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Searched refs:Shield (Results 1 – 25 of 2285) sorted by relevance

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/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dshield.cpp27 Glib::ustring Shield::d_tag = "shield";
32 Shield::Shield(XML_Helper* helper) in Shield() function in Shield
38 Shield::Shield(const Shield& s) in Shield() function in Shield
46 Shield::Shield(Shield::Colour owner, Gdk::RGBA color) in Shield() function in Shield
53 Shield::~Shield() in ~Shield()
70 case Shield::LIGHT_BLUE: in get_default_color_for_no()
86 Glib::ustring Shield::colourToString(const Shield::Colour c) in colourToString()
103 Glib::ustring Shield::colourToFriendlyName (const Shield::Colour c) in colourToFriendlyName()
199 void Shield::uninstantiateImages() in uninstantiateImages()
218 if (colour == Shield::NEUTRAL) in get_next_shield()
[all …]
H A Darmyproto.cpp45 for (unsigned int c = Shield::WHITE; c <= Shield::NEUTRAL; c++) in ArmyProto()
63 for (unsigned int c = Shield::WHITE; c <= Shield::NEUTRAL; c++) in ArmyProto()
76 File::add_png_if_no_ext (d_image_name[Shield::WHITE]); in ArmyProto()
78 File::add_png_if_no_ext (d_image_name[Shield::GREEN]); in ArmyProto()
84 File::add_png_if_no_ext (d_image_name[Shield::RED]); in ArmyProto()
100 for (unsigned int c = Shield::WHITE; c <= Shield::NEUTRAL; c++) in ArmyProto()
134 d_image_name[Shield::LIGHT_BLUE]); in saveData()
137 d_image_name[Shield::DARK_BLUE]); in saveData()
184 for (unsigned int c = Shield::WHITE; c <= Shield::NEUTRAL; c++) in instantiateImages()
198 for (unsigned int c = Shield::WHITE; c <= Shield::NEUTRAL; c++) in uninstantiateImages()
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H A Dshield.h36 class Shield : public std::list<ShieldStyle*>, public Tartan, public sigc::trackable
55 Shield(XML_Helper* helper);
58 Shield(const Shield& s);
61 Shield(Shield::Colour owner, Gdk::RGBA color);
64 virtual ~Shield();
120 static Glib::ustring colourToString(const Shield::Colour c);
123 static Glib::ustring colourToFriendlyName (const Shield::Colour c);
/dports/devel/R-cran-bindrcpp/bindrcpp/inst/include/
H A Dbindrcpp_RcppExports.h38 …create_env_string_typed(Shield<SEXP>(Rcpp::wrap(names)), Shield<SEXP>(Rcpp::wrap(fun)), Shield<SEX… in create_env_string_typed()
57 …populate_env_string_typed(Shield<SEXP>(Rcpp::wrap(env)), Shield<SEXP>(Rcpp::wrap(names)), Shield<S… in populate_env_string_typed()
76 …create_env_symbol_typed(Shield<SEXP>(Rcpp::wrap(names)), Shield<SEXP>(Rcpp::wrap(fun)), Shield<SEX… in create_env_symbol_typed()
95 …populate_env_symbol_typed(Shield<SEXP>(Rcpp::wrap(env)), Shield<SEXP>(Rcpp::wrap(names)), Shield<S… in populate_env_symbol_typed()
114 …eate_env_string_wrapped(Shield<SEXP>(Rcpp::wrap(names)), Shield<SEXP>(Rcpp::wrap(fun)), Shield<SEX… in create_env_string_wrapped()
133 …pulate_env_string_wrapped(Shield<SEXP>(Rcpp::wrap(env)), Shield<SEXP>(Rcpp::wrap(names)), Shield<S… in populate_env_string_wrapped()
