/dports/games/stratagus/stratagus-3.2.0/src/ui/ |
H A D | mainscr.cpp | 430 UI.SingleSelectedButton->X, UI.SingleSelectedButton->Y); in DrawUnitInfo_portrait() 445 if (UI.SingleSelectedButton) { in DrawUnitInfo_portrait() 446 const PixelPos pos(UI.SingleSelectedButton->X, UI.SingleSelectedButton->Y); in DrawUnitInfo_portrait() 450 type.Icon.Icon->DrawUnitIcon(*UI.SingleSelectedButton->Style, flag, pos, "", unit.RescuedFrom in DrawUnitInfo_portrait()
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H A D | ui.cpp | 134 SingleSelectedButton(NULL), in CUserInterface() 389 delete UI.SingleSelectedButton; in CleanUserInterface()
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H A D | contenttype.cpp | 260 unitToDraw->Type->Icon.Icon->DrawUnitIcon(*UI.SingleSelectedButton->Style, 0, this->Pos, "", in Draw()
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H A D | mouse.cpp | 794 if (UI.SingleSelectedButton && UI.SingleSelectedButton->Contains(screenPos)) { in HandleMouseOn()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ui/ |
H A D | mainscr.cpp | 601 UI.SingleSelectedButton->X, UI.SingleSelectedButton->Y); in DrawUnitInfo_portrait() 616 if (UI.SingleSelectedButton) { in DrawUnitInfo_portrait() 617 const PixelPos pos(UI.SingleSelectedButton->X, UI.SingleSelectedButton->Y); in DrawUnitInfo_portrait() 631 …unit.GetIcon().Icon->DrawUnitIcon(*UI.SingleSelectedButton->Style, flag, pos, "", unit.GetDisplayP… in DrawUnitInfo_portrait() 1080 DrawPopup(*ba, UI.SingleSelectedButton->X, UI.SingleSelectedButton->Y); in DrawPopups()
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H A D | ui.cpp | 161 SingleSelectedButton(nullptr), in CUserInterface() 438 delete UI.SingleSelectedButton; in CleanUserInterface()
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H A D | contenttype.cpp | 280 unitToDraw->GetIcon().Icon->DrawUnitIcon(*UI.SingleSelectedButton->Style, 0, this->Pos, "", in Draw()
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H A D | mouse.cpp | 1234 if (UI.SingleSelectedButton && UI.SingleSelectedButton->Contains(screenPos)) { in HandleMouseOn()
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/dports/games/wargus/wargus-3.2.0/scripts/human/ |
H A D | ui_tales.lua | 116 UI.SingleSelectedButton = b
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H A D | ui_pandora.lua | 124 UI.SingleSelectedButton = b
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/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | ui.h | 414 CUIButton *SingleSelectedButton; /// Button for single selected unit variable
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/dports/games/wargus/wargus-3.2.0/scripts/orc/ |
H A D | ui_pandora.lua | 124 UI.SingleSelectedButton = b
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ui/ |
H A D | ui.h | 432 CUIButton *SingleSelectedButton; /// Button for single selected unit variable
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/editor/ |
H A D | editloop.cpp | 868 …icon.DrawUnitIcon(*UI.SingleSelectedButton->Style, flag, pos, "", Players[Editor.SelectedPlayer].I… in DrawUnitIcons() 1134 icon->DrawUnitIcon(*UI.SingleSelectedButton->Style, flag, pos, "", Editor.SelectedPlayer); in DrawEditorPanel_SelectIcon() 1161 icon->DrawUnitIcon(*UI.SingleSelectedButton->Style, flag, pos, "", Editor.SelectedPlayer); in DrawEditorPanel_UnitsIcon() 1190 icon->DrawUnitIcon(*UI.SingleSelectedButton->Style, flag, pos, "", Editor.SelectedPlayer); in DrawEditorPanel_StartIcon()
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/dports/games/stratagus/stratagus-3.2.0/src/tolua/ |
H A D | ui.pkg | 162 CUIButton *SingleSelectedButton;
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/ |
H A D | ui.pkg | 169 CUIButton *SingleSelectedButton;
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/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/ |
H A D | ui.lua | 194 UI.SingleSelectedButton = b
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