Home
last modified time | relevance | path

Searched refs:ShaderManager (Results 1 – 25 of 220) sorted by relevance

123456789

/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/
H A Dshader_manager.cpp28 ShaderManager::ShaderManager() { in ShaderManager() function in Shared::Graphics::ShaderManager
35 ShaderManager::~ShaderManager(){ in ~ShaderManager()
38 void ShaderManager::init(){ in init()
53 void ShaderManager::end(){ in end()
66 ShaderProgram *ShaderManager::newShaderProgram(){ in newShaderProgram()
72 VertexShader *ShaderManager::newVertexShader(){ in newVertexShader()
78 FragmentShader *ShaderManager::newFragmentShader(){ in newFragmentShader()
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/blur/
H A Dblurshader.cpp190 ShaderManager::instance()->pushShader(m_shaderDownsample.data()); in BlurShader()
195 ShaderManager::instance()->popShader(); in BlurShader()
197 ShaderManager::instance()->pushShader(m_shaderUpsample.data()); in BlurShader()
202 ShaderManager::instance()->popShader(); in BlurShader()
204 ShaderManager::instance()->pushShader(m_shaderCopysample.data()); in BlurShader()
208 ShaderManager::instance()->popShader(); in BlurShader()
218 ShaderManager::instance()->popShader(); in BlurShader()
388 ShaderManager::instance()->pushShader(m_shaderCopysample.data()); in bind()
392 ShaderManager::instance()->pushShader(m_shaderUpsample.data()); in bind()
396 ShaderManager::instance()->pushShader(m_shaderDownsample.data()); in bind()
[all …]
/dports/games/glest/glest_source_3.2.2/source/shared_lib/sources/graphics/
H A Dshader_manager.cpp26 ShaderManager::~ShaderManager(){ in ~ShaderManager()
29 void ShaderManager::init(){ in init()
44 void ShaderManager::end(){ in end()
57 ShaderProgram *ShaderManager::newShaderProgram(){ in newShaderProgram()
63 VertexShader *ShaderManager::newVertexShader(){ in newVertexShader()
69 FragmentShader *ShaderManager::newFragmentShader(){ in newFragmentShader()
/dports/multimedia/QtAV/QtAV-1.13.0/src/opengl/
H A DShaderManager.cpp5 class ShaderManager::Private
17 ShaderManager::ShaderManager(QObject *parent) : in ShaderManager() function in QtAV::ShaderManager
23 ShaderManager::~ShaderManager() in ~ShaderManager()
29 VideoShader* ShaderManager::prepareMaterial(VideoMaterial *material, qint32 materialType) in prepareMaterial()
H A DShaderManager.h35 class ShaderManager : public QObject
39 ShaderManager(QObject *parent = 0);
40 ~ShaderManager();
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/backgroundcontrast/
H A Dcontrastshader.cpp50 ShaderManager::instance()->pushShader(shader); in setOpacity()
52 ShaderManager::instance()->popShader(); in setOpacity()
65 ShaderManager::instance()->pushShader(shader); in setColorMatrix()
67 ShaderManager::instance()->popShader(); in setColorMatrix()
91 ShaderManager::instance()->pushShader(shader); in bind()
96 ShaderManager::instance()->popShader(); in unbind()
176 shader = ShaderManager::instance()->loadShaderFromCode(vertexSource, fragmentSource); in init()
187 ShaderManager::instance()->pushShader(shader); in init()
192 ShaderManager::instance()->popShader(); in init()
/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dshader.cpp45 thread_mutex ShaderManager::lookup_table_mutex;
46 vector<float> ShaderManager::beckmann_table;
47 bool ShaderManager::beckmann_table_ready = false;
379 ShaderManager::ShaderManager() in ShaderManager() function in ShaderManager
419 ShaderManager::~ShaderManager() in ~ShaderManager()
423 ShaderManager *ShaderManager::create(int shadingsystem) in create()
425 ShaderManager *manager; in create()
442 uint ShaderManager::get_attribute_id(ustring name) in get_attribute_id()
621 void ShaderManager::add_default(Scene *scene) in add_default()
754 void ShaderManager::free_memory() in free_memory()
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/
H A Dshader_manager.cc280 ShaderManager::ShaderManager(gl::ProgressReporter* progress_reporter) in ShaderManager() function in gpu::gles2::ShaderManager
283 ShaderManager::~ShaderManager() { in ~ShaderManager()
287 void ShaderManager::Destroy(bool have_context) { in Destroy()
299 Shader* ShaderManager::CreateShader( in CreateShader()
311 Shader* ShaderManager::GetShader(GLuint client_id) { in GetShader()
