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Searched refs:SetBrushModel (Results 1 – 20 of 20) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_usable.cpp38 gi.SetBrushModel( self, self->model ); in func_wait_return_solid()
206 gi.SetBrushModel( self, self->model ); in SP_func_usable()
H A Dg_mover.cpp1464 gi.SetBrushModel( ent, ent->model ); in SP_func_door()
1633 gi.SetBrushModel( ent, ent->model ); in SP_func_plat()
1723 gi.SetBrushModel( ent, ent->model ); in SP_func_button()
2089 gi.SetBrushModel( self, self->model ); in SP_func_train()
2156 gi.SetBrushModel( ent, ent->model ); in SP_func_static()
2291 gi.SetBrushModel( ent, ent->model ); in SP_func_rotating()
2366 gi.SetBrushModel( ent, ent->model ); in SP_func_bobbing()
2437 gi.SetBrushModel( ent, ent->model ); in SP_func_pendulum()
2518 gi.SetBrushModel( ent, ent->model ); in SP_func_wall()
H A Dg_breakable.cpp273 gi.SetBrushModel( ent, ent->model ); in InitBBrush()
1092 gi.SetBrushModel( self, self->model ); in SP_func_glass()
H A Dg_trigger.cpp41 gi.SetBrushModel( self, self->model ); in InitTrigger()
571 gi.SetBrushModel( ent, ent->model ); in SP_trigger_location()
H A Dg_public.h211 void (*SetBrushModel)( gentity_t *ent, const char *name ); member
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_usable.cpp35 gi.SetBrushModel( self, self->model ); in func_wait_return_solid()
214 gi.SetBrushModel( self, self->model ); in SP_func_usable()
H A Dg_mover.cpp1486 gi.SetBrushModel( ent, ent->model ); in SP_func_door()
1656 gi.SetBrushModel( ent, ent->model ); in SP_func_plat()
1747 gi.SetBrushModel( ent, ent->model ); in SP_func_button()
2117 gi.SetBrushModel( self, self->model ); in SP_func_train()
2187 gi.SetBrushModel( ent, ent->model ); in SP_func_static()
2339 gi.SetBrushModel( ent, ent->model ); in SP_func_rotating()
2415 gi.SetBrushModel( ent, ent->model ); in SP_func_bobbing()
2487 gi.SetBrushModel( ent, ent->model ); in SP_func_pendulum()
2535 gi.SetBrushModel( ent, ent->model ); in use_wall()
2575 gi.SetBrushModel( ent, ent->model ); in SP_func_wall()
H A Dg_rail.cpp291 gi.SetBrushModel(ent, ent->model); in SP_rail_track()
384 gi.SetBrushModel(ent, ent->model); in SP_rail_lane()
526 gi.SetBrushModel(ent, ent->model); in SP_rail_mover()
H A Dg_public.h221 void (*SetBrushModel)( gentity_t *ent, const char *name ); member
H A Dg_trigger.cpp44 gi.SetBrushModel( self, self->model ); in InitTrigger()
598 gi.SetBrushModel( ent, ent->model ); in SP_trigger_location()
H A Dg_breakable.cpp273 gi.SetBrushModel( ent, ent->model ); in InitBBrush()
1502 gi.SetBrushModel( self, self->model ); in SP_func_glass()
H A Dg_fx.cpp401 gi.SetBrushModel(ent, ent->model); in SP_CreateWindZone()
H A Dg_misc.cpp616 gi.SetBrushModel( ent, temp ); // SV_SetBrushModel -- sets mins and maxs in SP_misc_bsp()
3144 gi.SetBrushModel(ent, ent->model); in SP_misc_weather_zone()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_mover.c1452 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_door()
1626 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_plat()
1715 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_button()
1952 trap->SetBrushModel( (sharedEntity_t *)self, self->model ); in SP_func_train()
1993 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_static()
2170 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_rotating()
2258 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_bobbing()
2308 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_pendulum()
2627 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in InitBBrush()
2978 trap->SetBrushModel( (sharedEntity_t *)ent, ent->model ); in SP_func_glass()
[all …]
H A Dg_trigger.c33 trap->SetBrushModel( (sharedEntity_t *)self, self->model ); in InitTrigger()
1983 trap->SetBrushModel( (sharedEntity_t *)self, self->model ); in SP_trigger_asteroid_field()
H A Dg_public.h811 void (*SetBrushModel) ( sharedEntity_t *ent, const char *name ); member
H A Dg_syscalls.c1090 trap->SetBrushModel = trap_SetBrushModel; in TranslateSyscalls()
H A Dg_misc.c612 trap->SetBrushModel( (sharedEntity_t *)ent, temp ); // SV_SetBrushModel -- sets mins and maxs in SP_misc_bsp()
/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_game.cpp917 import.SetBrushModel = SV_SetBrushModel; in SV_InitGameProgs()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_gameapi.cpp2854 gi.SetBrushModel = SV_SetBrushModel; in SV_BindGame()