/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
/dports/sysutils/terraform/terraform-1.0.11/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func
20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func
27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func