/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/OpenGL/ |
H A D | OGLShaderVariation.cpp | 69 graphics_->SetShaders(0, 0); in Release() 74 graphics_->SetShaders(0, 0); in Release()
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H A D | OGLShaderProgram.cpp | 84 graphics_->SetShaders(0, 0); in OnDeviceLost() 99 graphics_->SetShaders(0, 0); in Release()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/gl/ |
H A D | shader_tracking.h | 26 void SetShaders(const char* shader0, const char* shader1);
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H A D | shader_tracking.cc | 34 void ShaderTracking::SetShaders(const char* shader0, const char* shader1) { in SetShaders() function in gl::ShaderTracking
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H A D | gl_gl_api_implementation.cc | 483 shader_tracking->SetShaders(strings[0], strings[1]); in glUseProgramFn()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/gl/ |
H A D | shader_tracking.h | 26 void SetShaders(const char* shader0, const char* shader1);
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H A D | shader_tracking.cc | 34 void ShaderTracking::SetShaders(const char* shader0, const char* shader1) { in SetShaders() function in gl::ShaderTracking
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H A D | gl_gl_api_implementation.cc | 508 shader_tracking->SetShaders(strings[0], strings[1]); in glUseProgramFn()
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/dports/games/libretro-snes9x/snes9x-73aa348/win32/ |
H A D | COpenGL.cpp | 140 SetShaders(NULL); in DeInitialize() 399 SetShaders(GUI.OGLshaderFileName); in ApplyDisplayChanges() 401 SetShaders(NULL); in ApplyDisplayChanges() 530 bool COpenGL::SetShaders(const TCHAR *file) in SetShaders() function in COpenGL
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H A D | COpenGL.h | 60 bool SetShaders(const TCHAR *file);
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | COpenGL.cpp | 308 SetShaders(NULL); in DeInitialize() 535 SetShaders(GUI.OGLshaderFileName); in ApplyDisplayChanges() 537 SetShaders(NULL); in ApplyDisplayChanges() 685 bool COpenGL::SetShaders(const TCHAR *file) in SetShaders() function in COpenGL
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H A D | COpenGL.h | 257 bool SetShaders(const TCHAR *file);
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D9/ |
H A D | D3D9ShaderVariation.cpp | 148 graphics_->SetShaders(0, 0); in Release() 153 graphics_->SetShaders(0, 0); in Release()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | ShaderPrecache.cpp | 136 graphics->SetShaders(vs, ps); in LoadShaders()
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H A D | Graphics.h | 156 void SetShaders(ShaderVariation* vs, ShaderVariation* ps);
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H A D | Renderer.cpp | 1460 … graphics_->SetShaders(graphics_->GetShader(VS, "Stencil"), graphics_->GetShader(PS, "Stencil")); in OptimizeLightByStencil() 2010 graphics_->SetShaders(vs, ps); in BlurShadowMap()
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H A D | DebugRenderer.cpp | 592 graphics->SetShaders(vs, ps); in Render()
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H A D | Batch.cpp | 190 graphics->SetShaders(vertexShader_, pixelShader_); in Prepare()
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H A D | View.cpp | 1870 graphics_->SetShaders(vs, ps); in RenderQuad() 2150 … graphics_->SetShaders(graphics_->GetShader(VS, shaderName), graphics_->GetShader(PS, shaderName)); in BlitFramebuffer()
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/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/ |
H A D | drawBatch.h | 168 void SetShaders(HdStShaderCodeSharedPtrVector shaders) { in SetShaders() function
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H A D | drawBatch.cpp | 257 _program.SetShaders(shaders); in _GetDrawingProgram()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D11/ |
H A D | D3D11ShaderVariation.cpp | 135 graphics_->SetShaders(0, 0); in Release() 140 graphics_->SetShaders(0, 0); in Release()
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H A D | D3D11Graphics.cpp | 672 SetShaders(GetShader(VS, "ClearFramebuffer"), GetShader(PS, "ClearFramebuffer")); in Clear() 1002 void Graphics::SetShaders(ShaderVariation* vs, ShaderVariation* ps) in SetShaders() function in Urho3D::Graphics
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_terrain.cpp | 488 void CTRLandScape::SetShaders(const int height, const qhandle_t shader) in SetShaders() function in CTRLandScape 550 SetShaders(height, shader); in LoadTerrainDef()
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/dports/x11-wm/chamfer/chamferwm-d0916ee/src/ |
H A D | compositor.h | 69 void SetShaders(const char *[Pipeline::SHADER_MODULE_COUNT]);
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