Searched refs:SetWorldView (Results 1 – 4 of 4) sorted by relevance
104 void SetWorldView(const Matrix & mat, bool bPush, bool bReplace);
540 … CRender::g_pRender->SetWorldView(matToLoad, gfx->gbi2matrix.nopush==0, gfx->gbi2matrix.load); in RSP_GBI2_Mtx()
50 CRender::g_pRender->SetWorldView(matToLoad, gfx->gbi0matrix.push, gfx->gbi0matrix.load); in RSP_GBI0_Mtx()
164 void CRender::SetWorldView(const Matrix & mat, bool bPush, bool bReplace) in SetWorldView() function in CRender