Searched refs:SetTargetCamera (Results 1 – 8 of 8) sorted by relevance
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/ |
H A D | ArxGame.cpp | 1289 SetTargetCamera(&conversationcamera,targetpos.x,targetpos.y,targetpos.z); in Render() 1362 SetTargetCamera(&conversationcamera,targetpos.x,targetpos.y,targetpos.z); in Render() 1403 SetTargetCamera(&conversationcamera,targetpos.x,targetpos.y,targetpos.z); in Render() 1449 SetTargetCamera(&conversationcamera,targetpos.x,targetpos.y,targetpos.z); in Render() 1496 SetTargetCamera(&conversationcamera,targetpos.x,targetpos.y,targetpos.z); in Render() 1537 SetTargetCamera(&conversationcamera,targetpos.x,targetpos.y,targetpos.z); in Render() 1563 SetTargetCamera(&subj, pos2.x, pos2.y, pos2.z); in Render()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/animation/ |
H A D | Cinematic.cpp | 465 SetTargetCamera(&Camera, Camera.pos.x, Camera.pos.y, 0.f); in Render() 514 SetTargetCamera(&Camera, Camera.pos.x, Camera.pos.y, 0.f); in Render()
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H A D | Animation.cpp | 1770 SetTargetCamera(&TCAM[i],pos->x,pos->y,pos->z); in Preparellights()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/data/ |
H A D | Mesh.h | 313 void SetTargetCamera(EERIE_CAMERA * cam,float x,float y, float z);
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H A D | Mesh.cpp | 1180 void SetTargetCamera(EERIE_CAMERA * cam, float x, float y, float z) in SetTargetCamera() function 1217 SetTargetCamera(&raycam, dest->x, dest->y, dest->z); in RayIn3DPolyNoCull()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/effects/ |
H A D | CinematicEffects.cpp | 154 SetTargetCamera(&Camera, Camera.pos.x, Camera.pos.y, 0.f); in FX_Blur()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/ |
H A D | Interactive.cpp | 3082 SetTargetCamera(&io->_camdata->cam, smoothtarget.x, smoothtarget.y, smoothtarget.z); in UpdateCameras() 3094 else SetTargetCamera(&io->_camdata->cam, io->target.x, io->target.y, io->target.z); in UpdateCameras() 3113 SetTargetCamera(&io->_camdata->cam, io->target.x, io->target.y, io->target.z); in UpdateCameras()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/ |
H A D | Player.cpp | 2249 SetTargetCamera(&tcam, target.x, target.y, target.z); in ForcePlayerLookAtIO()
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