/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/ |
H A D | shader_manager.cpp | 28 ShaderManager::ShaderManager() { in ShaderManager() function in Shared::Graphics::ShaderManager 35 ShaderManager::~ShaderManager(){ in ~ShaderManager() 38 void ShaderManager::init(){ in init() 53 void ShaderManager::end(){ in end() 66 ShaderProgram *ShaderManager::newShaderProgram(){ in newShaderProgram() 72 VertexShader *ShaderManager::newVertexShader(){ in newVertexShader() 78 FragmentShader *ShaderManager::newFragmentShader(){ in newFragmentShader()
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/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/blur/ |
H A D | blurshader.cpp | 190 ShaderManager::instance()->pushShader(m_shaderDownsample.data()); in BlurShader() 195 ShaderManager::instance()->popShader(); in BlurShader() 197 ShaderManager::instance()->pushShader(m_shaderUpsample.data()); in BlurShader() 202 ShaderManager::instance()->popShader(); in BlurShader() 204 ShaderManager::instance()->pushShader(m_shaderCopysample.data()); in BlurShader() 208 ShaderManager::instance()->popShader(); in BlurShader() 218 ShaderManager::instance()->popShader(); in BlurShader() 388 ShaderManager::instance()->pushShader(m_shaderCopysample.data()); in bind() 392 ShaderManager::instance()->pushShader(m_shaderUpsample.data()); in bind() 396 ShaderManager::instance()->pushShader(m_shaderDownsample.data()); in bind() [all …]
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/dports/games/glest/glest_source_3.2.2/source/shared_lib/sources/graphics/ |
H A D | shader_manager.cpp | 26 ShaderManager::~ShaderManager(){ in ~ShaderManager() 29 void ShaderManager::init(){ in init() 44 void ShaderManager::end(){ in end() 57 ShaderProgram *ShaderManager::newShaderProgram(){ in newShaderProgram() 63 VertexShader *ShaderManager::newVertexShader(){ in newVertexShader() 69 FragmentShader *ShaderManager::newFragmentShader(){ in newFragmentShader()
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/dports/multimedia/QtAV/QtAV-1.13.0/src/opengl/ |
H A D | ShaderManager.cpp | 5 class ShaderManager::Private 17 ShaderManager::ShaderManager(QObject *parent) : in ShaderManager() function in QtAV::ShaderManager 23 ShaderManager::~ShaderManager() in ~ShaderManager() 29 VideoShader* ShaderManager::prepareMaterial(VideoMaterial *material, qint32 materialType) in prepareMaterial()
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H A D | ShaderManager.h | 35 class ShaderManager : public QObject 39 ShaderManager(QObject *parent = 0); 40 ~ShaderManager();
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/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/backgroundcontrast/ |
H A D | contrastshader.cpp | 50 ShaderManager::instance()->pushShader(shader); in setOpacity() 52 ShaderManager::instance()->popShader(); in setOpacity() 65 ShaderManager::instance()->pushShader(shader); in setColorMatrix() 67 ShaderManager::instance()->popShader(); in setColorMatrix() 91 ShaderManager::instance()->pushShader(shader); in bind() 96 ShaderManager::instance()->popShader(); in unbind() 176 shader = ShaderManager::instance()->loadShaderFromCode(vertexSource, fragmentSource); in init() 187 ShaderManager::instance()->pushShader(shader); in init() 192 ShaderManager::instance()->popShader(); in init()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | shader.cpp | 45 thread_mutex ShaderManager::lookup_table_mutex; 46 vector<float> ShaderManager::beckmann_table; 47 bool ShaderManager::beckmann_table_ready = false; 379 ShaderManager::ShaderManager() in ShaderManager() function in ShaderManager 419 ShaderManager::~ShaderManager() in ~ShaderManager() 423 ShaderManager *ShaderManager::create(int shadingsystem) in create() 425 ShaderManager *manager; in create() 442 uint ShaderManager::get_attribute_id(ustring name) in get_attribute_id() 621 void ShaderManager::add_default(Scene *scene) in add_default() 754 void ShaderManager::free_memory() in free_memory() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/ |
H A D | shader_manager.cc | 280 ShaderManager::ShaderManager(gl::ProgressReporter* progress_reporter) in ShaderManager() function in gpu::gles2::ShaderManager 283 ShaderManager::~ShaderManager() { in ~ShaderManager() 287 void ShaderManager::Destroy(bool have_context) { in Destroy() 299 Shader* ShaderManager::CreateShader( in CreateShader() 311 Shader* ShaderManager::GetShader(GLuint client_id) { in GetShader() 316 bool ShaderManager::GetClientId(GLuint service_id, GLuint* client_id) const { in GetClientId() 328 bool ShaderManager::IsOwned(Shader* shader) { in IsOwned() 338 void ShaderManager::RemoveShaderIfUnused(Shader* shader) { in RemoveShaderIfUnused() 354 void ShaderManager::Delete(Shader* shader) { in Delete() 361 void ShaderManager::UseShader(Shader* shader) { in UseShader() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/ |
