/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_usable.cpp | 38 gi.SetBrushModel( self, self->model ); in func_wait_return_solid() 206 gi.SetBrushModel( self, self->model ); in SP_func_usable()
|
H A D | g_mover.cpp | 1464 gi.SetBrushModel( ent, ent->model ); in SP_func_door() 1633 gi.SetBrushModel( ent, ent->model ); in SP_func_plat() 1723 gi.SetBrushModel( ent, ent->model ); in SP_func_button() 2089 gi.SetBrushModel( self, self->model ); in SP_func_train() 2156 gi.SetBrushModel( ent, ent->model ); in SP_func_static() 2291 gi.SetBrushModel( ent, ent->model ); in SP_func_rotating() 2366 gi.SetBrushModel( ent, ent->model ); in SP_func_bobbing() 2437 gi.SetBrushModel( ent, ent->model ); in SP_func_pendulum() 2518 gi.SetBrushModel( ent, ent->model ); in SP_func_wall()
|
H A D | g_breakable.cpp | 273 gi.SetBrushModel( ent, ent->model ); in InitBBrush() 1092 gi.SetBrushModel( self, self->model ); in SP_func_glass()
|
H A D | g_trigger.cpp | 41 gi.SetBrushModel( self, self->model ); in InitTrigger() 571 gi.SetBrushModel( ent, ent->model ); in SP_trigger_location()
|
H A D | g_public.h | 211 void (*SetBrushModel)( gentity_t *ent, const char *name ); member
|
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_usable.cpp | 35 gi.SetBrushModel( self, self->model ); in func_wait_return_solid() 214 gi.SetBrushModel( self, self->model ); in SP_func_usable()
|
H A D | g_mover.cpp | 1486 gi.SetBrushModel( ent, ent->model ); in SP_func_door() 1656 gi.SetBrushModel( ent, ent->model ); in SP_func_plat() 1747 gi.SetBrushModel( ent, ent->model ); in SP_func_button() 2117 gi.SetBrushModel( self, self->model ); in SP_func_train() 2187 gi.SetBrushModel( ent, ent->model ); in SP_func_static() 2339 gi.SetBrushModel( ent, ent->model ); in SP_func_rotating() 2415 gi.SetBrushModel( ent, ent->model ); in SP_func_bobbing() 2487 gi.SetBrushModel( ent, ent->model ); in SP_func_pendulum() 2535 gi.SetBrushModel( ent, ent->model ); in use_wall() 2575 gi.SetBrushModel( ent, ent->model ); in SP_func_wall()
|
H A D | g_rail.cpp | 291 gi.SetBrushModel(ent, ent->model); in SP_rail_track() 384 gi.SetBrushModel(ent, ent->model); in SP_rail_lane() 526 gi.SetBrushModel(ent, ent->model); in SP_rail_mover()
|
H A D | g_public.h | 221 void (*SetBrushModel)( gentity_t *ent, const char *name ); member
|
H A D | g_trigger.cpp | 44 gi.SetBrushModel( self, self->model ); in InitTrigger() 598 gi.SetBrushModel( ent, ent->model ); in SP_trigger_location()
|
H A D | g_breakable.cpp | 273 gi.SetBrushModel( ent, ent->model ); in InitBBrush() 1502 gi.SetBrushModel( self, self->model ); in SP_func_glass()
|
H A D | g_fx.cpp | 401 gi.SetBrushModel(ent, ent->model); in SP_CreateWindZone()
|
H A D | g_misc.cpp | 616 gi.SetBrushModel( ent, temp ); // SV_SetBrushModel -- sets mins and maxs in SP_misc_bsp() 3144 gi.SetBrushModel(ent, ent->model); in SP_misc_weather_zone()
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_mover.c | 1452 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_door() 1626 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_plat() 1715 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_button() 1952 trap->SetBrushModel( (sharedEntity_t *)self, self->model ); in SP_func_train() 1993 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_static() 2170 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_rotating() 2258 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_bobbing() 2308 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_pendulum() 2627 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in InitBBrush() 2978 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_glass() [all …]
|
H A D | g_trigger.c | 33 trap->SetBrushModel( (sharedEntity_t *)self, self->model ); in InitTrigger() 1983 trap->SetBrushModel( (sharedEntity_t *)self, self->model ); in SP_trigger_asteroid_field()
|
H A D | g_public.h | 811 void (*SetBrushModel) ( sharedEntity_t *ent, const char *name ); member
|
H A D | g_syscalls.c | 1090 trap->SetBrushModel = trap_SetBrushModel; in TranslateSyscalls()
|
H A D | g_misc.c | 612 trap->SetBrushModel( (sharedEntity_t *)ent, temp ); // SV_SetBrushModel -- sets mins and maxs in SP_misc_bsp()
|
/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_game.cpp | 917 import.SetBrushModel = SV_SetBrushModel; in SV_InitGameProgs()
|
/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_gameapi.cpp | 2854 gi.SetBrushModel = SV_SetBrushModel; in SV_BindGame()
|