/dports/misc/dartsim/dart-6.11.1/python/dartpy/dynamics/ |
H A D | Skeleton.cpp | 102 void Skeleton(py::module& m) in Skeleton() function 105 dart::dynamics::Skeleton, in Skeleton() 163 +[](dart::dynamics::Skeleton* self, in Skeleton() 199 +[](dart::dynamics::Skeleton* self, in Skeleton() 210 +[](dart::dynamics::Skeleton* self, in Skeleton() 223 +[](dart::dynamics::Skeleton* self, in Skeleton() 229 +[](dart::dynamics::Skeleton* self, in Skeleton() 371 +[](dart::dynamics::Skeleton* self, in Skeleton() 391 +[](dart::dynamics::Skeleton* self) in Skeleton() 458 +[](dart::dynamics::Skeleton* self) in Skeleton() [all …]
|
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/ |
H A D | OgreSkeletonSerializer.h | 94 void exportSkeleton(const Skeleton* pSkeleton, DataStreamPtr stream, 103 void importSkeleton(DataStreamPtr& stream, Skeleton* pDest); 112 void writeSkeleton(const Skeleton* pSkel, SkeletonVersion ver); 113 void writeBone(const Skeleton* pSkel, const Bone* pBone); 118 void writeSkeletonAnimationLink(const Skeleton* pSkel, 123 void readBone(DataStreamPtr& stream, Skeleton* pSkel); 124 void readBoneParent(DataStreamPtr& stream, Skeleton* pSkel); 125 void readAnimation(DataStreamPtr& stream, Skeleton* pSkel); 130 size_t calcBoneSize(const Skeleton* pSkel, const Bone* pBone); 132 size_t calcBoneParentSize(const Skeleton* pSkel); [all …]
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/ |
H A D | OgreSkeletonSerializer.h | 104 void importSkeleton(DataStreamPtr& stream, Skeleton* pDest); 113 void writeSkeleton(const Skeleton* pSkel, SkeletonVersion ver); 114 void writeBone(const Skeleton* pSkel, const Bone* pBone); 119 void writeSkeletonAnimationLink(const Skeleton* pSkel, 124 void readBone(DataStreamPtr& stream, Skeleton* pSkel); 125 void readBoneParent(DataStreamPtr& stream, Skeleton* pSkel); 126 void readAnimation(DataStreamPtr& stream, Skeleton* pSkel); 129 void readSkeletonAnimationLink(DataStreamPtr& stream, Skeleton* pSkel); 131 size_t calcBoneSize(const Skeleton* pSkel, const Bone* pBone); 133 size_t calcBoneParentSize(const Skeleton* pSkel); [all …]
|
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/ |
H A D | skeleton.cpp | 140 void Skeleton::_notification(int p_what) { in _notification() 286 RID Skeleton::get_skeleton() const { in get_skeleton() 309 int Skeleton::find_bone(String p_name) const { in find_bone() 326 int Skeleton::get_bone_count() const { in get_bone_count() 440 void Skeleton::clear_bones() { in clear_bones() 480 void Skeleton::_make_dirty() { in _make_dirty() 493 RES Skeleton::_get_gizmo_geometry() const { in _get_gizmo_geometry() 536 void Skeleton::localize_rests() { in localize_rests() 545 void Skeleton::_bind_methods() { in _bind_methods() 584 Skeleton::Skeleton() { in Skeleton() function in Skeleton [all …]
|
/dports/devel/godot2/godot-2.1.6-stable/scene/3d/ |
H A D | skeleton.cpp | 140 void Skeleton::_notification(int p_what) { in _notification() 286 RID Skeleton::get_skeleton() const { in get_skeleton() 309 int Skeleton::find_bone(String p_name) const { in find_bone() 326 int Skeleton::get_bone_count() const { in get_bone_count() 440 void Skeleton::clear_bones() { in clear_bones() 480 void Skeleton::_make_dirty() { in _make_dirty() 493 RES Skeleton::_get_gizmo_geometry() const { in _get_gizmo_geometry() 536 void Skeleton::localize_rests() { in localize_rests() 545 void Skeleton::_bind_methods() { in _bind_methods() 584 Skeleton::Skeleton() { in Skeleton() function in Skeleton [all …]
|
/dports/misc/dartsim/dart-6.11.1/dart/dynamics/ |