H A D | shader_manager.cc | 280 ShaderManager::ShaderManager(gl::ProgressReporter* progress_reporter) in ShaderManager() function in gpu::gles2::ShaderManager 283 ShaderManager::~ShaderManager() { in ~ShaderManager() 287 void ShaderManager::Destroy(bool have_context) { in Destroy() 299 Shader* ShaderManager::CreateShader( in CreateShader() 311 Shader* ShaderManager::GetShader(GLuint client_id) { in GetShader() 316 bool ShaderManager::GetClientId(GLuint service_id, GLuint* client_id) const { in GetClientId() 328 bool ShaderManager::IsOwned(Shader* shader) { in IsOwned() 338 void ShaderManager::RemoveShaderIfUnused(Shader* shader) { in RemoveShaderIfUnused() 354 void ShaderManager::Delete(Shader* shader) { in Delete() 361 void ShaderManager::UseShader(Shader* shader) { in UseShader() [all …]
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | ShaderManager.cpp | 30 ShaderManager::~ShaderManager() { in ~ShaderManager() 35 ShaderProgram& ShaderManager::program(const ShaderConfig& config) { in program() 45 ShaderProgram* ShaderManager::createProgram(const ShaderConfig& config) { in createProgram() 70 Shader& ShaderManager::loadShader(const String& name, const GLenum type) { in loadShader() 84 ActiveShader::ActiveShader(ShaderManager& shaderManager, const ShaderConfig& shaderConfig) : in ActiveShader()
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H A D | RenderContext.h | 35 class ShaderManager; variable 56 ShaderManager& m_shaderManager; 79 …enderMode renderMode, const Camera& camera, FontManager& fontManager, ShaderManager& shaderManager… 87 ShaderManager& shaderManager();
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/dports/graphics/ogre3d/ogre-1.11.6/Components/HLMS/src/ |
H A D | OgreHlmsShaderManager.cpp | 38 ShaderManager::ShaderManager(const String& pieseFilesResorceGroup) in ShaderManager() function in Ogre::ShaderManager 44 ShaderManager::~ShaderManager() in ~ShaderManager() 58 GpuProgramPtr ShaderManager::getGpuProgram(HlmsDatablock* dataBlock) in getGpuProgram() 87 …GpuProgramPtr ShaderManager::createGpuProgram(const String& name, const String& code, HlmsDatabloc… in createGpuProgram()
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/dports/games/openmw/openmw-openmw-0.47.0/components/shader/ |
H A D | shadermanager.cpp | 19 ShaderManager::ShaderManager() in ShaderManager() function in Shader::ShaderManager 24 void ShaderManager::setShaderPath(const std::string &path) in setShaderPath() 29 void ShaderManager::setLightingMethod(SceneUtil::LightingMethod method) in setLightingMethod() 235 bool parseDefines(std::string& source, const ShaderManager::DefineMap& defines, in parseDefines() 236 const ShaderManager::DefineMap& globalDefines, const std::string& templateName) in parseDefines() 250 ShaderManager::DefineMap::const_iterator defineFound = defines.find(define); in parseDefines() 296 …osg::ref_ptr<osg::Shader> ShaderManager::getShader(const std::string &templateName, const ShaderMa… in getShader() 365 ShaderManager::DefineMap ShaderManager::getGlobalDefines() in getGlobalDefines() 370 void ShaderManager::setGlobalDefines(DefineMap & globalDefines) in setGlobalDefines() 376 ShaderManager::DefineMap defines = shaderMapElement.first.second; in setGlobalDefines() [all …]
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H A D | shadermanager.hpp | 36 class ShaderManager class 40 ShaderManager(); 91 bool parseDefines(std::string& source, const ShaderManager::DefineMap& defines, 92 const ShaderManager::DefineMap& globalDefines, const std::string& templateName);
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/vulkan/managers/ |
H A D | shader_manager.cpp | 150 void ShaderTemplate::register_dependencies(ShaderManager &manager) in register_dependencies() 312 ShaderProgram *ShaderManager::register_compute(const std::string &compute) in register_compute() 326 ShaderTemplate *ShaderManager::get_template(const std::string &path) in get_template() 364 ShaderManager::~ShaderManager() in ~ShaderManager() 374 void ShaderManager::register_dependency(ShaderTemplate *shader, const std::string &dependency) in register_dependency() 386 void ShaderManager::recompile(const Granite::FileNotifyInfo &info) in recompile() 400 void ShaderManager::add_directory_watch(const std::string &source) in add_directory_watch() 429 bool ShaderManager::get_shader_hash_by_variant_hash(Hash variant_hash, Hash &shader_hash) in get_shader_hash_by_variant_hash() 434 void ShaderManager::add_include_directory(const string &path) in add_include_directory() 440 bool ShaderManager::load_shader_cache(const string &path) in load_shader_cache() [all …]