171 …pulate_env_symbol_wrapped(Shield<SEXP>(Rcpp::wrap(env)), Shield<SEXP>(Rcpp::wrap(names)), Shield<S… in populate_env_symbol_wrapped()
190 …n = p_create_env_string(Shield<SEXP>(Rcpp::wrap(names)), Shield<SEXP>(Rcpp::wrap(fun)), Shield<SEX… in create_env_string()
209 …n = p_populate_env_string(Shield<SEXP>(Rcpp::wrap(env)), Shield<SEXP>(Rcpp::wrap(names)), Shield<S… in populate_env_string()
228 …n = p_create_env_symbol(Shield<SEXP>(Rcpp::wrap(names)), Shield<SEXP>(Rcpp::wrap(fun)), Shield<SEX… in create_env_symbol()
[all …]
/dports/finance/ledger/ledger-3.2.1/test/baseline/
H A Dopt-lot-prices.test213 Assets:Tajer:Items "Plans: Mithril Shield Spike" 1 @ 21050c
217 Assets:Tajer:Items "Plans: Mithril Shield Spike" 1 @ 23000c
238 Assets:Wyshona:Items "Plans: Mithril Shield Spike" 1 {21050c}
239 Assets:Wyshona:Items "Plans: Mithril Shield Spike" 1 {2.3G}
775 "Plans: Mithril Shield Spike" 1 {2.105G}
780 "Plans: Mithril Shield Spike" 1 {2.105G}
785 "Plans: Mithril Shield Spike" 1 {2.105G}
786 "Plans: Mithril Shield Spike" 1 {2.30G}
791 "Plans: Mithril Shield Spike" 1 {2.105G}
792 "Plans: Mithril Shield Spike" 1 {2.30G}
[all …]
H A Dopt-lots.test213 Assets:Tajer:Items "Plans: Mithril Shield Spike" 1 @ 21050c
217 Assets:Tajer:Items "Plans: Mithril Shield Spike" 1 @ 23000c
238 Assets:Wyshona:Items "Plans: Mithril Shield Spike" 1 {21050c}
239 Assets:Wyshona:Items "Plans: Mithril Shield Spike" 1 {2.3G}
776 "Plans: Mithril Shield Spike" 1 {2.105G} [2006/03/15]
781 "Plans: Mithril Shield Spike" 1 {2.105G} [2006/03/15]
786 "Plans: Mithril Shield Spike" 1 {2.105G} [2006/03/15]
787 "Plans: Mithril Shield Spike" 1 {2.30G} [2006/03/15]
792 "Plans: Mithril Shield Spike" 1 {2.105G} [2006/03/15]
793 "Plans: Mithril Shield Spike" 1 {2.30G} [2006/03/15]
[all …]
H A Dopt-lot-dates.test213 Assets:Tajer:Items "Plans: Mithril Shield Spike" 1 @ 21050c
217 Assets:Tajer:Items "Plans: Mithril Shield Spike" 1 @ 23000c
238 Assets:Wyshona:Items "Plans: Mithril Shield Spike" 1 {21050c}
239 Assets:Wyshona:Items "Plans: Mithril Shield Spike" 1 {2.3G}
776 "Plans: Mithril Shield Spike" 1 [2006/03/15]
781 "Plans: Mithril Shield Spike" 1 [2006/03/15]
786 "Plans: Mithril Shield Spike" 2 [2006/03/15]
791 "Plans: Mithril Shield Spike" 2 [2006/03/15]
796 "Plans: Mithril Shield Spike" 2 [2006/03/15]
801 "Plans: Mithril Shield Spike" 2 [2006/03/15]
[all …]
/dports/graphics/gpxsee/GPXSee-7.32/src/map/IMG/
H A Dlabel.h7 #define FIRST_SHIELD Label::Shield::USInterstate
8 #define LAST_SHIELD Label::Shield::Oval
12 class Shield
25 Shield() : _type(None) {} in Shield() function
26 Shield(Type type, const QString &name) : _type(type), _text(name) {} in Shield() function
32 bool operator==(const Shield &other) const
41 Label(const QString &text, const Shield &shield = Shield())
44 const Shield &shield() const {return _shield;} in shield()
52 Shield _shield;
55 inline uint qHash(const Label::Shield &shield) in qHash()
