Searched refs:ShadowsModelAmbientLightLoc (Results 1 – 3 of 3) sorted by relevance
573 GLint ShadowsModelAmbientLightLoc; variable
459 p_glUniform4fARB(ShadowsModelAmbientLightLoc, in DrawAliasModelAmbient()
575 ShadowsModelAmbientLightLoc = p_glGetUniformLocationARB(ShadowsModelAmbientProgram, "Light"); in InitResolution()