316 bool ShaderManager::GetClientId(GLuint service_id, GLuint* client_id) const { in GetClientId()
328 bool ShaderManager::IsOwned(Shader* shader) { in IsOwned()
338 void ShaderManager::RemoveShaderIfUnused(Shader* shader) { in RemoveShaderIfUnused()
354 void ShaderManager::Delete(Shader* shader) { in Delete()
361 void ShaderManager::UseShader(Shader* shader) { in UseShader()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/
H A Dshader_manager.cc280 ShaderManager::ShaderManager(gl::ProgressReporter* progress_reporter) in ShaderManager() function in gpu::gles2::ShaderManager
283 ShaderManager::~ShaderManager() { in ~ShaderManager()
287 void ShaderManager::Destroy(bool have_context) { in Destroy()
299 Shader* ShaderManager::CreateShader( in CreateShader()
311 Shader* ShaderManager::GetShader(GLuint client_id) { in GetShader()
316 bool ShaderManager::GetClientId(GLuint service_id, GLuint* client_id) const { in GetClientId()
328 bool ShaderManager::IsOwned(Shader* shader) { in IsOwned()
338 void ShaderManager::RemoveShaderIfUnused(Shader* shader) { in RemoveShaderIfUnused()
354 void ShaderManager::Delete(Shader* shader) { in Delete()
361 void ShaderManager::UseShader(Shader* shader) { in UseShader()
[all …]
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/
H A DShaderManager.cpp30 ShaderManager::~ShaderManager() { in ~ShaderManager()
35 ShaderProgram& ShaderManager::program(const ShaderConfig& config) { in program()
45 ShaderProgram* ShaderManager::createProgram(const ShaderConfig& config) { in createProgram()
70 Shader& ShaderManager::loadShader(const String& name, const GLenum type) { in loadShader()
84 ActiveShader::ActiveShader(ShaderManager& shaderManager, const ShaderConfig& shaderConfig) : in ActiveShader()
H A DRenderContext.h35 class ShaderManager; variable
56 ShaderManager& m_shaderManager;
79 …enderMode renderMode, const Camera& camera, FontManager& fontManager, ShaderManager& shaderManager…
87 ShaderManager& shaderManager();
/dports/graphics/ogre3d/ogre-1.11.6/Components/HLMS/src/
H A DOgreHlmsShaderManager.cpp38 ShaderManager::ShaderManager(const String& pieseFilesResorceGroup) in ShaderManager() function in Ogre::ShaderManager
44 ShaderManager::~ShaderManager() in ~ShaderManager()
58 GpuProgramPtr ShaderManager::getGpuProgram(HlmsDatablock* dataBlock) in getGpuProgram()
87 …GpuProgramPtr ShaderManager::createGpuProgram(const String& name, const String& code, HlmsDatabloc… in createGpuProgram()
/dports/games/openmw/openmw-openmw-0.47.0/components/shader/
H A Dshadermanager.cpp19 ShaderManager::ShaderManager() in ShaderManager() function in Shader::ShaderManager
24 void ShaderManager::setShaderPath(const std::string &path) in setShaderPath()
29 void ShaderManager::setLightingMethod(SceneUtil::LightingMethod method) in setLightingMethod()
235 bool parseDefines(std::string& source, const ShaderManager::DefineMap& defines, in parseDefines()
236 const ShaderManager::DefineMap& globalDefines, const std::string& templateName) in parseDefines()
250 ShaderManager::DefineMap::const_iterator defineFound = defines.find(define); in parseDefines()
296 …osg::ref_ptr<osg::Shader> ShaderManager::getShader(const std::string &templateName, const ShaderMa… in getShader()
365 ShaderManager::DefineMap ShaderManager::getGlobalDefines() in getGlobalDefines()
370 void ShaderManager::setGlobalDefines(DefineMap & globalDefines) in setGlobalDefines()
376 ShaderManager::DefineMap defines = shaderMapElement.first.second; in setGlobalDefines()
[all …]
H A Dshadermanager.hpp36 class ShaderManager class
40 ShaderManager();
91 bool parseDefines(std::string& source, const ShaderManager::DefineMap& defines,
92 const ShaderManager::DefineMap& globalDefines, const std::string& templateName);
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/vulkan/managers/
H A Dshader_manager.cpp150 void ShaderTemplate::register_dependencies(ShaderManager &manager) in register_dependencies()
312 ShaderProgram *ShaderManager::register_compute(const std::string &compute) in register_compute()
326 ShaderTemplate *ShaderManager::get_template(const std::string &path) in get_template()
364 ShaderManager::~ShaderManager() in ~ShaderManager()
374 void ShaderManager::register_dependency(ShaderTemplate *shader, const std::string &dependency) in register_dependency()
