/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 43 ShaderD3D::ShaderD3D(const gl::ShaderState &data, const WorkaroundsD3D &workarounds) in ShaderD3D() function in rx::ShaderD3D 72 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 76 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 83 void ShaderD3D::uncompile() in uncompile() 104 void ShaderD3D::generateWorkarounds(D3DCompilerWorkarounds *workarounds) const in generateWorkarounds() 127 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 133 unsigned int ShaderD3D::getInterfaceBlockRegister(const std::string &blockName) const in getInterfaceBlockRegister() 139 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 144 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 168 bool ShaderD3D::hasUniform(const D3DUniform *d3dUniform) const in hasUniform() [all …]
|
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 22 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 61 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 65 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 77 void ShaderD3D::uncompile() in uncompile() 100 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 123 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 129 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 135 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 140 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 164 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 82 ShaderD3D::~ShaderD3D() in ~ShaderD3D() 86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 98 void ShaderD3D::uncompile() in uncompile() 121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions() 185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform() [all …]
|
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 90 ShaderD3D::ShaderD3D(const gl::ShaderState &state, in ShaderD3D() function in rx::ShaderD3D 138 ShaderD3D::~ShaderD3D() {} in ~ShaderD3D() 140 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 152 void ShaderD3D::uncompile() in uncompile() 178 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 204 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 210 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 228 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 233 bool ShaderD3D::useImage2DFunction(const std::string &functionName) const in useImage2DFunction() 243 const std::set<std::string> &ShaderD3D::getSlowCompilingUniformBlockSet() const in getSlowCompilingUniformBlockSet() [all …]
|
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 90 ShaderD3D::ShaderD3D(const gl::ShaderState &state, in ShaderD3D() function in rx::ShaderD3D 138 ShaderD3D::~ShaderD3D() {} in ~ShaderD3D() 140 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 152 void ShaderD3D::uncompile() in uncompile() 178 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 204 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 210 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 228 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 233 bool ShaderD3D::useImage2DFunction(const std::string &functionName) const in useImage2DFunction() 243 const std::set<std::string> &ShaderD3D::getSlowCompilingUniformBlockSet() const in getSlowCompilingUniformBlockSet() [all …]
|
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 90 ShaderD3D::ShaderD3D(const gl::ShaderState &state, in ShaderD3D() function in rx::ShaderD3D 138 ShaderD3D::~ShaderD3D() {} in ~ShaderD3D() 140 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 152 void ShaderD3D::uncompile() in uncompile() 178 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 204 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 210 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 228 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 233 bool ShaderD3D::useImage2DFunction(const std::string &functionName) const in useImage2DFunction() 243 const std::set<std::string> &ShaderD3D::getSlowCompilingUniformBlockSet() const in getSlowCompilingUniformBlockSet() [all …]
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 88 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D 136 ShaderD3D::~ShaderD3D() {} in ~ShaderD3D() 138 std::string ShaderD3D::getDebugInfo() const in getDebugInfo() 150 void ShaderD3D::uncompile() in uncompile() 176 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 202 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() 208 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister() 226 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType() 231 bool ShaderD3D::useImage2DFunction(const std::string &functionName) const in useImage2DFunction() 255 std::shared_ptr<WaitableCompileEvent> ShaderD3D::compile(const gl::Context *context, in compile() [all …]
|