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/player_companion/sargava_the_lost_colony/
H A Dstlc_equip_arms_armor.lst5 # Equipment Name Product Identity? Output Name Required Shield Proficiency Type Cost …
6Shield (Bull's Strength) NAMEISPI:YES OUTPUTNAME:Mwangi Spirit Shield PROFICIENCY:SHIELD|Shield (L…
7Shield (Cat's Grace) NAMEISPI:YES OUTPUTNAME:Mwangi Spirit Shield PROFICIENCY:SHIELD|Shield (Ligh…
8Shield (Bear's Endurance) NAMEISPI:YES OUTPUTNAME:Mwangi Spirit Shield PROFICIENCY:SHIELD|Shield (…
/dports/games/pcgen/pcgen/data/35e/malhavoc_press/complete_book_of_eldritch_might/
H A Dcompleteeldritch_equip_armorshields_specific.lst10 # Equipment Name Required Shield Proficiency Type Cost Base Item for EQMOD Modifier Sou…
11Shield PROFICIENCY:SHIELD|Shield (Heavy) TYPE:Enhancement.Shield.Heavy.Specific COST:56170 BASEITE…
12 Shield of Stars PROFICIENCY:SHIELD|Shield (Heavy) TYPE:Enhancement.Shield.Heavy.Specific COST:20170…
13Shield PROFICIENCY:SHIELD|Shield (Heavy) TYPE:Enhancement.Shield.Heavy.Specific COST:35170 BASEITE…
/dports/games/pcgen/pcgen/system/gameModes/5e/
H A DsizeAdjustment.lst2 SIZENAME:T ABB:T SIZENUM:100 DISPLAYNAME:Tiny BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield
3 SIZENAME:T BONUS:ITEMWEIGHT|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5 BONUS:ITEMWEIGHT…
4 SIZENAME:T BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|1
8 …S SIZENUM:200 DISPLAYNAME:Small BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1
9 SIZENAME:S BONUS:ITEMWEIGHT|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1 BONUS:ITEMWEIGHT|T…
10 SIZENAME:S BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|1
15 SIZENAME:M BONUS:ITEMWEIGHT|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1 BONUS:ITEMWEIGHT|T…
16 SIZENAME:M BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|1
22 SIZENAME:L BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|1
28 SIZENAME:H BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|1
[all …]
/dports/games/pcgen/pcgen/data/modern/wizards_of_the_coast/msrd/arcana/basics/
H A Darcanabasics_equip_armorshields.lst26 # Equipment Name Output Name Required Shield Proficiency Type Cost Weight AC Penalty Chec…
27Shield.Buckler.Standard COST:9 WT:5 ACCHECK:-1 SOURCEPAGE:ArcanaEquipment SPELLFAILURE:5 BONUS:…
28 Shield (Impromptu) OUTPUTNAME:[NAME] Shield PROFICIENCY:SHIELD|Shield (Light) TYPE:Shield.Light.Sta…
29 Shield (Small) OUTPUTNAME:[NAME] Shield PROFICIENCY:SHIELD|Shield (Light) TYPE:Shield.Light.Standa…
30 Shield (Large) OUTPUTNAME:[NAME] Shield PROFICIENCY:SHIELD|Shield (Heavy) TYPE:Shield.Heavy.Standa…
31 Shield (Riot) OUTPUTNAME:[NAME] Shield PROFICIENCY:SHIELD|Shield (Heavy) TYPE:Shield.Heavy.Standar…
/dports/games/pcgen/pcgen/data/modern/the_game_mechanics/martial_arts_mayhem/
H A Dmartialmayhem_equip_shields.lst9 # Equipment Name Output Name Required Shield Proficiency Type Cost Weight AC Penalty Check…
10Shield (Light) TYPE:Shield.Light.Standard COST:9 WT:4 ACCHECK:-1 SOURCEPAGE:p.44 SPELLFAILURE:5 …
