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Searched refs:SetShapeAnimationSequence (Results 1 – 4 of 4) sorted by relevance

/dports/games/avp/avp-20170505/src/win95/
H A Dshpanim.h163 unsigned int SetShapeAnimationSequence (struct displayblock *, SHAPEANIMATIONCONTROLDATA *);
/dports/games/avp/avp-20170505/src/
H A Dshpanim.c192 unsigned int SetShapeAnimationSequence (DISPLAYBLOCK * dptr, SHAPEANIMATIONCONTROLDATA * sacd) in SetShapeAnimationSequence() function
261 return(SetShapeAnimationSequence (dptr,sacd)); in SetNextShapeAnimationSequence()
/dports/games/avp/avp-20170505/src/avp/
H A Dbh_paq.c1171 SetShapeAnimationSequence(sbPtr->SBdptr, &sacd); in SetPAQAnimationSequence()
H A Dweapons.c4317 SetShapeAnimationSequence(&PlayersWeapon, &sacd); in ParticleBeamSwapping()
4338 SetShapeAnimationSequence(&PlayersWeapon, &sacd); in ParticleBeamUnreadying()
5246 SetShapeAnimationSequence(&PlayersWeapon, &sacd);
5267 SetShapeAnimationSequence(&PlayersWeapon, &sacd); in WeaponSetStartFrame()