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Searched refs:Ship_Move (Results 1 – 4 of 4) sorted by relevance

/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DMoveData.h47 Ship_Move = 2 enumerator
/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/
H A DPathFinder.cpp91 if (md->moveType == MoveData::Ship_Move) { in Init()
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/
H A DCUnitTable.cpp380 else if (ud->movedata->moveType == MoveData::Ship_Move) { in categorizeUnit()
H A DCPathfinder.cpp166 case MoveData::Ship_Move: { in isBlocked()