11 Shield (Bomb) OUTPUTNAME:[NAME] Shield PROFICIENCY:SHIELD|Shield (Heavy) TYPE:Shield.Heavy.Standard…
/dports/mail/thunderbird/thunderbird-91.8.0/toolkit/components/normandy/content/
H A DShieldFrameParent.jsm18 case "Shield:AddToWeakSet":
21 case "Shield:RemoveFromWeakSet":
24 case "Shield:GetAddonStudyList":
26 case "Shield:GetPreferenceStudyList":
28 case "Shield:GetMessagingSystemList":
30 case "Shield:RemoveAddonStudy":
33 case "Shield:RemovePreferenceStudy":
39 case "Shield:RemoveMessagingSystemExperiment":
45 case "Shield:OpenDataPreferences":
48 case "Shield:GetStudiesEnabled":
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/dports/www/firefox/firefox-99.0/toolkit/components/normandy/content/
H A DShieldFrameParent.jsm18 case "Shield:AddToWeakSet":
21 case "Shield:RemoveFromWeakSet":
24 case "Shield:GetAddonStudyList":
26 case "Shield:GetPreferenceStudyList":
28 case "Shield:GetMessagingSystemList":
30 case "Shield:RemoveAddonStudy":
33 case "Shield:RemovePreferenceStudy":
39 case "Shield:RemoveMessagingSystemExperiment":
45 case "Shield:OpenDataPreferences":
48 case "Shield:GetStudiesEnabled":
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/dports/www/firefox-esr/firefox-91.8.0/toolkit/components/normandy/content/
H A DShieldFrameParent.jsm18 case "Shield:AddToWeakSet":
21 case "Shield:RemoveFromWeakSet":
24 case "Shield:GetAddonStudyList":
26 case "Shield:GetPreferenceStudyList":
28 case "Shield:GetMessagingSystemList":
30 case "Shield:RemoveAddonStudy":
33 case "Shield:RemovePreferenceStudy":
39 case "Shield:RemoveMessagingSystemExperiment":
45 case "Shield:OpenDataPreferences":
48 case "Shield:GetStudiesEnabled":
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/dports/games/pcgen/pcgen/data/35e/paradigm_concepts/arcanis/forged_in_magic/
H A Dforgedmagic_equipmods_cursed.lst5 ###Block: Cursed Armor and Shield Enhancements ----------------------------------------------
12 …rability KEY:CURSED_ENER TYPE:Armor.Shield PLUS:-2 COST:0 VISIBLE:QUALIFY SOURCEPAGE:pp.150 PRE…
13 …us KEY:CURSED_ENVI TYPE:Armor.Shield.Weapon PLUS:-4 COST:0 VISIBLE:QUALIFY SOURCEPAGE:pp.148,150…
14 …n KEY:CURSED_LUME TYPE:Armor.Shield.Weapon PLUS:-2 COST:0 VISIBLE:QUALIFY SOURCEPAGE:pp.148,150…
15 …is KEY:CURSED_NOXN TYPE:Armor.Shield.Weapon PLUS:-2 COST:0 VISIBLE:QUALIFY SOURCEPAGE:pp.148,150…
17 …ed KEY:CURSED_POSS TYPE:Armor.Shield.Weapon PLUS:-2 COST:0 VISIBLE:QUALIFY SOURCEPAGE:pp.148,150…
18 …ky KEY:CURSED_UNLU TYPE:Armor.Shield.Weapon PLUS:-2 COST:0 VISIBLE:QUALIFY SOURCEPAGE:pp.148,150…
H A Dforgedmagic_equipmods_specialmaterials.lst11 #BONUS:ITEMCOST|TYPE.Shield.Light|2*unit*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*unit*SIZE BONUS:IT…
27Shield.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aperiite.Masterwork.SpecialMaterial …
43Shield.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Yarricite.SpecialMaterial SOURCE…
68Shield COST:0 VISIBLE:QUALIFY ITYPE:Fluvium.Metal.Masterwork.SpecialMaterial SOURCE…
