/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/ |
H A D | lightFilterUtils.cpp | 171 filter.params.SetFloat(RtUString("diffuse"), diffuse); in HdPrmanLightFilterPopulateNodesFromLightParams() 178 filter.params.SetFloat(RtUString("specular"), specular); in HdPrmanLightFilterPopulateNodesFromLightParams() 233 filter.params.SetFloat(RtUString("width"), width); in HdPrmanLightFilterPopulateNodesFromLightParams() 404 filter.params.SetFloat(RtUString("top"), top); in HdPrmanLightFilterPopulateNodesFromLightParams() 422 filter.params.SetFloat(RtUString("left"), left); in HdPrmanLightFilterPopulateNodesFromLightParams() 431 filter.params.SetFloat(RtUString("right"), right); in HdPrmanLightFilterPopulateNodesFromLightParams() 481 filter.params.SetFloat(RtUString("width"), width); in HdPrmanLightFilterPopulateNodesFromLightParams() 497 filter.params.SetFloat(RtUString("depth"), depth); in HdPrmanLightFilterPopulateNodesFromLightParams() 551 filter.params.SetFloat(RtUString("top"), top); in HdPrmanLightFilterPopulateNodesFromLightParams() 569 filter.params.SetFloat(RtUString("left"), left); in HdPrmanLightFilterPopulateNodesFromLightParams() [all …]
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H A D | camera.cpp | 98 projParams.SetFloat(RixStr.k_fStop, fStop); in SetRileyCameraParams() 100 projParams.SetFloat(RixStr.k_fStop, RI_INFINITY); in SetRileyCameraParams() 107 projParams.SetFloat(RixStr.k_focalLength, focalLength); in SetRileyCameraParams() 113 projParams.SetFloat(RixStr.k_focalDistance, focusDistance); in SetRileyCameraParams() 140 camParams.SetFloat(RixStr.k_nearClip, clippingRange.GetMin()); in SetRileyCameraParams() 141 camParams.SetFloat(RixStr.k_farClip, clippingRange.GetMax()); in SetRileyCameraParams()
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H A D | light.cpp | 261 lightNode.params.SetFloat(us_diffuse, diffuse.UncheckedGet<float>()); in _PopulateNodeFromLightParams() 290 lightNode.params.SetFloat(us_emissionFocus, in _PopulateNodeFromLightParams() 318 lightNode.params.SetFloat(us_coneAngle, in _PopulateNodeFromLightParams() 326 lightNode.params.SetFloat(us_coneSoftness, in _PopulateNodeFromLightParams() 342 lightNode.params.SetFloat(us_iesProfileScale, in _PopulateNodeFromLightParams() 376 lightNode.params.SetFloat(us_shadowDistance, in _PopulateNodeFromLightParams() 383 lightNode.params.SetFloat(us_shadowFalloff, in _PopulateNodeFromLightParams() 391 lightNode.params.SetFloat(us_shadowFalloffGamma, in _PopulateNodeFromLightParams() 428 lightNode.params.SetFloat(us_importanceMultiplier, in _PopulateNodeFromLightParams() 435 lightNode.params.SetFloat(us_intensityNearDist, in _PopulateNodeFromLightParams() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/materialeditor/ |
H A D | MEOptions.cpp | 60 registry.SetFloat("materialTreeWidth", materialTreeWidth); in Save() 61 registry.SetFloat("stageWidth", stageWidth); in Save() 62 registry.SetFloat("previewPropertiesWidth", previewPropertiesWidth); in Save() 63 registry.SetFloat("materialEditHeight", materialEditHeight); in Save() 64 registry.SetFloat("materialPropHeadingWidth", materialPropHeadingWidth); in Save() 65 registry.SetFloat("previewPropHeadingWidth", previewPropHeadingWidth); in Save()
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/lang/LangSource/ |
