/dports/cad/opencascade/opencascade-7.6.0/src/Graphic3d/ |
H A D | Graphic3d_MaterialAspect.cxx | 108 Shininess = 1.00f; in RawMaterial() 134 Shininess = 0.05f; in RawMaterial() 148 Shininess = 0.13f; in RawMaterial() 163 Shininess = 0.65f; in RawMaterial() 175 Shininess = 0.65f; in RawMaterial() 187 Shininess = 0.65f; in RawMaterial() 199 Shininess = 0.80f; in RawMaterial() 211 Shininess = 0.50f; in RawMaterial() 220 Shininess = 0.01f; in RawMaterial() 235 Shininess = 0.75f; in RawMaterial() [all …]
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/dports/cad/opencascade/opencascade-7.6.0/src/XCAFDoc/ |
H A D | XCAFDoc_VisMaterialCommon.hxx | 34 Standard_ShortReal Shininess; //!< shininess value member 44 Shininess (1.0f), in XCAFDoc_VisMaterialCommon() 69 && theOther.Shininess == Shininess in IsEqual() 85 OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, Shininess) in DumpJson()
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H A D | XCAFDoc_VisMaterial.cxx | 167 aComMat.Shininess = 1.0f - myPbrMat.Roughness; in ConvertToCommonMaterial() 198 … = Graphic3d_PBRMaterial::RoughnessFromSpecular (myCommonMat.SpecularColor, myCommonMat.Shininess); in ConvertToPbrMaterial() 217 theAspect.SetShininess (myCommonMat.Shininess); in FillMaterialAspect() 227 … (Graphic3d_PBRMaterial::RoughnessFromSpecular (myCommonMat.SpecularColor, myCommonMat.Shininess)); in FillMaterialAspect() 244 if (theAspect.Shininess() < 0.01f) in FillMaterialAspect()
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | XCAFDoc_VisMaterialCommon.hxx | 34 Standard_ShortReal Shininess; //!< shininess value member 44 Shininess (1.0f), in XCAFDoc_VisMaterialCommon() 69 && theOther.Shininess == Shininess in IsEqual() 85 OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, Shininess) in DumpJson()
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H A D | RWObj_Material.hxx | 31 Standard_ShortReal Shininess; member 38 Shininess (1.0f), in RWObj_Material()
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H A D | RWGltf_MaterialCommon.hxx | 35 Standard_ShortReal Shininess; member in RWGltf_MaterialCommon 43 Shininess (1.0f), in RWGltf_MaterialCommon()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | gloss.c | 56 static GLfloat Shininess = 6; variable 201 Shininess--; in Key() 202 if (Shininess < 0.0) in Key() 203 Shininess = 0.0; in Key() 204 glMaterialf(GL_FRONT, GL_SHININESS, Shininess); in Key() 205 printf("Shininess = %g\n", Shininess); in Key() 208 Shininess++; in Key() 209 if (Shininess > 128.0) in Key() 210 Shininess = 128.0; in Key() 212 printf("Shininess = %g\n", Shininess); in Key() [all …]
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | gloss.c | 56 static GLfloat Shininess = 6; variable 201 Shininess--; in Key() 202 if (Shininess < 0.0) in Key() 203 Shininess = 0.0; in Key() 204 glMaterialf(GL_FRONT, GL_SHININESS, Shininess); in Key() 205 printf("Shininess = %g\n", Shininess); in Key() 208 Shininess++; in Key() 209 if (Shininess > 128.0) in Key() 210 Shininess = 128.0; in Key() 212 printf("Shininess = %g\n", Shininess); in Key() [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/scene_graph/ |
H A D | FrsMaterial.h | 224 return Shininess; in shininess() 317 float Shininess; variable 342 Shininess = 0.0f; in FrsMaterial() 362 Shininess = iShininess; in FrsMaterial() 376 Shininess = m.shininess(); in FrsMaterial() 422 Shininess = s; in setShininess() 440 Shininess = m.shininess(); 447 if (Shininess != m.shininess()) {
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/dports/cad/opencascade/opencascade-7.6.0/src/RWObj/ |
H A D | RWObj_Material.hxx | 31 Standard_ShortReal Shininess; member 38 Shininess (1.0f), in RWObj_Material()
