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Searched refs:ShapeFlag_HasTextureAnimation (Results 1 – 3 of 3) sorted by relevance

/dports/games/avp/avp-20170505/src/include/
H A Dshape.h389 #define ShapeFlag_HasTextureAnimation 0x00040000 /*at least one of the polygons has texture animati… macro
/dports/games/avp/avp-20170505/src/win95/
H A Dchnkload.cpp2077 shp->shapeflags|=ShapeFlag_HasTextureAnimation; in SetupAnimatedTextures()
/dports/games/avp/avp-20170505/src/avp/
H A Dhmodel.c360 if (this_section_data->Shape->shapeflags & ShapeFlag_HasTextureAnimation) { in Setup_Texture_Animation_For_Section()