H A D | PyrMathOps.cpp | 74 SetFloat(a, (double)slotRawInt(a)); in doSpecialUnaryArithMsg() 98 SetFloat(a, sqrt((double)slotRawInt(a))); in doSpecialUnaryArithMsg() 101 SetFloat(a, exp((double)slotRawInt(a))); in doSpecialUnaryArithMsg() 104 SetFloat(a, 1. / slotRawInt(a)); in doSpecialUnaryArithMsg() 131 SetFloat(a, log((double)slotRawInt(a))); in doSpecialUnaryArithMsg() 140 SetFloat(a, sin((double)slotRawInt(a))); in doSpecialUnaryArithMsg() 143 SetFloat(a, cos((double)slotRawInt(a))); in doSpecialUnaryArithMsg() 146 SetFloat(a, tan((double)slotRawInt(a))); in doSpecialUnaryArithMsg() 149 SetFloat(a, asin((double)slotRawInt(a))); in doSpecialUnaryArithMsg() 152 SetFloat(a, acos((double)slotRawInt(a))); in doSpecialUnaryArithMsg() [all …]
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/dports/graphics/povray37/povray-3.7.0.10/source/frontend/ |
H A D | animationprocessing.cpp | 112 opts.SetFloat(kPOVAttrib_Clock, clockValue); in GetFrameRenderOptions() 124 clock_delta.SetFloat(kPOVAttrib_Value, POVMSFloat(clockDelta)); in GetFrameRenderOptions() 129 final_clock.SetFloat(kPOVAttrib_Value, finalClock); in GetFrameRenderOptions() 134 final_frame.SetFloat(kPOVAttrib_Value, finalFrame); in GetFrameRenderOptions() 139 frame_number.SetFloat(kPOVAttrib_Value, frameNumber); in GetFrameRenderOptions() 144 initial_clock.SetFloat(kPOVAttrib_Value, initialClock); in GetFrameRenderOptions() 149 initial_frame.SetFloat(kPOVAttrib_Value, initialFrame); in GetFrameRenderOptions()
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/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/frontend/ |
H A D | animationprocessing.cpp | 125 opts.SetFloat(kPOVAttrib_Clock, clockValue); in GetFrameRenderOptions() 137 clock_delta.SetFloat(kPOVAttrib_Value, POVMSFloat(clockDelta)); in GetFrameRenderOptions() 142 final_clock.SetFloat(kPOVAttrib_Value, finalClock); in GetFrameRenderOptions() 147 final_frame.SetFloat(kPOVAttrib_Value, finalFrame); in GetFrameRenderOptions() 152 frame_number.SetFloat(kPOVAttrib_Value, nominalFrameNumber); in GetFrameRenderOptions() 157 initial_clock.SetFloat(kPOVAttrib_Value, initialClock); in GetFrameRenderOptions() 162 initial_frame.SetFloat(kPOVAttrib_Value, initialFrame); in GetFrameRenderOptions()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | ParticleEffect.cpp | 374 childElem.SetFloat("value", dampingForce_); in Save() 377 childElem.SetFloat("value", activeTime_); in Save() 380 childElem.SetFloat("value", inactiveTime_); in Save() 391 childElem.SetFloat("min", timeToLiveMin_); in Save() 392 childElem.SetFloat("max", timeToLiveMax_); in Save() 395 childElem.SetFloat("min", velocityMin_); in Save() 396 childElem.SetFloat("max", velocityMax_); in Save() 399 childElem.SetFloat("min", rotationMin_); in Save() 400 childElem.SetFloat("max", rotationMax_); in Save() 407 childElem.SetFloat("add", sizeAdd_); in Save() [all …]
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/settings/ |
H A D | MediaSettings.cpp | 212 XMLUtils::SetFloat(pNode, "noisereduction", m_defaultVideoSettings.m_NoiseReduction); in Save() 214 XMLUtils::SetFloat(pNode, "sharpness", m_defaultVideoSettings.m_Sharpness); in Save() 216 XMLUtils::SetFloat(pNode, "zoomamount", m_defaultVideoSettings.m_CustomZoomAmount); in Save() 217 XMLUtils::SetFloat(pNode, "pixelratio", m_defaultVideoSettings.m_CustomPixelRatio); in Save() 218 XMLUtils::SetFloat(pNode, "verticalshift", m_defaultVideoSettings.m_CustomVerticalShift); in Save() 221 XMLUtils::SetFloat(pNode, "brightness", m_defaultVideoSettings.m_Brightness); in Save() 222 XMLUtils::SetFloat(pNode, "contrast", m_defaultVideoSettings.m_Contrast); in Save() 223 XMLUtils::SetFloat(pNode, "gamma", m_defaultVideoSettings.m_Gamma); in Save() 224 XMLUtils::SetFloat(pNode, "audiodelay", m_defaultVideoSettings.m_AudioDelay); in Save() 225 XMLUtils::SetFloat(pNode, "subtitledelay", m_defaultVideoSettings.m_SubtitleDelay); in Save() [all …]
