/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/ |
H A D | Graphics.cpp | 127 SetColorKey(gfxGame.bmpCrosshair.get()); in LoadGraphics() 128 SetColorKey(gfxGame.bmpMuzzle.get()); in LoadGraphics() 129 SetColorKey(gfxGame.bmpExplosion.get()); in LoadGraphics() 130 SetColorKey(gfxGame.bmpSmoke.get()); in LoadGraphics() 131 SetColorKey(gfxGame.bmpChemSmoke.get()); in LoadGraphics() 132 SetColorKey(gfxGame.bmpSpawn.get()); in LoadGraphics() 133 SetColorKey(gfxGame.bmpHook.get()); in LoadGraphics() 134 SetColorKey(gfxGame.bmpBonus.get()); in LoadGraphics() 135 SetColorKey(gfxGame.bmpHealth.get()); in LoadGraphics() 136 SetColorKey(gfxGame.bmpSparkle.get()); in LoadGraphics() [all …]
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/graphics/ |
H A D | font.cpp | 50 SetColorKey(font, SDL_SRCCOLORKEY, 0); in font_init() 163 SetColorKey(letter, SDL_SRCCOLORKEY, 0x1f); in InitChars() 211 SetColorKey(top, SDL_SRCCOLORKEY, blue); in InitCharsShadowed() 212 SetColorKey(bottom, SDL_SRCCOLORKEY, blue); in InitCharsShadowed() 239 SetColorKey(letters[i], SDL_SRCCOLORKEY, blue); in InitCharsShadowed()
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H A D | nxsurface.h | 133 int SetColorKey(SDL_Surface* surface,
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/SDLVideo/ |
H A D | SDLSurfaceSprite2D.cpp | 81 SetColorKey(obj.GetColorKey()); in SDLSurfaceSprite2D() 155 SetColorKey(ck); in SetPalette() 181 void SDLSurfaceSprite2D::SetColorKey(ieDword ck) in SetColorKey() function in GemRB::SDLSurfaceSprite2D 338 void SDLTextureSprite2D::SetColorKey(ieDword pxvalue) in ConvertFormatTo() function in GemRB::SDLTextureSprite2D 341 SDLSurfaceSprite2D::SetColorKey(pxvalue); in ConvertFormatTo()
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H A D | SDLSurfaceSprite2D.h | 69 void SetColorKey(ieDword pxvalue) override; 117 void SetColorKey(ieDword pxvalue) override;
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/dports/games/warmux/warmux-11.04/src/gui/ |
H A D | progress_bar.cpp | 73 image.SetColorKey(SDL_SRCCOLORKEY, 0); in ProgressBar() 94 image.SetColorKey(SDL_SRCCOLORKEY, 0); in InitPos()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/BAMImporter/ |
H A D | BAMSprite2D.h | 47 void SetColorKey(ieDword ck) override { colorkey = (ieByte)ck; }; in SetColorKey() function
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | Sprite2D.h | 83 virtual void SetColorKey(ieDword) = 0;
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Drawing.Common/src/System/Drawing/Imaging/ |
H A D | ImageAttributes.cs | 327 public void SetColorKey(Color colorLow, Color colorHigh) in SetColorKey() method in System.Drawing.Imaging.ImageAttributes 329 SetColorKey(colorLow, colorHigh, ColorAdjustType.Default); in SetColorKey() 332 public void SetColorKey(Color colorLow, Color colorHigh, ColorAdjustType type) in SetColorKey() method in System.Drawing.Imaging.ImageAttributes
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/dports/games/openlierox/OpenLieroX/doc/hirudo/gui/ |
H A D | CSurface.h | 29 …void SetColorKey() { if (tSurface) SDL_SetColorKey(tSurface, SDL_SRCCOLORKEY, MakeColor(255, 0, … in SetColorKey() function
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/dports/games/openlierox/OpenLieroX/src/client/ |
H A D | CGameSkin.cpp | 216 SetColorKey(bmpSurface.get()); in Load_Execute() 223 SetColorKey(bmpSurface.get()); in Load_Execute() 394 SetColorKey(bmpShadow.get()); in PrepareShadowSurface() 395 SetColorKey(bmpMirroredShadow.get()); in PrepareShadowSurface()
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H A D | Cursor.cpp | 215 SetColorKey(bmpCursor.get()); in Init()
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/dports/devel/sdl2pp/libSDL2pp-0.16.1/SDL2pp/ |
H A D | Surface.hh | 452 Surface& SetColorKey(bool flag, Uint32 key);
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H A D | Surface.cc | 166 Surface& Surface::SetColorKey(bool flag, Uint32 key) { in SetColorKey() function in SDL2pp::Surface
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/dports/lang/parrot/parrot-8.1.0/runtime/parrot/library/SDL/ |
