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Searched refs:ShadowsFogFogEndLoc (Results 1 – 3 of 3) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h610 GLint ShadowsFogFogEndLoc; variable
H A Dgl_main.cpp620 ShadowsFogFogEndLoc = p_glGetUniformLocationARB(ShadowsFogProgram, "FogEnd"); in InitResolution()
H A Dgl_poly.cpp734 …p_glUniform1fARB(ShadowsFogFogEndLoc, surf->Fade == FADE_LIGHT ? 1024.0 * r_fade_factor : r_fog_en… in DrawWorldFogPass()