79Shield COST:0 VISIBLE:QUALIFY ITYPE:Masterwork,Greenglass.SpecialMaterial SOURCEPAG…
85Shield COST:0 VISIBLE:QUALIFY ITYPE:Ignium.Masterwork.Metal.SpecialMaterial SOURCEP…
91Shield COST:0 VISIBLE:QUALIFY ITYPE:Titanium,Masterwok.SpecialMaterial SOURCEPAGE:…
146 …ldEQMOD BONUS:ITEMCOST|TYPE.Shield.Light|2*400*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*400*SIZE B…
168Shield COST:0 VISIBLE:QUALIFY ITYPE:Tempered Sarishan Steel.Metal.SpecialMaterial …
181Shield COST:0 VISIBLE:QUALIFY ITYPE:Tungsten.Masterwork.Metal.SpecialMaterial SOURC…
[all …]
/dports/games/pcgen/pcgen/data/35e/fantasy_flight_games/dawn_forge/dawn_forge_campaign_setting/
H A Ddawnforge_equip_shields.lst6 # Equipment Name Required Shield Proficiency Type Cost Weight AC Penalty Check Source Page …
7 Shield (Breaker) PROFICIENCY:SHIELD|Shield (Breaker) TYPE:Shield.Heavy.Exotic.Standard COST:20 WT:1…
8 Shield (Flank) PROFICIENCY:SHIELD|Shield (Flank) TYPE:Shield.Heavy.Exotic.Standard COST:20 WT:15 A…
/dports/games/pcgen/pcgen/data/3e/sovereign_press/sovereign_stone/
H A Dsovereignequiparmorshields.lst4 # Equipment Name Required Armor Proficiency Required Shield Proficiency Type Cost Weight AC Pen…
17 #Buckler PROFICIENCY:SHIELD|Buckler TYPE:Shield COST:15 WT:5 SLOTS:0 ACCHECK:-1 …
18 Pavaise PROFICIENCY:SHIELD|Buckler TYPE:Shield COST:30 WT:45 ACCHECK:-10 SOURCEPAGE:p.…
19 #Shield (Small/Wooden) PROFICIENCY:SHIELD|Shield (Light) TYPE:Shield.Wooden COST:3 WT:5 ACC…
20 #Shield (Small/Steel) PROFICIENCY:SHIELD|Shield (Light) TYPE:Shield COST:9 WT:6 ACCHECK:-…
21 #Shield (Large/Wooden) PROFICIENCY:SHIELD|Shield (Heavy) TYPE:Shield.Wooden COST:7 WT:10 AC…
22 #Shield (Large/Steel) PROFICIENCY:SHIELD|Shield (Heavy) TYPE:Shield COST:20 WT:15 ACCHECK…
23 #Shield (Tower) PROFICIENCY:SHIELD|Shield (Tower) TYPE:Shield COST:20 WT:45 ACCHECK:-10 …
25 #Shield Spikes PROFICIENCY:WEAPON|Shieldbash TYPE:Armor.Weapon.Martial.Melee.Piercing COST:10 W…
26 #Shield Bash (Small) PROFICIENCY:WEAPON|Shieldbash TYPE:Armor.Weapon.Martial.Melee.Bludgeoning CO…
[all …]
/dports/games/pcgen/pcgen/system/gameModes/Pathfinder/
H A DsizeAdjustment.lst5 SIZENAME:F BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
7 SIZENAME:F BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|0.5 BONUS:COMBAT|AC|8|TYPE=Size BONUS:COMBAT|TOHIT…
14 SIZENAME:D BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
23 SIZENAME:T BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
32 SIZENAME:S BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1
41 SIZENAME:M BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1
43 SIZENAME:M BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|1
49 SIZENAME:L BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|2
58 SIZENAME:H BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|4
67 SIZENAME:G BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|8
[all …]
/dports/games/pcgen/pcgen/system/gameModes/Sagaborn/
