/dports/cad/opencascade/opencascade-7.6.0/src/TopOpeBRep/ |
H A D | TopOpeBRep_vprclo.cxx | 94 Standard_Integer OOShapeIndex = (ShapeIndex == 1) ? 2 : 1; in GetEdgeTrans() 95 Standard_Integer vpsind = VP.ShapeIndex(); in GetEdgeTrans() 97 Standard_Boolean isvalid = on2edges || (vpsind == ShapeIndex); in GetEdgeTrans() 100 const TopoDS_Edge& edge = TopoDS::Edge(VP.Edge(ShapeIndex)); in GetEdgeTrans() 101 Standard_Real paredge = VP.EdgeParameter(ShapeIndex); in GetEdgeTrans() 172 Standard_Integer absindex = VP.ShapeIndex(); // 0,1,2,3 in ProcessVPonclosingR() 173 Standard_Integer OOShapeIndex = (ShapeIndex == 1) ? 2 : 1; in ProcessVPonclosingR() 178 TopoDS_Face Face = (*this).Face(ShapeIndex); in ProcessVPonclosingR() 184 const TopoDS_Edge& edge = TopoDS::Edge(VP.Edge(ShapeIndex)); in ProcessVPonclosingR() 185 if (!myDS->HasShape(edge)) myDS->AddShape(edge,ShapeIndex); in ProcessVPonclosingR() [all …]
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H A D | TopOpeBRep_vpr.cxx | 136 const Standard_Integer ShapeIndex) //1,2 in ProcessVPIonR() argument 139 ProcessVPonR(VP,Trans,Face,ShapeIndex); in ProcessVPIonR() 146 const Standard_Integer ShapeIndex, in FUN_transForWL() argument 181 const Standard_Integer ShapeIndex, in FUN_VPgeometryfound() argument 202 TopoDS_Shape edge = (rkErest == ShapeIndex)? Erest : VP.Edge(ShapeIndex); in FUN_VPgeometryfound() 206 Standard_Real par = (rkErest == ShapeIndex)? parErest : VP.EdgeParameter(ShapeIndex); in FUN_VPgeometryfound() 269 const Standard_Integer ShapeIndex, in FUN_VPIndex() argument 543 const Standard_Integer ShapeIndex, in FUN_processCPI() argument 618 const Standard_Integer ShapeIndex) //1,2 in ProcessVPonR() argument 673 ProcessVPondgE(VP, ShapeIndex, in ProcessVPonR() [all …]
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H A D | TopOpeBRep_FacesFiller_1.cxx | 124 const Standard_Integer ShapeIndex, 403 Standard_Integer ShapeIndex = 0; in ProcessVPnotonR() local 464 Standard_Integer ShapeIndex = VP.ShapeIndex(); in ProcessVPR() local 466 if (ShapeIndex == 0) { in ProcessVPR() 469 else if (ShapeIndex == 1) { in ProcessVPR() 472 else if (ShapeIndex == 2) { in ProcessVPR() 475 else if (ShapeIndex == 3) { in ProcessVPR() 690 for (Standard_Integer ShapeIndex = 1; ShapeIndex<=2; ShapeIndex++) { in ProcessRLine() local 719 ProcessVPondgE(VP, ShapeIndex, in ProcessRLine() 926 Standard_Integer ShapeIndex = 0; in FillLine() local [all …]
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H A D | TopOpeBRep_vprdeg.cxx | 108 const Standard_Integer ShapeIndex, 123 Standard_Integer sind = vp.ShapeIndex(); in FUN_FillVof12() 174 Standard_Integer sind = vp.ShapeIndex(); in FUN_GetdgData() 299 Standard_Boolean on3 = (VP.ShapeIndex() == 3);// <VP> is shared by edge of 1 and edge of 2. in FUN_putInterfonDegenEd() 306 for (Standard_Integer ShapeIndex = 1; ShapeIndex <= 2; ShapeIndex++) { in FUN_putInterfonDegenEd() local 307 Standard_Boolean isv = (ShapeIndex == 1) ? (VP.IsVertexOnS1()) : (VP.IsVertexOnS2()); in FUN_putInterfonDegenEd() 309 v = (ShapeIndex == 1) ? TopoDS::Vertex(VP.VertexOnS1()) : TopoDS::Vertex(VP.VertexOnS2()); in FUN_putInterfonDegenEd() 312 rkv = ShapeIndex; break; in FUN_putInterfonDegenEd() 450 const Standard_Integer ShapeIndex, in ProcessVPondgE() argument 455 if (PVIndex == 0) FUN_VPIndex ((*this),(*myLine),VP,ShapeIndex,myHDS,myDSCIL, //in in ProcessVPondgE() [all …]
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H A D | TopOpeBRep_FacesFiller.hxx | 139 … const TopOpeBRepDS_Transition& trans1, const TopoDS_Shape& F1, const Standard_Integer ShapeIndex); 143 … const TopOpeBRepDS_Transition& trans1, const TopoDS_Shape& F1, const Standard_Integer ShapeIndex); 146 …peBRep_VPointInter& VP, const TopoDS_Shape& F1, const Standard_Integer ShapeIndex, const TopOpeBRe… 149 …ocessVPondgE (const TopOpeBRep_VPointInter& VP, const Standard_Integer ShapeIndex, TopOpeBRepDS_Ki… 167 …MakeGeometry (const TopOpeBRep_VPointInter& VP, const Standard_Integer ShapeIndex, TopOpeBRepDS_Ki…