H A D | Skeleton.cpp | 199 Skeleton, in setAllBodyNodeStates() 212 Skeleton, in getAllBodyNodeStates() 226 Skeleton, in setAllBodyNodeProperties() 239 Skeleton, in getAllBodyNodeProperties() 252 Skeleton, in setAllJointStates() 265 Skeleton, in getAllJointStates() 279 Skeleton, in setAllJointProperties() 436 Skeleton::~Skeleton() in ~Skeleton() 587 Skeleton::Configuration Skeleton::getConfiguration( in getConfiguration() 619 Skeleton::State Skeleton::getState() const in getState() [all …]
|
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/ |
H A D | skeleton.cpp | 171 void Skeleton::_update_process_order() { in _update_process_order() 224 void Skeleton::_notification(int p_what) { in _notification() 450 int Skeleton::get_bone_count() const { in get_bone_count() 564 void Skeleton::clear_bones() { in clear_bones() 606 void Skeleton::_make_dirty() { in _make_dirty() 615 int Skeleton::get_process_order(int p_idx) { in get_process_order() 621 void Skeleton::localize_rests() { in localize_rests() 784 void Skeleton::_skin_changed() { in _skin_changed() 847 void Skeleton::_bind_methods() { in _bind_methods() 898 Skeleton::Skeleton() { in Skeleton() function in Skeleton [all …]
|
/dports/devel/godot/godot-3.2.3-stable/scene/3d/ |
H A D | skeleton.cpp | 171 void Skeleton::_update_process_order() { in _update_process_order() 224 void Skeleton::_notification(int p_what) { in _notification() 450 int Skeleton::get_bone_count() const { in get_bone_count() 564 void Skeleton::clear_bones() { in clear_bones() 606 void Skeleton::_make_dirty() { in _make_dirty() 615 int Skeleton::get_process_order(int p_idx) { in get_process_order() 621 void Skeleton::localize_rests() { in localize_rests() 784 void Skeleton::_skin_changed() { in _skin_changed() 847 void Skeleton::_bind_methods() { in _bind_methods() 898 Skeleton::Skeleton() { in Skeleton() function in Skeleton [all …]
|
/dports/misc/dartsim/dart-6.11.1/dart/dynamics/detail/ |
H A D | SkeletonAspect.hpp | 45 class Skeleton; 100 BodyNodeStateVector getAllBodyNodeStates(const Skeleton* skel); 112 Skeleton, 120 Skeleton, 127 Skeleton, 135 JointStateVector getAllJointStates(const Skeleton* skel); 139 Skeleton* skel, const JointPropertiesVector& properties); 147 Skeleton, 155 Skeleton, 162 Skeleton, [all …]
|
/dports/devel/ignition-common/ignitionrobotics-ign-common-a5c4d5a35bb8/graphics/src/ |
H A D | Skeleton.cc | 47 Skeleton::Skeleton() in Skeleton() function in Skeleton 54 Skeleton::Skeleton(SkeletonNode *_root) in Skeleton() function in Skeleton 62 Skeleton::~Skeleton() in ~Skeleton() 70 void Skeleton::RootNode(SkeletonNode *_node) in RootNode() 77 SkeletonNode *Skeleton::RootNode() const in RootNode() 116 unsigned int Skeleton::NodeCount() const in NodeCount() 122 unsigned int Skeleton::JointCount() const in JointCount() 136 void Skeleton::Scale(const double _scale) in Scale() 158 void Skeleton::BuildNodeMap() in BuildNodeMap() 192 void Skeleton::PrintTransforms() const in PrintTransforms() [all …]
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgAnimation/ |
H A D | Skeleton.cpp | 21 Skeleton::Skeleton() {} in Skeleton() function in Skeleton 23 Skeleton::Skeleton(const Skeleton& b, const osg::CopyOp& copyop) : osg::MatrixTransform(b,copyop) {} in Skeleton() function in Skeleton 25 Skeleton::UpdateSkeleton::UpdateSkeleton() : _needValidate(true) {} in UpdateSkeleton() 27 Skeleton::UpdateSkeleton::UpdateSkeleton(const UpdateSkeleton& us, const osg::CopyOp& copyop) : in UpdateSkeleton() 35 bool Skeleton::UpdateSkeleton::needToValidate() const in needToValidate() 78 void Skeleton::UpdateSkeleton::operator()(osg::Node* node, osg::NodeVisitor* nv) in operator ()() 82 Skeleton* skeleton = dynamic_cast<Skeleton*>(node); in operator ()() 97 void Skeleton::setDefaultUpdateCallback() in setDefaultUpdateCallback() 99 setUpdateCallback(new Skeleton::UpdateSkeleton ); in setDefaultUpdateCallback()
