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Searched refs:ShaderD3D (Results 1 – 25 of 252) sorted by relevance

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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp43 ShaderD3D::ShaderD3D(const gl::ShaderState &data, const WorkaroundsD3D &workarounds) in ShaderD3D() function in rx::ShaderD3D
72 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
76 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
83 void ShaderD3D::uncompile() in uncompile()
104 void ShaderD3D::generateWorkarounds(D3DCompilerWorkarounds *workarounds) const in generateWorkarounds()
127 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
133 unsigned int ShaderD3D::getInterfaceBlockRegister(const std::string &blockName) const in getInterfaceBlockRegister()
139 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
144 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
168 bool ShaderD3D::hasUniform(const D3DUniform *d3dUniform) const in hasUniform()
[all …]
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp22 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
61 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
65 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
77 void ShaderD3D::uncompile() in uncompile()
100 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
123 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
129 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
135 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
140 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
164 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp47 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
82 ShaderD3D::~ShaderD3D() in ~ShaderD3D()
86 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
98 void ShaderD3D::uncompile() in uncompile()
121 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
144 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
150 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
156 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
161 ShCompileOptions ShaderD3D::prepareSourceAndReturnOptions(std::stringstream *shaderSourceStream, in prepareSourceAndReturnOptions()
185 bool ShaderD3D::hasUniform(const std::string &name) const in hasUniform()
[all …]
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp90 ShaderD3D::ShaderD3D(const gl::ShaderState &state, in ShaderD3D() function in rx::ShaderD3D
138 ShaderD3D::~ShaderD3D() {} in ~ShaderD3D()
140 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
152 void ShaderD3D::uncompile() in uncompile()
178 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
204 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
210 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
228 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
233 bool ShaderD3D::useImage2DFunction(const std::string &functionName) const in useImage2DFunction()
243 const std::set<std::string> &ShaderD3D::getSlowCompilingUniformBlockSet() const in getSlowCompilingUniformBlockSet()
[all …]
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp90 ShaderD3D::ShaderD3D(const gl::ShaderState &state, in ShaderD3D() function in rx::ShaderD3D
138 ShaderD3D::~ShaderD3D() {} in ~ShaderD3D()
140 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
152 void ShaderD3D::uncompile() in uncompile()
178 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
204 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
210 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
228 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
233 bool ShaderD3D::useImage2DFunction(const std::string &functionName) const in useImage2DFunction()
243 const std::set<std::string> &ShaderD3D::getSlowCompilingUniformBlockSet() const in getSlowCompilingUniformBlockSet()
[all …]
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp90 ShaderD3D::ShaderD3D(const gl::ShaderState &state, in ShaderD3D() function in rx::ShaderD3D
138 ShaderD3D::~ShaderD3D() {} in ~ShaderD3D()
140 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
152 void ShaderD3D::uncompile() in uncompile()
178 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
204 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
210 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
228 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
233 bool ShaderD3D::useImage2DFunction(const std::string &functionName) const in useImage2DFunction()
243 const std::set<std::string> &ShaderD3D::getSlowCompilingUniformBlockSet() const in getSlowCompilingUniformBlockSet()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/
H A DShaderD3D.cpp88 ShaderD3D::ShaderD3D(const gl::ShaderState &data, in ShaderD3D() function in rx::ShaderD3D
136 ShaderD3D::~ShaderD3D() {} in ~ShaderD3D()
138 std::string ShaderD3D::getDebugInfo() const in getDebugInfo()
150 void ShaderD3D::uncompile() in uncompile()
176 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds()
202 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister()
208 unsigned int ShaderD3D::getUniformBlockRegister(const std::string &blockName) const in getUniformBlockRegister()
226 ShShaderOutput ShaderD3D::getCompilerOutputType() const in getCompilerOutputType()
231 bool ShaderD3D::useImage2DFunction(const std::string &functionName) const in useImage2DFunction()
255 std::shared_ptr<WaitableCompileEvent> ShaderD3D::compile(const gl::Context *context, in compile()
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