H A D | Surface.pir | 401 .local pmc SetColorKey 402 SetColorKey = get_hll_global ['SDL'; 'NCI'], 'SetColorKey' 404 SetColorKey( surface, 8, color_value )
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/dports/games/warmux/warmux-11.04/src/graphic/ |
H A D | text.cpp | 263 surf.SetColorKey(SDL_SRCCOLORKEY|SDL_RLEACCEL, ckey); in RenderMultiLines() 282 background.SetColorKey(SDL_SRCCOLORKEY|SDL_RLEACCEL, ckey); in RenderMultiLines()
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/dports/games/crimson/crimson-0.5.3/src/common/ |
H A D | surface.h | 54 int SetColorKey( const Color &col );
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H A D | surface.cpp | 63 int Surface::SetColorKey( const Color &col ) { in SetColorKey() function in Surface 506 if ( flags & RAW_DATA_TRANSPARENT ) SetColorKey( ckey ); in LoadImageData()
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Drawing.Common/tests/Imaging/ |
H A D | ImageAttributesTests.cs | 887 imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150)); in SetColorKey_Success() 904 … imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), type); in SetColorKey_Type_Success() 920 … imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), type); in SetColorKey_TypeI_Success() 934 …AssertExtensions.Throws<ArgumentException>(null, () => imageAttr.SetColorKey(Color.FromArgb(50, 50… in SetColorKey_Disposed_ThrowsArgumentException() 936 …imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), ColorAdjustType.D… in SetColorKey_Disposed_ThrowsArgumentException() 946 … imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), type)); in SetColorKey_InvalidTypes_ThrowsArgumentException() 957 imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150)); in ClearColorKey_Success() 974 … imageAttr.SetColorKey(Color.FromArgb(50, 50, 50), Color.FromArgb(150, 150, 150), type); in ClearColorKey_Type_Success()
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/dports/devel/sdlmm/SDLmm-0.1.8/src/ |
H A D | sdlmm_basesurface.h | 207 bool SetColorKey(Uint32 flag, Color key);
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H A D | sdlmm_basesurface.cpp | 203 bool BaseSurface::SetColorKey(Uint32 flag, Color key) { in SetColorKey() function in SDLmm::BaseSurface
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/ |
H A D | vddraw.h | 736 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local 775 #define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) 812 #define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b) 859 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local 902 #define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) 942 #define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b) 992 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local 1037 #define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) 1078 #define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/ |
H A D | ddraw.h | 1479 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local 1518 #define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) 1555 #define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b) 1602 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local 1685 #define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b) 1735 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local 1821 #define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b) 1872 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local 1969 #define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->SetColorKey(a,b) 2025 STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; in DECLARE_INTERFACE_() local [all …]
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/dports/devel/sdlmm/SDLmm-0.1.8/test/ |
H A D | sprite.cpp | 64 sprite.SetColorKey((SDL_SRCCOLORKEY|SDL_RLEACCEL), in LoadSprite()
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/gdiplus/ |
H A D | gdiplusimageattributes.h | 149 Status SetColorKey(const Color& colorLow, const Color& colorHigh,
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