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | RWObj_Material.hxx | 31 Standard_ShortReal Shininess; member 38 Shininess (1.0f), in RWObj_Material()
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H A D | RWGltf_MaterialCommon.hxx | 35 Standard_ShortReal Shininess; member in RWGltf_MaterialCommon 43 Shininess (1.0f), in RWGltf_MaterialCommon()
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/dports/cad/opencascade/opencascade-7.6.0/src/RWGltf/ |
H A D | RWGltf_MaterialCommon.hxx | 35 Standard_ShortReal Shininess; member in RWGltf_MaterialCommon 43 Shininess (1.0f), in RWGltf_MaterialCommon()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/include/ |
H A D | COLLADAFWShaderPhong.h | 69 void setShininess ( const FloatOrParam Shininess ) { mShininess = Shininess; } in setShininess() argument
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | OgreMaterial.cpp | 228 float Shininess=fast_atof(Line.c_str()); in LoadMaterial() local 229 NewMaterial->AddProperty(&Shininess, 1, AI_MATKEY_SHININESS_STRENGTH); in LoadMaterial() 235 float Shininess=fast_atof(Line.c_str()); in LoadMaterial() local 236 NewMaterial->AddProperty(&Shininess, 1, AI_MATKEY_SHININESS); in LoadMaterial()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/ |
H A D | SMaterial.h | 233 Shininess(0.0f), MaterialTypeParam(0.0f), MaterialTypeParam2(0.0f), Thickness(1.0f), in SMaterial() 266 Shininess = other.Shininess; 350 f32 Shininess; variable 638 Shininess != b.Shininess ||
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/ |
H A D | SMaterial.h | 233 Shininess(0.0f), MaterialTypeParam(0.0f), MaterialTypeParam2(0.0f), Thickness(1.0f), in SMaterial() 266 Shininess = other.Shininess; 350 f32 Shininess; variable 636 Shininess != b.Shininess ||
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/dports/devel/upp/upp/bazaar/SurfaceCtrl/ |
H A D | Mesh.h | 9 …c3& speculare_, float shininess_){Diffuse = diffuse_;Specular = speculare_;Shininess = shininess_;} in Material() 13 float GetShininess()const noexcept{return Shininess;} in GetShininess() 17 …Material& SetShininess(float shininess_)noexcept{Shininess = shininess_; update = true; return *th… in SetShininess() 24 float Shininess = 12.0f; member
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/dports/games/bzflag-server/bzflag-2.4.22/misc/ |
H A D | 3ds2bzw.cxx | 46 static int Shininess = 1; variable 79 Shininess = 0; in main() 221 if (Shininess) in main()
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/dports/games/bzflag/bzflag-2.4.22/misc/ |
H A D | 3ds2bzw.cxx | 46 static int Shininess = 1; variable 79 Shininess = 0; in main() 221 if (Shininess) in main()
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/dports/cad/opencascade/opencascade-7.6.0/src/XmlMXCAFDoc/ |
H A D | XmlMXCAFDoc_VisMaterialDriver.cxx | 42 IMPLEMENT_DOMSTRING(Shininess, "shininess") in IMPLEMENT_STANDARD_RTTIEXT() 293 readReal (theSource, ::Shininess(), aComMat.Shininess); in Paste() 340 writeReal (theTarget, ::Shininess(), aComMat.Shininess); in Paste()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/ |
H A D | CH18-mandel.vert | 15 uniform float Shininess; 28 spec = pow(spec, Shininess);
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/glsl/ |
H A D | CH18-mandel.vert | 15 uniform float Shininess; 28 spec = pow(spec, Shininess);
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/serializers/osg/ |
H A D | Material.cpp | 32 MATERIAL_FUNC( Shininess, float ) in MATERIAL_FUNC() 52 ADD_USER_SERIALIZER( Shininess ); // _shininess in MATERIAL_FUNC()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/serializers/osg/ |
H A D | Material.cpp | 32 MATERIAL_FUNC( Shininess, float ) 52 ADD_USER_SERIALIZER( Shininess ); // _shininess
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