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H A D | TopOpeBRep_VPointInter.lxx | 230 //function : ShapeIndex 234 inline Standard_Integer TopOpeBRep_VPointInter::ShapeIndex() const 240 //function : ShapeIndex 244 inline void TopOpeBRep_VPointInter::ShapeIndex(const Standard_Integer I)
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H A D | TopOpeBRep_FFDumper.cxx | 197 std::cout<<"VP "<<VP.Index()<<" on "<<VP.ShapeIndex()<<" :"; 206 if (VP.ShapeIndex() == 1) 208 else if (VP.ShapeIndex() == 2) 210 else if (VP.ShapeIndex() == 3) { 280 std::cout<<"VP "<<VP.Index()<<" on "<<VP.ShapeIndex();
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H A D | TopOpeBRep_FFTransitionTool.cxx | 343 const Standard_Integer ShapeIndex, in ProcessEdgeONTransition() argument 356 if (ShapeIndex == 1) VP.ParametersOnS1(U,V); in ProcessEdgeONTransition() 357 else if (ShapeIndex == 2) VP.ParametersOnS2(U,V); in ProcessEdgeONTransition() 361 Standard_Real TE = VP.EdgeParameter(ShapeIndex); in ProcessEdgeONTransition()
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H A D | TopOpeBRep_VPointInter.hxx | 136 Standard_Integer ShapeIndex() const; 139 void ShapeIndex (const Standard_Integer I);
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H A D | TopOpeBRep_VPointInterClassifier.hxx | 50 …st TopoDS_Shape& F, TopOpeBRep_VPointInter& VP, const Standard_Integer ShapeIndex, TopOpeBRep_Poin…
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/dports/graphics/R-cran-s2/s2/src/ |
H A D | s2-predicates.cpp | 32 *feature1->ShapeIndex(), in cpp_s2_intersects() 33 *feature2->ShapeIndex(), in cpp_s2_intersects() 51 *feature1->ShapeIndex(), in cpp_s2_equals() 52 *feature2->ShapeIndex(), in cpp_s2_equals() 74 *feature1->ShapeIndex(), in cpp_s2_contains() 75 *feature2->ShapeIndex(), in cpp_s2_contains() 102 *feature1->ShapeIndex(), in cpp_s2_touches() 103 *feature2->ShapeIndex(), in cpp_s2_touches() 107 *feature1->ShapeIndex(), in cpp_s2_touches() 108 *feature2->ShapeIndex(), in cpp_s2_touches() [all …]
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H A D | s2-matrix.cpp | 223 S2ShapeIndex* index1 = feature->ShapeIndex(); in processFeature() 562 *feature1->ShapeIndex(), in cpp_s2_contains_matrix_brute_force() 563 *feature2->ShapeIndex(), in cpp_s2_contains_matrix_brute_force() 589 *feature2->ShapeIndex(), in cpp_s2_within_matrix_brute_force() 590 *feature1->ShapeIndex(), in cpp_s2_within_matrix_brute_force() 609 *feature1->ShapeIndex(), in cpp_s2_intersects_matrix_brute_force() 610 *feature2->ShapeIndex(), in cpp_s2_intersects_matrix_brute_force() 628 *feature1->ShapeIndex(), in cpp_s2_disjoint_matrix_brute_force() 629 *feature2->ShapeIndex(), in cpp_s2_disjoint_matrix_brute_force() 647 *feature1->ShapeIndex(), in cpp_s2_equals_matrix_brute_force() [all …]
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H A D | s2-transformers.cpp | 179 feature1->ShapeIndex(), in processFeature() 180 feature2->ShapeIndex(), in processFeature() 287 if (!booleanOp.Build(*accumulatedIndex, *(feature->ShapeIndex()), &error)) { in cpp_s2_union_agg() 406 std::vector<S2Point> pts = findClosestPoints(feature1->ShapeIndex(), feature2->ShapeIndex()); in cpp_s2_closest_point() 425 std::vector<S2Point> pts = findClosestPoints(feature1->ShapeIndex(), feature2->ShapeIndex()); in cpp_s2_minimum_clearance_line_between() 487 feature->ShapeIndex(), in cpp_s2_rebuild() 531 feature->ShapeIndex(), in cpp_s2_unary_union() 659 region.Init(feature->ShapeIndex(), S1ChordAngle::Radians(this->distance[i])); in cpp_s2_buffer_cells()
