Home
last modified time | relevance | path

Searched refs:ShadeStringInBox (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/
H A DPopUpBox.h34 void ShadeStringInBox(PopUpBox*, INT32 line, bool shade);
42 void ShadeStringInBox(PopUpBox*, INT32 line, PopUpShade);
H A DPopUpBox.cc126 void ShadeStringInBox(PopUpBox* const box, INT32 const line, bool const shade) in ShadeStringInBox() function
133 void ShadeStringInBox(PopUpBox* const box, INT32 const line, PopUpShade const shade) in ShadeStringInBox() function
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DAssignments.cc2978 ShadeStringInBox(box, line++, shade); in HandleShadingOfLinesForVehicleMenu()
3119 ShadeStringInBox(box, line++, !CanCharacterRepairVehicle(s, v)); in HandleShadingOfLinesForRepairMenu()
3126 ShadeStringInBox(box, line++, !CanCharacterRepairRobot(&s)); in HandleShadingOfLinesForRepairMenu()
3428 ShadeStringInBox(box, EPC_MENU_PATIENT, !CanCharacterPatient(s)); in HandleShadingOfLinesForAssignmentMenus()
3429 ShadeStringInBox(box, EPC_MENU_ON_DUTY, !CanCharacterOnDuty(s)); in HandleShadingOfLinesForAssignmentMenus()
3430 ShadeStringInBox(box, EPC_MENU_VEHICLE, !CanCharacterVehicle(*s)); in HandleShadingOfLinesForAssignmentMenus()
3441 ShadeStringInBox(box, ASSIGN_MENU_DOCTOR, shade); in HandleShadingOfLinesForAssignmentMenus()
3449 ShadeStringInBox(box, ASSIGN_MENU_REPAIR, shade); in HandleShadingOfLinesForAssignmentMenus()
5150 ShadeStringInBox(box, i, shade); in HandleShadingOfLinesForSquadMenu()
6076 ShadeStringInBox(box, TRAIN_MENU_TOWN, shade); in HandleShadingOfLinesForTrainingMenu()
[all …]
H A DMapScreen.cc5379 ShadeStringInBox(box, CONTRACT_MENU_DAY, p.sSalary > balance); in HandleShadingOfLinesForContractMenu()
5380 ShadeStringInBox(box, CONTRACT_MENU_WEEK, (INT32)p.uiWeeklySalary > balance); in HandleShadingOfLinesForContractMenu()
5381 ShadeStringInBox(box, CONTRACT_MENU_TWO_WEEKS, (INT32)p.uiBiWeeklySalary > balance); in HandleShadingOfLinesForContractMenu()
5386 ShadeStringInBox(box, CONTRACT_MENU_DAY, true); in HandleShadingOfLinesForContractMenu()
5387 ShadeStringInBox(box, CONTRACT_MENU_WEEK, true); in HandleShadingOfLinesForContractMenu()
5388 ShadeStringInBox(box, CONTRACT_MENU_TWO_WEEKS, true); in HandleShadingOfLinesForContractMenu()
5392 ShadeStringInBox(box, CONTRACT_MENU_TERMINATE, gTacticalStatus.uiFlags & INCOMBAT && s->bInSector); in HandleShadingOfLinesForContractMenu()