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Searched refs:ShapeFlag_Sprite (Results 1 – 6 of 6) sorted by relevance

/dports/games/avp/avp-20170505/src/include/
H A Dshape.h378 #define ShapeFlag_Sprite 0x00000400 /* Object is a sprite */ macro
/dports/games/avp/avp-20170505/src/
H A Dfrustum.c884 …if (!( (Global_ShapeHeaderPtr->shapeflags&ShapeFlag_Sprite) || (polyPtr->PolyFlags & iflag_no_bfc)… in PolygonWithinFrustrum()
969 …if (!( (Global_ShapeHeaderPtr->shapeflags&ShapeFlag_Sprite) || (polyPtr->PolyFlags & iflag_no_bfc)… in PolygonShouldBeDrawn()
H A Dkshape.c3440 if(Global_ShapeHeaderPtr->shapeflags & ShapeFlag_Sprite && in ShapeSpriteRPointsInstr()
3489 if(Global_ShapeHeaderPtr->shapeflags & ShapeFlag_Sprite) { in ShapeSpriteRPointsInstr()
3642 if(Global_ShapeHeaderPtr->shapeflags & ShapeFlag_Sprite && in ShapeSpriteRPointsInstr()
3692 if(Global_ShapeHeaderPtr->shapeflags & ShapeFlag_Sprite) { in ShapeSpriteRPointsInstr()
/dports/games/avp/avp-20170505/src/win95/
H A Dtexio.c374 if((shptr->shapeflags & ShapeFlag_Sprite) &&
H A Dchnkload.cpp2766 shphd->shapeflags=ShapeFlag_MultiViewSprite|ShapeFlag_SpriteResizing|ShapeFlag_Sprite; in copy_sprite_to_shapeheader()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dprojload.cpp2938 if (shp->shapeflags & ShapeFlag_Sprite) in post_process_shape()