Home
last modified time | relevance | path

Searched refs:SetVertexTextureUVCoord (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DRender.cpp793 SetVertexTextureUVCoord(g_texRectTVtx[0], t0u0, t0v0); in TexRectFlip()
794 SetVertexTextureUVCoord(g_texRectTVtx[1], t0u0, t0v1); in TexRectFlip()
795 SetVertexTextureUVCoord(g_texRectTVtx[2], t0u1, t0v1); in TexRectFlip()
796 SetVertexTextureUVCoord(g_texRectTVtx[3], t0u1, t0v0); in TexRectFlip()
1233 void CRender::SetVertexTextureUVCoord(TLITVERTEX &v, const TexCord &fTex0) in SetVertexTextureUVCoord() function in CRender
1238 ::SetVertexTextureUVCoord(v.tcord[0], fTex0, 0, txtr.pTextureEntry); in SetVertexTextureUVCoord()
1246 void CRender::SetVertexTextureUVCoord(TLITVERTEX &v, float fTex0S, float fTex0T) in SetVertexTextureUVCoord() function in CRender
1249 SetVertexTextureUVCoord(v, t); in SetVertexTextureUVCoord()
1275 ::SetVertexTextureUVCoord(v.tcord[0], fTex0, 0, txtr0.pTextureEntry); in SetVertexTextureUVCoord()
1281 ::SetVertexTextureUVCoord(v.tcord[1], fTex1, 1, txtr1.pTextureEntry); in SetVertexTextureUVCoord()
[all …]
H A DRender.h164 …void SetVertexTextureUVCoord(TLITVERTEX &v, float fTex0S, float fTex0T, float fTex1S, float fTex1T…
165 void SetVertexTextureUVCoord(TLITVERTEX &v, float fTex0S, float fTex0T);
166 void SetVertexTextureUVCoord(TLITVERTEX &v, const TexCord &fTex0, const TexCord &fTex1);
167 void SetVertexTextureUVCoord(TLITVERTEX &v, const TexCord &fTex0);
H A DRenderBase.cpp437 CRender::g_pRender->SetVertexTextureUVCoord(v, u0, v0, u1, v1); in InitVertex_texgen_correct()
441 CRender::g_pRender->SetVertexTextureUVCoord(v, u0, v0); in InitVertex_texgen_correct()
509 CRender::g_pRender->SetVertexTextureUVCoord(v, tex0, tex1); in InitVertex()
512 CRender::g_pRender->SetVertexTextureUVCoord(v, tex0); in InitVertex()