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/QtCollider/ |
H A D | type_codec.cpp | 101 SetFloat(slots + 0, pt.x()); in write() 102 SetFloat(slots + 1, pt.y()); in write() 132 SetFloat(slots + 0, r.x()); in write() 133 SetFloat(slots + 1, r.y()); in write() 134 SetFloat(slots + 2, r.width()); in write() 135 SetFloat(slots + 3, r.height()); in write() 162 SetFloat(slots + 0, sz.width()); in write() 163 SetFloat(slots + 1, sz.height()); in write() 210 SetFloat(slots + 0, c.red() / 255.0); in write() 211 SetFloat(slots + 1, c.green() / 255.0); in write() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | WorldSpawn.cpp | 64 g_gravity.SetFloat( spawnArgs.GetFloat( "gravity", va( "%f", DEFAULT_GRAVITY ) ) ); in CLASS_DECLARATION() 68 pm_stamina.SetFloat( 0.0f ); in CLASS_DECLARATION() 115 g_gravity.SetFloat( spawnArgs.GetFloat( "gravity", va( "%f", DEFAULT_GRAVITY ) ) ); in Restore() 119 pm_stamina.SetFloat( 0.0f ); in Restore()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | WorldSpawn.cpp | 64 g_gravity.SetFloat( spawnArgs.GetFloat( "gravity", va( "%f", DEFAULT_GRAVITY ) ) ); in CLASS_DECLARATION() 68 pm_stamina.SetFloat( 0.0f ); in CLASS_DECLARATION() 115 g_gravity.SetFloat( spawnArgs.GetFloat( "gravity", va( "%f", DEFAULT_GRAVITY ) ) ); in Restore() 119 pm_stamina.SetFloat( 0.0f ); in Restore()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/bindings/tests/results/core/ |
H A D | float_or_boolean.cc | 44 void FloatOrBoolean::SetFloat(float value) { in SetFloat() function in blink::FloatOrBoolean 52 container.SetFloat(value); in FromFloat() 84 impl.SetFloat(cpp_value); in ToImpl() 92 impl.SetFloat(cpp_value); in ToImpl()
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/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/testenv/ |
H A D | testHdPrman.cpp | 195 params.SetFloat(riName, entry.second.UncheckedGet<float>()); in _ConvertSettings() 439 rileyOptions.SetFloat(RixStr.k_Ri_FormatPixelAspectRatio, in main() 506 cameraParams.SetFloat(RixStr.k_shutterOpenTime, shutterCurve[0]); in main() 515 cameraParams.SetFloat(RixStr.k_nearClip, clipRange.GetMin()); in main() 516 cameraParams.SetFloat(RixStr.k_farClip, clipRange.GetMax()); in main() 519 projParams.SetFloat( in main() 524 projParams.SetFloat(RixStr.k_focalLength, in main() 526 projParams.SetFloat(RixStr.k_fStop, gfCam.GetFStop()); in main() 527 projParams.SetFloat(RixStr.k_focalDistance, in main() 562 projParams.SetFloat(RixStr.k_fov, 60.0f); in main() [all …]
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/lang/LangPrimSource/ |
H A D | SC_LinkClock.cpp | 89 SetFloat(g->sp, mTempo); in OnTempoChanged() 91 SetFloat(g->sp, beats); in OnTempoChanged() 93 SetFloat(g->sp, secs); in OnTempoChanged() 124 SetFloat(a, clock->GetQuantum()); in prLinkClock_GetQuantum() 151 SetFloat(a, clock->GetLatency()); in prLinkClock_GetLatency()
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H A D | PyrSched.cpp | 94 SetFloat(&pme[0], schedtime); in addheap() 441 SetFloat(++g->sp, schedtime); in schedRunFunc() 442 SetFloat(++g->sp, schedtime); in schedRunFunc() 800 SetFloat(++g->sp, mBeats); in Run() 921 SetFloat(a, clock->GetTempo()); in prTempoClock_Tempo() 935 SetFloat(a, clock->GetBeatDur()); in prTempoClock_BeatDur() 949 SetFloat(a, clock->ElapsedBeats()); in prTempoClock_ElapsedBeats() 976 SetFloat(a, beats); in prTempoClock_Beats() 1077 SetFloat(a, clock->SecsToBeats(secs)); in prTempoClock_SecsToBeats() 1132 SetFloat(g->sp, elapsedTime()); in prElapsedTime() [all …]