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgAnimation/ |
H A D | Skeleton.cpp | 21 Skeleton::Skeleton() {} in Skeleton() function in Skeleton 23 Skeleton::Skeleton(const Skeleton& b, const osg::CopyOp& copyop) : osg::MatrixTransform(b,copyop) {} in Skeleton() function in Skeleton 25 Skeleton::UpdateSkeleton::UpdateSkeleton() : _needValidate(true) {} in UpdateSkeleton() 27 Skeleton::UpdateSkeleton::UpdateSkeleton(const UpdateSkeleton& us, const osg::CopyOp& copyop) : in UpdateSkeleton() 34 bool Skeleton::UpdateSkeleton::needToValidate() const in needToValidate() 77 void Skeleton::UpdateSkeleton::operator()(osg::Node* node, osg::NodeVisitor* nv) in operator ()() 81 Skeleton* skeleton = dynamic_cast<Skeleton*>(node); in operator ()() 96 void Skeleton::setDefaultUpdateCallback() in setDefaultUpdateCallback() 98 setUpdateCallback(new Skeleton::UpdateSkeleton ); in setDefaultUpdateCallback()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | Skeleton.cpp | 33 Skeleton::Skeleton() : in Skeleton() function in Urho3D::Skeleton 38 Skeleton::~Skeleton() in ~Skeleton() 42 bool Skeleton::Load(Deserializer& source) in Load() 79 bool Skeleton::Save(Serializer& dest) const in Save() 105 void Skeleton::Define(const Skeleton& src) in Define() 125 void Skeleton::ClearBones() in ClearBones() 131 void Skeleton::Reset() in Reset() 140 void Skeleton::ResetSilent() in ResetSilent() 150 Bone* Skeleton::GetRootBone() in GetRootBone() 155 Bone* Skeleton::GetBone(unsigned index) in GetBone() [all …]
|
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/ |
H A D | OgreSkeleton.cpp | 40 Skeleton::Skeleton() in Skeleton() function in Ogre::Skeleton 48 Skeleton::Skeleton(ResourceManager* creator, const String& name, ResourceHandle handle, in Skeleton() function in Ogre::Skeleton 60 Skeleton::~Skeleton() in ~Skeleton() 67 void Skeleton::loadImpl(void) in loadImpl() 91 void Skeleton::unloadImpl(void) in unloadImpl() 188 const Skeleton::BoneList& Skeleton::getRootBones() const { in getRootBones() 621 Skeleton::BoneIterator Skeleton::getRootBoneIterator(void) in getRootBoneIterator() 630 Skeleton::BoneIterator Skeleton::getBoneIterator(void) in getBoneIterator() 732 void Skeleton::_mergeSkeletonAnimations(const Skeleton* src, in _mergeSkeletonAnimations() 987 void Skeleton::_buildMapBoneByHandle(const Skeleton* src, in _buildMapBoneByHandle() [all …]
|
/dports/lang/swi-pl/swipl-8.2.3/boot/ |
H A D | tabling.pl | 119 trie_goal(ATrie, Goal, Skeleton). 120 wl_goal(WorkList, Goal, Skeleton) :- 122 trie_goal(ATrie, Goal, Skeleton). 124 trie_goal(ATrie, Goal, Skeleton) :- 343 -> reeval(Trie, Wrapper, Skeleton) 423 [GenSkeleton+Skeleton]). 472 Skeleton = GenSkeleton, 548 activate(Skeleton, Worker, WorkList) :- 577 [Skeleton, Goal, Cond]), 639 trie_gen(Trie, Skeleton), [all …]
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/ |
H A D | OgreSkeleton.cpp | 45 Skeleton::Skeleton() in Skeleton() function in Ogre::Skeleton 53 Skeleton::Skeleton(ResourceManager* creator, const String& name, ResourceHandle handle, in Skeleton() function in Ogre::Skeleton 65 Skeleton::~Skeleton() in ~Skeleton() 72 void Skeleton::loadImpl(void) in loadImpl() 96 void Skeleton::unloadImpl(void) in unloadImpl() 122 Bone* Skeleton::createBone(void) in createBone() 631 Skeleton::BoneIterator Skeleton::getRootBoneIterator(void) in getRootBoneIterator() 640 Skeleton::BoneIterator Skeleton::getBoneIterator(void) in getBoneIterator() 742 void Skeleton::_mergeSkeletonAnimations(const Skeleton* src, in _mergeSkeletonAnimations() 997 void Skeleton::_buildMapBoneByHandle(const Skeleton* src, in _buildMapBoneByHandle() [all …]
