Searched refs:SideSkies (Results 1 – 3 of 3) sorted by relevance
258 for (int i = 0; i < SideSkies.Num(); i++) in DrawSurfaces()260 if (SideSkies[i]->SideTex == Tex && in DrawSurfaces()261 SideSkies[i]->SideFlip == Flip) in DrawSurfaces()263 Sky = SideSkies[i]; in DrawSurfaces()273 SideSkies.Append(Sky); in DrawSurfaces()
371 for (int i = 0; i < SideSkies.Num(); i++) in ~VRenderLevelShared()373 delete SideSkies[i]; in ~VRenderLevelShared()374 SideSkies[i] = NULL; in ~VRenderLevelShared()
341 TArray<VSky*> SideSkies; variable