/dports/games/openlierox/OpenLieroX/src/client/ |
H A D | Sounds.cpp | 84 bool SetSoundVolume(int vol) { return false; } in SetSoundVolume() function 179 SetSoundVolume( tLXOptions->iSoundVolume ); in StartSoundSystem() 192 bool SetSoundVolume(int vol) { in SetSoundVolume() function
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/dports/x11-wm/vtwm/vtwm-5.5.0/ |
H A D | sound.h | 47 extern void CloseSound(), SetSoundHost(char *host), SetSoundVolume(int volume);
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H A D | sound.c | 176 SetSoundVolume(int volume) in SetSoundVolume() function
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/dports/games/spacezero/spacezero/include/ |
H A D | sound.h | 79 float SetSoundVolume(float vol,int action);
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/dports/devel/raylib/raylib-3.7.0/examples/audio/ |
H A D | audio_multichannel_sound.c | 30 SetSoundVolume(fxWav, 0.2f); in main()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | global_audio.h | 40 void SetSoundVolume(int newvol);
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H A D | global_audio.cpp | 317 void SetSoundVolume(int newvol) { in SetSoundVolume() function
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Audio/ |
H A D | Audio.h | 20 void SetSoundVolume(int volumePercentage);
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H A D | Audio.cpp | 87 SetSoundVolume(m_SoundVolume); in Initialize() 295 void Audio::SetSoundVolume(int volumePercentage) in SetSoundVolume() function in Audio
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | global_audio.h | 47 void SetSoundVolume(int newvol);
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Platforms.Default/ |
H A D | DummySoundEngine.cs | 55 public void SetSoundVolume(float volume, ISound music, ISound video) { } in SetSoundVolume() method in OpenRA.Platforms.Default.DummySoundEngine
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Sound/ |
H A D | SoundDevice.cs | 30 void SetSoundVolume(float volume, ISound music, ISound video); in SetSoundVolume() method
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H A D | Sound.cs | 290 soundEngine.SetSoundVolume(InternalSoundVolume, music, video); 305 soundEngine.SetSoundVolume(InternalSoundVolume, music, video);
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/dports/games/openlierox/OpenLieroX/include/ |
H A D | Sounds.h | 102 bool SetSoundVolume(int vol);
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/ |
H A D | dialog_system_options.cpp | 289 conf.SetSoundVolume( ( conf.SoundVolume() + 1 ) % 11 ); in openSystemOptionsDialog() 293 conf.SetSoundVolume( conf.SoundVolume() + 1 ); in openSystemOptionsDialog() 297 conf.SetSoundVolume( conf.SoundVolume() - 1 ); in openSystemOptionsDialog()
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/dports/devel/raylib/raylib-3.7.0/src/ |
H A D | raudio.h | 158 void SetSoundVolume(Sound sound, float volume); // Set volume for a sound (1.0 is m…
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/audio/ |
H A D | audio.h | 117 void SetSoundVolume(float volume);
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/dports/games/allacrost/allacrost-1.0.2/src/engine/audio/ |
H A D | audio.h | 114 void SetSoundVolume(float volume);
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/dports/games/spacezero/spacezero/src/ |
H A D | sound.c | 595 SetSoundVolume(Ssoundvol,VOLSET); in SetMasterVolume() 603 float SetSoundVolume(float vol,int action){ in SetSoundVolume() function
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H A D | functions.c | 218 SetSoundVolume(0,VOLSET); in GameParametres()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/ |
H A D | lua_v2.h | 128 DECLARE_LUA_OPCODE(SetSoundVolume);
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/system/ |
H A D | settings.h | 227 void SetSoundVolume( int v );
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H A D | settings.cpp | 226 SetSoundVolume( config.IntParams( "sound volume" ) ); in Read() 762 void Settings::SetSoundVolume( int v ) in SetSoundVolume() function in Settings
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/ |
H A D | lua_v2.h | 128 DECLARE_LUA_OPCODE(SetSoundVolume);
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/dports/games/allacrost/allacrost-1.0.2/src/ |
H A D | main.cpp | 206 AudioManager->SetSoundVolume(static_cast<float>(settings.ReadFloat("sound_vol"))); in LoadSettings()
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