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H A D | s2-accessors.cpp | 189 S2ClosestEdgeQuery query(feature1->ShapeIndex()); in cpp_s2_distance() 190 S2ClosestEdgeQuery::ShapeIndexTarget target(feature2->ShapeIndex()); in cpp_s2_distance() 216 S2FurthestEdgeQuery query(feature1->ShapeIndex()); in cpp_s2_max_distance() 217 S2FurthestEdgeQuery::ShapeIndexTarget target(feature2->ShapeIndex()); in cpp_s2_max_distance()
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H A D | geography.h | 82 virtual S2ShapeIndex* ShapeIndex() { in ShapeIndex() function 92 S2ShapeIndex *ix = this->ShapeIndex(); in ShapeIndexRegion()
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/dports/cad/opencascade/opencascade-7.6.0/src/HLRAlgo/ |
H A D | HLRAlgo_BiPoint.cxx | 51 myIndices.ShapeIndex = Index; in HLRAlgo_BiPoint() 86 myIndices.ShapeIndex = Index; in HLRAlgo_BiPoint() 123 myIndices.ShapeIndex = Index; in HLRAlgo_BiPoint() 163 myIndices.ShapeIndex = Index; in HLRAlgo_BiPoint() 205 myIndices.ShapeIndex = Index; in HLRAlgo_BiPoint() 250 myIndices.ShapeIndex = Index; in HLRAlgo_BiPoint()
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | TopOpeBRep_FacesFiller.hxx | 139 … const TopOpeBRepDS_Transition& trans1, const TopoDS_Shape& F1, const Standard_Integer ShapeIndex); 143 … const TopOpeBRepDS_Transition& trans1, const TopoDS_Shape& F1, const Standard_Integer ShapeIndex); 146 …peBRep_VPointInter& VP, const TopoDS_Shape& F1, const Standard_Integer ShapeIndex, const TopOpeBRe… 149 …ocessVPondgE (const TopOpeBRep_VPointInter& VP, const Standard_Integer ShapeIndex, TopOpeBRepDS_Ki… 167 …MakeGeometry (const TopOpeBRep_VPointInter& VP, const Standard_Integer ShapeIndex, TopOpeBRepDS_Ki…
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H A D | TopOpeBRep_VPointInter.lxx | 230 //function : ShapeIndex 234 inline Standard_Integer TopOpeBRep_VPointInter::ShapeIndex() const 240 //function : ShapeIndex 244 inline void TopOpeBRep_VPointInter::ShapeIndex(const Standard_Integer I)
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H A D | TopOpeBRep_VPointInter.hxx | 136 Standard_Integer ShapeIndex() const; 139 void ShapeIndex (const Standard_Integer I);
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H A D | TopOpeBRep_VPointInterClassifier.hxx | 50 …st TopoDS_Shape& F, TopOpeBRep_VPointInter& VP, const Standard_Integer ShapeIndex, TopOpeBRep_Poin…
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | TopOpeBRep_FacesFiller.hxx | 139 … const TopOpeBRepDS_Transition& trans1, const TopoDS_Shape& F1, const Standard_Integer ShapeIndex); 143 … const TopOpeBRepDS_Transition& trans1, const TopoDS_Shape& F1, const Standard_Integer ShapeIndex); 146 …peBRep_VPointInter& VP, const TopoDS_Shape& F1, const Standard_Integer ShapeIndex, const TopOpeBRe… 149 …ocessVPondgE (const TopOpeBRep_VPointInter& VP, const Standard_Integer ShapeIndex, TopOpeBRepDS_Ki… 167 …MakeGeometry (const TopOpeBRep_VPointInter& VP, const Standard_Integer ShapeIndex, TopOpeBRepDS_Ki…
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H A D | TopOpeBRep_VPointInter.lxx | 230 //function : ShapeIndex 234 inline Standard_Integer TopOpeBRep_VPointInter::ShapeIndex() const 240 //function : ShapeIndex 244 inline void TopOpeBRep_VPointInter::ShapeIndex(const Standard_Integer I)
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H A D | TopOpeBRep_VPointInter.hxx | 136 Standard_Integer ShapeIndex() const; 139 void ShapeIndex (const Standard_Integer I);
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H A D | TopOpeBRep_VPointInterClassifier.hxx | 50 …st TopoDS_Shape& F, TopOpeBRep_VPointInter& VP, const Standard_Integer ShapeIndex, TopOpeBRep_Poin…
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | bonusabilities.c | 38 int ShapeIndex; member 51 GrapplingHook.ShapeIndex = GetLoadedShapeMSL("spear"); in InitialiseGrapplingHook() 341 displayblock.ObShape=GrapplingHook.ShapeIndex; in RenderGrapplingHook() 342 displayblock.ObShapeData=GetShapeData(GrapplingHook.ShapeIndex); in RenderGrapplingHook()
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