Home
last modified time | relevance | path

Searched refs:ShiftIsDown (Results 1 – 8 of 8) sorted by relevance

/dports/science/simbody/simbody-Simbody-3.7/Simbody/Visualizer/include/simbody/internal/
H A DVisualizer_InputListener.h55 ShiftIsDown = 0x01, ///< Shift (left or right) enumerator
/dports/games/ivan/ivan-059/FeLib/Include/
H A Dwhandler.h70 static truth ShiftIsDown();
/dports/x11-toolkits/xforms/xforms-1.2.4/fdesign/
H A Dfd_main.h111 #define ShiftIsDown( mask ) ( mask & ShiftMask ) macro
H A Dfd_select.c476 s = ShiftIsDown( xev->xbutton.state ); in handle_move()
752 if ( ( s = ShiftIsDown( xev->xbutton.state ) ) ) /* Shift Push */ in handle_select()
H A Dfd_main.c282 int shift = ShiftIsDown( xev->state ); in handle_keypress()
/dports/science/simbody/simbody-Simbody-3.7/examples/
H A DChainExample.cpp97 if (modifier&ShiftIsDown) mod += "SHIFT "; in keyPressed()
/dports/games/ivan/ivan-059/FeLib/Source/
H A Dwhandler.cpp813 truth globalwindowhandler::ShiftIsDown() in ShiftIsDown() function in globalwindowhandler
/dports/science/simbody/simbody-Simbody-3.7/Simbody/Visualizer/simbody-visualizer/
H A Dsimbody-visualizer.cpp1866 buffer[1] += Visualizer::InputListener::ShiftIsDown; in ordinaryKeyPressed()
1884 buffer[1] &= Visualizer::InputListener::ShiftIsDown; in specialKeyPressed()