Home
last modified time | relevance | path

Searched refs:SetDrawWorld (Results 1 – 5 of 5) sorted by relevance

/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/screen/
H A Dscreen_loading.cpp98 m_engine->SetDrawWorld(false); in CreateInterface()
110 m_engine->SetDrawWorld(true); in DestroyInterface()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/
H A Ddisplayinfo.cpp442 m_engine->SetDrawWorld(false); // doesn't draw anything in the interface in StartDisplayInfo()
834 m_engine->SetDrawWorld(true); // draws all on the interface in StopDisplayInfo()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dengine.h963 void SetDrawWorld(bool draw);
H A Dengine.cpp2740 void CEngine::SetDrawWorld(bool draw) in SetDrawWorld() function in Gfx::CEngine
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/level/
H A Drobotmain.cpp536 m_engine->SetDrawWorld(true); in ChangePhase()
2708 m_engine->SetDrawWorld(false); // does not draw anything on the interface in ScenePerso()