Home
last modified time | relevance | path

Searched refs:SetMaxStopCount (Results 1 – 6 of 6) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dgame_character_moveto.cpp50 ch.SetMaxStopCount(88); in testPlayer()
78 ch.SetMaxStopCount(88); in testNonPlayer()
H A Dgame_character_move.cpp287 ch.SetMaxStopCount(200); in testStop()
H A Dgame_character.cpp340 ch.SetMaxStopCount(99); in testBasicSet()
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_character.cpp875 SetMaxStopCount(GetMaxStopCountForStep(GetMoveFrequency())); in SetMaxStopCountForStep()
879 SetMaxStopCount(GetMaxStopCountForTurn(GetMoveFrequency())); in SetMaxStopCountForTurn()
883 SetMaxStopCount(GetMaxStopCountForWait(GetMoveFrequency())); in SetMaxStopCountForWait()
H A Dgame_character.h428 void SetMaxStopCount(int sc);
1126 inline void Game_Character::SetMaxStopCount(int sc) { in SetMaxStopCount() function
H A Dgame_event.cpp470 SetMaxStopCount(st); in SetMaxStopCountForRandom()