386 void ShaderManager::recompile(const Granite::FileNotifyInfo &info) in recompile()
400 void ShaderManager::add_directory_watch(const std::string &source) in add_directory_watch()
429 bool ShaderManager::get_shader_hash_by_variant_hash(Hash variant_hash, Hash &shader_hash) in get_shader_hash_by_variant_hash()
434 void ShaderManager::add_include_directory(const string &path) in add_include_directory()
440 bool ShaderManager::load_shader_cache(const string &path) in load_shader_cache()
[all …]
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/vulkan/managers/
H A Dshader_manager.cpp150 void ShaderTemplate::register_dependencies(ShaderManager &manager) in register_dependencies()
312 ShaderProgram *ShaderManager::register_compute(const std::string &compute) in register_compute()
326 ShaderTemplate *ShaderManager::get_template(const std::string &path) in get_template()
364 ShaderManager::~ShaderManager() in ~ShaderManager()
374 void ShaderManager::register_dependency(ShaderTemplate *shader, const std::string &dependency) in register_dependency()
386 void ShaderManager::recompile(const Granite::FileNotifyInfo &info) in recompile()
400 void ShaderManager::add_directory_watch(const std::string &source) in add_directory_watch()
429 bool ShaderManager::get_shader_hash_by_variant_hash(Hash variant_hash, Hash &shader_hash) in get_shader_hash_by_variant_hash()
434 void ShaderManager::add_include_directory(const string &path) in add_include_directory()
440 bool ShaderManager::load_shader_cache(const string &path) in load_shader_cache()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/
H A Dshader.cpp31 DECLARE_SINGLETON(OpenGL::ShaderManager);
290 ShaderManager::ShaderManager() : _initializeShaders(true) { in ShaderManager() function in OpenGL::ShaderManager
296 ShaderManager::~ShaderManager() { in ~ShaderManager()
302 void ShaderManager::notifyDestroy() { in notifyDestroy()
308 void ShaderManager::notifyCreate() { in notifyCreate()
326 Shader *ShaderManager::query(ShaderUsage shader) const { in query()
H A Dshader.h243 class ShaderManager : public Common::Singleton<ShaderManager> {
273 ShaderManager();
274 ~ShaderManager();
284 #define ShaderMan (OpenGL::ShaderManager::instance())
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/
H A Dshader.cpp31 DECLARE_SINGLETON(OpenGL::ShaderManager);
290 ShaderManager::ShaderManager() : _initializeShaders(true) { in ShaderManager() function in OpenGL::ShaderManager
296 ShaderManager::~ShaderManager() { in ~ShaderManager()
302 void ShaderManager::notifyDestroy() { in notifyDestroy()
308 void ShaderManager::notifyCreate() { in notifyCreate()
326 Shader *ShaderManager::query(ShaderUsage shader) const { in query()
H A Dshader.h243 class ShaderManager : public Common::Singleton<ShaderManager> {
273 ShaderManager();
274 ~ShaderManager();
284 #define ShaderMan (OpenGL::ShaderManager::instance())
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/libkwineffects/
H A Dkwinglutils.h169 friend class ShaderManager; variable
194 class KWINGLUTILS_EXPORT ShaderManager in Q_DECLARE_FLAGS()
295 static ShaderManager *instance(); in Q_DECLARE_FLAGS()
303 ShaderManager(); in Q_DECLARE_FLAGS()
304 ~ShaderManager(); in Q_DECLARE_FLAGS()
316 static ShaderManager *s_shaderManager; in Q_DECLARE_FLAGS()
368 ShaderManager::instance()->pushShader(shader); in ShaderBinder()
375 m_shader = ShaderManager::instance()->pushShader(traits); in ShaderBinder()
381 ShaderManager::instance()->popShader(); in ~ShaderBinder()
/dports/graphics/ogre3d/ogre-1.11.6/Components/HLMS/include/
H A DOgreHlmsShaderManager.h46 class _OgreHlmsExport ShaderManager : public PassAlloc
49 ShaderManager(const String& pieseFilesResorceGroup);
50 ~ShaderManager();
/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/graphics/
H A Dshader_manager.h27 class ShaderManager{
38 ShaderManager(){} in ShaderManager() function
39 virtual ~ShaderManager();
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/graphics/
H A Dshader_manager.h27 class ShaderManager{
38 ShaderManager();
39 virtual ~ShaderManager();
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DClear11.h46 class ShaderManager final : angle::NonCopyable
49 ShaderManager();
50 ~ShaderManager();
90 ShaderManager mShaderManager;

123456789