H A DsizeAdjustment.lst5 SIZENAME:F BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
7 SIZENAME:F BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|0.5 BONUS:COMBAT|AC|8|TYPE=Size BONUS:COMBAT|TOHIT…
15 SIZENAME:D BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
25 SIZENAME:T BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
35 SIZENAME:S BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1
45 SIZENAME:M BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1
47 SIZENAME:M BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|1
53 SIZENAME:L BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|2
62 SIZENAME:H BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|4
71 SIZENAME:G BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|8
[all …]
/dports/games/pcgen/pcgen/system/gameModes/Pathfinder_PFS/
H A DsizeAdjustment.lst5 SIZENAME:F BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
7 SIZENAME:F BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|0.5 BONUS:COMBAT|AC|8|TYPE=Size BONUS:COMBAT|TOHIT…
14 SIZENAME:D BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
23 SIZENAME:T BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
32 SIZENAME:S BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1
41 SIZENAME:M BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1
43 SIZENAME:M BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|1
49 SIZENAME:L BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|2
58 SIZENAME:H BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|4
67 SIZENAME:G BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|8
[all …]
/dports/games/pcgen/pcgen/data/35e/paradigm_concepts/arcanis/players_guide_to_arcanis/
H A Dplayersguidetoarcanis_equip_mods.lst16 …ry +2 NAMEOPT:NORMAL TYPE:Armor.Shield COST:5000 VISIBLE:QUALIFY ITYPE:Legendary2.Fitted …
17 …ary +2 NAMEOPT:NORMAL TYPE:Armor.Shield COST:5000 VISIBLE:QUALIFY ITYPE:Legendary2.Proof …
18 …ry +2 NAMEOPT:NORMAL TYPE:Armor.Shield COST:5000 VISIBLE:QUALIFY ITYPE:Legendary2.Nimble …
20 …ry +3 NAMEOPT:NORMAL TYPE:Armor.Shield COST:11000 VISIBLE:QUALIFY ITYPE:Legendary3.Fitted …
21 …ry +3 NAMEOPT:NORMAL TYPE:Armor.Shield COST:11000 VISIBLE:QUALIFY ITYPE:Legendary3.Proof …
22 …ry +3 NAMEOPT:NORMAL TYPE:Armor.Shield COST:11000 VISIBLE:QUALIFY ITYPE:Legendary3.Nimble …
24 …ry +4 NAMEOPT:NORMAL TYPE:Armor.Shield COST:19000 VISIBLE:QUALIFY ITYPE:Legendary4.Fitted …
26 …ry +4 NAMEOPT:NORMAL TYPE:Armor.Shield COST:19000 VISIBLE:QUALIFY ITYPE:Legendary4.Nimble …
28 …ry +5 NAMEOPT:NORMAL TYPE:Armor.Shield COST:29000 VISIBLE:QUALIFY ITYPE:Legendary5.Fitted …
30 …ry +5 NAMEOPT:NORMAL TYPE:Armor.Shield COST:29000 VISIBLE:QUALIFY ITYPE:Legendary5.Nimble …
[all …]
/dports/devel/R-cran-Rcpp/Rcpp/inst/include/Rcpp/protection/
H A DShield.h35 class Shield{
37 Shield( SEXP t_) : t(Rcpp_protect(t_)){} in Shield() function
38 ~Shield(){ in ~Shield()
46 Shield( const Shield& ) ;
47 Shield& operator=( const Shield& ) ;

12345678910>>...92