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Searched refs:ShadingBufferSize (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/sane-backends/sane-backends-1.0.32/backend/
H A Dplustek-pp_models.c275 ps->ShadingBufferSize = ps->FBKScanLineLen; in ModelSet4800()
334 ps->ShadingBufferSize = ps->FBKScanLineLen; in ModelSet4830()
451 ps->ShadingBufferSize = (1024 * 7); in ModelSetA3I()
518 ps->ShadingBufferSize = (1024 * 7); in ModelSet9630()
H A Dplustek-pp_scandata.h259 UShort ShadingBufferSize; member
H A Dplustek-pp_dac.c987 pULong pdw = (pULong)(pBuf + ps->ShadingBufferSize); in dacP96WriteLinearGamma()
1201 pULong pdw = (pULong)(ps->pPrescan16 + ps->ShadingBufferSize); in dacP96SetInitialGainRAM()
1203 memset( ps->pPrescan16, 0xff, ps->ShadingBufferSize ); in dacP96SetInitialGainRAM()
1426 for( dw = 0, p.pb = ps->pPrescan16 + ps->ShadingBufferSize; in dacP96003WaitForShading()