/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-gamelift/include/aws/gamelift/model/ |
H A D | UpdateGameServerGroupRequest.h | 423 …inline void SetBalancingStrategy(const BalancingStrategy& value) { m_balancingStrategyHasBeenSet =… in SetBalancingStrategy() function 443 …inline void SetBalancingStrategy(BalancingStrategy&& value) { m_balancingStrategyHasBeenSet = true… in SetBalancingStrategy() function 463 …pRequest& WithBalancingStrategy(const BalancingStrategy& value) { SetBalancingStrategy(value); ret… in WithBalancingStrategy() 483 …rGroupRequest& WithBalancingStrategy(BalancingStrategy&& value) { SetBalancingStrategy(std::move(v… in WithBalancingStrategy()
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H A D | CreateGameServerGroupRequest.h | 573 …inline void SetBalancingStrategy(const BalancingStrategy& value) { m_balancingStrategyHasBeenSet =… in SetBalancingStrategy() function 593 …inline void SetBalancingStrategy(BalancingStrategy&& value) { m_balancingStrategyHasBeenSet = true… in SetBalancingStrategy() function 613 …pRequest& WithBalancingStrategy(const BalancingStrategy& value) { SetBalancingStrategy(value); ret… in WithBalancingStrategy() 633 …rGroupRequest& WithBalancingStrategy(BalancingStrategy&& value) { SetBalancingStrategy(std::move(v… in WithBalancingStrategy()
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H A D | GameServerGroup.h | 330 …inline void SetBalancingStrategy(const BalancingStrategy& value) { m_balancingStrategyHasBeenSet =… in SetBalancingStrategy() function 350 …inline void SetBalancingStrategy(BalancingStrategy&& value) { m_balancingStrategyHasBeenSet = true… in SetBalancingStrategy() function 370 …verGroup& WithBalancingStrategy(const BalancingStrategy& value) { SetBalancingStrategy(value); ret… in WithBalancingStrategy() 390 …inline GameServerGroup& WithBalancingStrategy(BalancingStrategy&& value) { SetBalancingStrategy(st… in WithBalancingStrategy()
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/dports/security/vuls/vuls-0.13.7/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 12519 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 17929 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 24932 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/net-mgmt/bosun/bosun-0.9.0-preview/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 12519 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 17929 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 24932 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/net/goreplay/goreplay-1.2.0/vendor/github.com/aws/aws-sdk-go/aws-sdk-go-1.33.2/service/gamelift/ |
H A D | api.go | 12519 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 17929 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 24932 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/sysutils/gomplate/gomplate-3.9.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 13805 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 19373 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 26460 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/sysutils/helmfile/helmfile-0.138.7/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 13825 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 19378 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 26444 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/devel/gitlab-shell/gitlab-shell-65b8ec55bebd0aea64ac52b9878bafcc2ad992d3/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 13805 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 19373 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 26460 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/security/vault/vault-1.8.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 13805 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 19373 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 26460 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/www/gitlab-workhorse/gitlab-foss-0a901d60f8ae4a60c04ae82e6e9c3a03e9321417/workhorse/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/www/grafana8/grafana-8.3.6/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/security/lego/lego-4.5.3/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/net-mgmt/promscale/promscale-0.6.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/net/rclone/rclone-1.57.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/www/gohugo/hugo-0.91.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14336 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 21445 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 29767 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/net/cloudquery/cloudquery-0.16.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14336 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 21445 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 29767 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/www/tusd/tusd-1.8.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14336 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 21445 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 29767 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/textproc/gitlab-elasticsearch-indexer/gitlab-elasticsearch-indexer-ef1440548effec15831eda2d246dacc43233cefb/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/net-mgmt/prometheus2/prometheus-2.30.3/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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/dports/sysutils/terraform/terraform-1.0.11/vendor/github.com/aws/aws-sdk-go/service/gamelift/ |
H A D | api.go | 14132 func (s *CreateGameServerGroupInput) SetBalancingStrategy(v string) *CreateGameServerGroupInput { func 20338 func (s *GameServerGroup) SetBalancingStrategy(v string) *GameServerGroup { func 27764 func (s *UpdateGameServerGroupInput) SetBalancingStrategy(v string) *UpdateGameServerGroupInput { func
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