Searched refs:SetPlanetType (Results 1 – 5 of 5) sorted by relevance
20 effects = SetPlanetType type = Target.NextBetterPlanetType
97 new_<Effect::SetPlanetType>(deconstruct_movable_(_1, _pass))) ] in effect_parser_rules_2()
402 (SetPlanetType) \
208 class FO_COMMON_API SetPlanetType final : public Effect {210 explicit SetPlanetType(std::unique_ptr<ValueRef::ValueRef<PlanetType>>&& type);1024 void SetPlanetType::serialize(Archive& ar, const unsigned int version) in serialize()
982 SetPlanetType::SetPlanetType(std::unique_ptr<ValueRef::ValueRef<PlanetType>>&& type) : in SetPlanetType() function in Effect::SetPlanetType986 void SetPlanetType::Execute(ScriptingContext& context) const { in Execute()1001 std::string SetPlanetType::Dump(unsigned short ntabs) const in Dump()1004 void SetPlanetType::SetTopLevelContent(const std::string& content_name) { in SetTopLevelContent()1009 unsigned int SetPlanetType::GetCheckSum() const { in GetCheckSum()