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Searched refs:SetColorKey (Results 1 – 25 of 113) sorted by relevance

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/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/
H A DGraphics.cpp127 SetColorKey(gfxGame.bmpCrosshair.get()); in LoadGraphics()
128 SetColorKey(gfxGame.bmpMuzzle.get()); in LoadGraphics()
129 SetColorKey(gfxGame.bmpExplosion.get()); in LoadGraphics()
130 SetColorKey(gfxGame.bmpSmoke.get()); in LoadGraphics()
131 SetColorKey(gfxGame.bmpChemSmoke.get()); in LoadGraphics()
132 SetColorKey(gfxGame.bmpSpawn.get()); in LoadGraphics()
133 SetColorKey(gfxGame.bmpHook.get()); in LoadGraphics()
134 SetColorKey(gfxGame.bmpBonus.get()); in LoadGraphics()
135 SetColorKey(gfxGame.bmpHealth.get()); in LoadGraphics()
136 SetColorKey(gfxGame.bmpSparkle.get()); in LoadGraphics()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/graphics/
H A Dfont.cpp50 SetColorKey(font, SDL_SRCCOLORKEY, 0); in font_init()
163 SetColorKey(letter, SDL_SRCCOLORKEY, 0x1f); in InitChars()
211 SetColorKey(top, SDL_SRCCOLORKEY, blue); in InitCharsShadowed()
212 SetColorKey(bottom, SDL_SRCCOLORKEY, blue); in InitCharsShadowed()
239 SetColorKey(letters[i], SDL_SRCCOLORKEY, blue); in InitCharsShadowed()
H A Dnxsurface.h133 int SetColorKey(SDL_Surface* surface,
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/SDLVideo/
H A DSDLSurfaceSprite2D.cpp81 SetColorKey(obj.GetColorKey()); in SDLSurfaceSprite2D()
155 SetColorKey(ck); in SetPalette()
181 void SDLSurfaceSprite2D::SetColorKey(ieDword ck) in SetColorKey() function in GemRB::SDLSurfaceSprite2D
338 void SDLTextureSprite2D::SetColorKey(ieDword pxvalue) in ConvertFormatTo() function in GemRB::SDLTextureSprite2D
341 SDLSurfaceSprite2D::SetColorKey(pxvalue); in ConvertFormatTo()
H A DSDLSurfaceSprite2D.h69 void SetColorKey(ieDword pxvalue) override;
117 void SetColorKey(ieDword pxvalue) override;
/dports/games/warmux/warmux-11.04/src/gui/
H A Dprogress_bar.cpp73 image.SetColorKey(SDL_SRCCOLORKEY, 0); in ProgressBar()
94 image.SetColorKey(SDL_SRCCOLORKEY, 0); in InitPos()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/BAMImporter/
H A DBAMSprite2D.h47 void SetColorKey(ieDword ck) override { colorkey = (ieByte)ck; }; in SetColorKey() function
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DSprite2D.h83 virtual void SetColorKey(ieDword) = 0;
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Drawing.Common/src/System/Drawing/Imaging/
H A DImageAttributes.cs327 public void SetColorKey(Color colorLow, Color colorHigh) in SetColorKey() method in System.Drawing.Imaging.ImageAttributes
329 SetColorKey(colorLow, colorHigh, ColorAdjustType.Default); in SetColorKey()
332 public void SetColorKey(Color colorLow, Color colorHigh, ColorAdjustType type) in SetColorKey() method in System.Drawing.Imaging.ImageAttributes
/dports/games/openlierox/OpenLieroX/doc/hirudo/gui/
H A DCSurface.h29 …void SetColorKey() { if (tSurface) SDL_SetColorKey(tSurface, SDL_SRCCOLORKEY, MakeColor(255, 0, … in SetColorKey() function
/dports/games/openlierox/OpenLieroX/src/client/
H A DCGameSkin.cpp216 SetColorKey(bmpSurface.get()); in Load_Execute()
223 SetColorKey(bmpSurface.get()); in Load_Execute()
394 SetColorKey(bmpShadow.get()); in PrepareShadowSurface()
395 SetColorKey(bmpMirroredShadow.get()); in PrepareShadowSurface()
H A DCursor.cpp215 SetColorKey(bmpCursor.get()); in Init()
/dports/devel/sdl2pp/libSDL2pp-0.16.1/SDL2pp/
H A DSurface.hh452 Surface& SetColorKey(bool flag, Uint32 key);
H A DSurface.cc166 Surface& Surface::SetColorKey(bool flag, Uint32 key) { in SetColorKey() function in SDL2pp::Surface
/dports/lang/parrot/parrot-8.1.0/runtime/parrot/library/SDL/
H A DSurface.pir401 .local pmc SetColorKey
402 SetColorKey = get_hll_global ['SDL'; 'NCI'], 'SetColorKey'
404 SetColorKey( surface, 8, color_value )
/dports/games/warmux/warmux-11.04/src/graphic/
H A Dtext.cpp263 surf.SetColorKey(SDL_SRCCOLORKEY|SDL_RLEACCEL, ckey); in RenderMultiLines()
282 background.SetColorKey(SDL_SRCCOLORKEY|SDL_RLEACCEL, ckey); in RenderMultiLines()
/dports/games/crimson/crimson-0.5.3/src/common/
H A Dsurface.h54 int SetColorKey( const Color &col );
H A Dsurface.cpp63 int Surface::SetColorKey( const Color &col ) { in SetColorKey() function in Surface
506 if ( flags & RAW_DATA_TRANSPARENT ) SetColorKey( ckey ); in LoadImageData()
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Drawing.Common/tests/Imaging/
H A DImageAttributesTests.cs887 imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150)); in SetColorKey_Success()
904 … imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), type); in SetColorKey_Type_Success()
920 … imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), type); in SetColorKey_TypeI_Success()
934 …AssertExtensions.Throws<ArgumentException>(null, () => imageAttr.SetColorKey(Color.FromArgb(50, 50… in SetColorKey_Disposed_ThrowsArgumentException()
936 …imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), ColorAdjustType.D… in SetColorKey_Disposed_ThrowsArgumentException()
946 … imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), type)); in SetColorKey_InvalidTypes_ThrowsArgumentException()
957 imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150)); in ClearColorKey_Success()
974 … imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), type); in ClearColorKey_Type_Success()
/dports/devel/sdlmm/SDLmm-0.1.8/src/
H A Dsdlmm_basesurface.h207 bool SetColorKey(Uint32 flag, Color key);
H A Dsdlmm_basesurface.cpp203 bool BaseSurface::SetColorKey(Uint32 flag, Color key) { in SetColorKey() function in SDLmm::BaseSurface
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvddraw.h736 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local
775 #define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
812 #define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
859 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local
902 #define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
942 #define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
992 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local
1037 #define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
1078 #define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/
H A Dddraw.h1479 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local
1518 #define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
1555 #define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
1602 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local
1685 #define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
1735 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local
1821 #define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
1872 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local
1969 #define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
2025 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local
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/dports/devel/sdlmm/SDLmm-0.1.8/test/
H A Dsprite.cpp64 sprite.SetColorKey((SDL_SRCCOLORKEY|SDL_RLEACCEL), in LoadSprite()
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/gdiplus/
H A Dgdiplusimageattributes.h149 Status SetColorKey(const Color& colorLow, const Color& colorHigh,

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