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Searched refs:Shild1 (Results 1 – 2 of 2) sorted by relevance

/dports/games/astromenace/astromenace-1.4.1/src/game/
H A Dgame_player_ship.cpp72 std::weak_ptr<cParticleSystem> Shild1{}; variable
286 Shild1 = vw_CreateParticleSystem(); in InitGamePlayerShip()
287 if (auto sharedShild1 = Shild1.lock()) { in InitGamePlayerShip()
319 Shild1 = vw_CreateParticleSystem(); in InitGamePlayerShip()
320 if (auto sharedShild1 = Shild1.lock()) { in InitGamePlayerShip()
1094 if (auto sharedShild1 = Shild1.lock()) { in GamePlayerShip()
H A Dgame.cpp152 extern std::weak_ptr<cParticleSystem> Shild1;
348 vw_ReleaseParticleSystem(Shild1); in RealExitGame()