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/dports/net/google-cloud-sdk-app-engine-go/platform/google_appengine/goroot-1.9/doc/progs/ |
H A D | interface2.go | 65 v.SetFloat(7.1) // Error: will panic. 83 v.SetFloat(7.1) 99 v.SetFloat(7.1)
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/common/ |
H A D | RegistryOptions.h | 57 void SetFloat ( const char* name, float v ); 84 ID_INLINE void rvRegistryOptions::SetFloat ( const char* name, float v ) in SetFloat() function 86 mValues.SetFloat ( name, v ); in SetFloat()
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/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/ |
H A D | Editor.as | 357 cameraElem.SetFloat("nearclip", viewNearClip); 358 cameraElem.SetFloat("farclip", viewFarClip); 359 cameraElem.SetFloat("fov", viewFov); 360 cameraElem.SetFloat("speed", cameraBaseSpeed); 370 objectElem.SetFloat("newnodedistance", newNodeDistance); 371 objectElem.SetFloat("movestep", moveStep); 372 objectElem.SetFloat("rotatestep", rotateStep); 373 objectElem.SetFloat("scalestep", scaleStep); 404 uiElem.SetFloat("minopacity", uiMinOpacity); 405 uiElem.SetFloat("maxopacity", uiMaxOpacity); [all …]
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/dports/devel/codeblocks/codeblocks-20.03/src/plugins/contrib/HexEditor/ |
H A D | ExpressionPreprocessed.h | 61 Value( float v ) { SetFloat( v ); } in Value() 62 Value( double v ) { SetFloat( v ); } in Value() 63 Value( long double v ) { SetFloat( v ); } in Value() 155 template< typename T > inline void SetFloat( T v ) in SetFloat() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/ |
H A D | ParticleEffect2D.cpp | 556 child.SetFloat("value", value); in WriteFloat() 562 child.SetFloat("red", color.r_); in WriteColor() 563 child.SetFloat("green", color.g_); in WriteColor() 564 child.SetFloat("blue", color.b_); in WriteColor() 565 child.SetFloat("alpha", color.a_); in WriteColor() 571 child.SetFloat("x", value.x_); in WriteVector2() 572 child.SetFloat("y", value.y_); in WriteVector2()
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/dports/games/pioneer/pioneer-20210723/src/core/ |
H A D | IniConfig.h | 32 void SetFloat(const std::string §ion, const std::string &key, float val); 40 void SetFloat(const std::string &key, float val) { SetFloat("", key, val); } in SetFloat() function
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/dports/www/firefox-esr/firefox-91.8.0/modules/libpref/test/gtest/ |
H A D | Basics.cpp | 30 Preferences::SetFloat("foo.float", 3.33f, PrefValueKind::Default); in TEST() 31 Preferences::SetFloat("foo.float", 4.44f, PrefValueKind::User); in TEST()
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/dports/lang/spidermonkey60/firefox-60.9.0/modules/libpref/test/gtest/ |
H A D | Basics.cpp | 29 Preferences::SetFloat("foo.float", 3.33f, PrefValueKind::Default); in TEST() 30 Preferences::SetFloat("foo.float", 4.44f, PrefValueKind::User); in TEST()
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/dports/mail/thunderbird/thunderbird-91.8.0/modules/libpref/test/gtest/ |
H A D | Basics.cpp | 30 Preferences::SetFloat("foo.float", 3.33f, PrefValueKind::Default); in TEST() 31 Preferences::SetFloat("foo.float", 4.44f, PrefValueKind::User); in TEST()
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