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/vulkan/managers/ |
H A D | shader_manager.cpp | 150 void ShaderTemplate::register_dependencies(ShaderManager &manager) in register_dependencies() 312 ShaderProgram *ShaderManager::register_compute(const std::string &compute) in register_compute() 326 ShaderTemplate *ShaderManager::get_template(const std::string &path) in get_template() 364 ShaderManager::~ShaderManager() in ~ShaderManager() 374 void ShaderManager::register_dependency(ShaderTemplate *shader, const std::string &dependency) in register_dependency() 386 void ShaderManager::recompile(const Granite::FileNotifyInfo &info) in recompile() 400 void ShaderManager::add_directory_watch(const std::string &source) in add_directory_watch() 429 bool ShaderManager::get_shader_hash_by_variant_hash(Hash variant_hash, Hash &shader_hash) in get_shader_hash_by_variant_hash() 434 void ShaderManager::add_include_directory(const string &path) in add_include_directory() 440 bool ShaderManager::load_shader_cache(const string &path) in load_shader_cache() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/ |
H A D | shader.cpp | 31 DECLARE_SINGLETON(OpenGL::ShaderManager); 290 ShaderManager::ShaderManager() : _initializeShaders(true) { in ShaderManager() function in OpenGL::ShaderManager 296 ShaderManager::~ShaderManager() { in ~ShaderManager() 302 void ShaderManager::notifyDestroy() { in notifyDestroy() 308 void ShaderManager::notifyCreate() { in notifyCreate() 326 Shader *ShaderManager::query(ShaderUsage shader) const { in query()
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H A D | shader.h | 243 class ShaderManager : public Common::Singleton<ShaderManager> { 273 ShaderManager(); 274 ~ShaderManager(); 284 #define ShaderMan (OpenGL::ShaderManager::instance())
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/ |
H A D | shader.cpp | 31 DECLARE_SINGLETON(OpenGL::ShaderManager); 290 ShaderManager::ShaderManager() : _initializeShaders(true) { in ShaderManager() function in OpenGL::ShaderManager 296 ShaderManager::~ShaderManager() { in ~ShaderManager() 302 void ShaderManager::notifyDestroy() { in notifyDestroy() 308 void ShaderManager::notifyCreate() { in notifyCreate() 326 Shader *ShaderManager::query(ShaderUsage shader) const { in query()
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H A D | shader.h | 243 class ShaderManager : public Common::Singleton<ShaderManager> { 273 ShaderManager(); 274 ~ShaderManager(); 284 #define ShaderMan (OpenGL::ShaderManager::instance())
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/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/libkwineffects/ |
H A D | kwinglutils.h | 169 friend class ShaderManager; variable 194 class KWINGLUTILS_EXPORT ShaderManager in Q_DECLARE_FLAGS() 295 static ShaderManager *instance(); in Q_DECLARE_FLAGS() 303 ShaderManager(); in Q_DECLARE_FLAGS() 304 ~ShaderManager(); in Q_DECLARE_FLAGS() 316 static ShaderManager *s_shaderManager; in Q_DECLARE_FLAGS() 368 ShaderManager::instance()->pushShader(shader); in ShaderBinder() 375 m_shader = ShaderManager::instance()->pushShader(traits); in ShaderBinder() 381 ShaderManager::instance()->popShader(); in ~ShaderBinder()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/HLMS/include/ |
H A D | OgreHlmsShaderManager.h | 46 class _OgreHlmsExport ShaderManager : public PassAlloc 49 ShaderManager(const String& pieseFilesResorceGroup); 50 ~ShaderManager();
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/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/graphics/ |
H A D | shader_manager.h | 27 class ShaderManager{ 38 ShaderManager(){} in ShaderManager() function 39 virtual ~ShaderManager();
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/graphics/ |
H A D | shader_manager.h | 27 class ShaderManager{ 38 ShaderManager(); 39 virtual ~ShaderManager();
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.h | 46 class ShaderManager final : angle::NonCopyable 49 ShaderManager(); 50 ~ShaderManager(); 90 ShaderManager mShaderManager;
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