Searched refs:Shild1 (Results 1 – 2 of 2) sorted by relevance
72 std::weak_ptr<cParticleSystem> Shild1{}; variable286 Shild1 = vw_CreateParticleSystem(); in InitGamePlayerShip()287 if (auto sharedShild1 = Shild1.lock()) { in InitGamePlayerShip()319 Shild1 = vw_CreateParticleSystem(); in InitGamePlayerShip()320 if (auto sharedShild1 = Shild1.lock()) { in InitGamePlayerShip()1094 if (auto sharedShild1 = Shild1.lock()) { in GamePlayerShip()
152 extern std::weak_ptr<cParticleSystem> Shild1;348 vw_ReleaseParticleSystem(Shild1); in RealExitGame()