|
H A D | OgreSkeletonSerializer.cpp | 61 void SkeletonSerializer::exportSkeleton(const Skeleton* pSkeleton, in exportSkeleton() 73 void SkeletonSerializer::exportSkeleton(const Skeleton* pSkeleton, in exportSkeleton() 112 Skeleton::LinkedSkeletonAnimSourceIterator linkIt = in exportSkeleton() 223 void SkeletonSerializer::writeBoneParent(const Skeleton* pSkel, in writeBoneParent() 235 void SkeletonSerializer::writeAnimation(const Skeleton* pSkel, in writeAnimation() 294 void SkeletonSerializer::writeKeyFrame(const Skeleton* pSkel, in writeKeyFrame() 315 size_t SkeletonSerializer::calcBoneSize(const Skeleton* pSkel, in calcBoneSize() 405 size_t SkeletonSerializer::calcKeyFrameSize(const Skeleton* pSkel, in calcKeyFrameSize() 571 Skeleton* pSkel) in readAnimationTrack() 609 Skeleton* pSkel) in readKeyFrame() [all …]
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzlib/ |
H A D | skeleton.cpp | 24 int Skeleton::Bone::getColumnIndex() const { in getColumnIndex() 30 void Skeleton::Bone::setParent(Bone *parent) { in setParent() 39 Skeleton::Skeleton() : m_rootBone(0) {} in Skeleton() function in Skeleton 43 Skeleton::~Skeleton() { clearPointerContainer(m_bones); } in ~Skeleton() 47 void Skeleton::clear() { in clear() 54 void Skeleton::build(TXsheet *xsh, int row, int col, in build() 117 Skeleton::Bone *Skeleton::getBone(int index) const { in getBone() 124 Skeleton::Bone *Skeleton::getBoneByColumnIndex(int columnIndex) const { in getBoneByColumnIndex() 132 bool Skeleton::isIKEnabled() const { in isIKEnabled() 139 bool Skeleton::hasPinnedRanges() const { in hasPinnedRanges() [all …]
|
/dports/java/jflex/jflex-1.8.1/src/test/java/jflex/skeleton/ |
H A D | SkeletonTest.java | 31 assertThat(Skeleton.replace("bla ", "blub", "bla blub bla ")).isEqualTo("blubblub blub"); in testReplace() 36 Skeleton.makePrivate(); in testMakePrivate() 37 for (int i = 0; i < Skeleton.line.length; i++) { in testMakePrivate() 38 assertThat(Skeleton.line[i]).doesNotContain("public"); in testMakePrivate() 46 Skeleton.readSkelFile(skeletonFile); in readSkelFile_maven() 54 Skeleton.readSkelFile(skeletonFile); in readSkelFile_bazel() 59 assertThat(Skeleton.line[3]).contains("java.util.Deque"); in checkDefaultSkeleton() 60 Skeleton.readDefault(); in checkDefaultSkeleton() 61 assertThat(Skeleton.line[3]).doesNotContain("java.util.Deque"); in checkDefaultSkeleton()
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/ |
H A D | skeleton.cpp | 36 Skeleton::Skeleton(const Common::String &filename, Common::SeekableReadStream *data) : in Skeleton() function in Grim::Skeleton 41 Skeleton::~Skeleton() { in ~Skeleton() 72 void Skeleton::initBone(int index) { in initBone() 87 void Skeleton::initBones() { in initBones() 98 void Skeleton::resetAnim() { in resetAnim() 115 void Skeleton::animate() { in animate() 166 void Skeleton::addAnimation(AnimationStateEmi *anim) { in addAnimation() 173 void Skeleton::commitAnim() { in commitAnim() 209 Joint *Skeleton::getParentJoint(const Joint *j) const { in getParentJoint() 216 int Skeleton::getJointIndex(const Joint *j) const { in getJointIndex() [all …]
|
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/ |
H A D | skeleton.cpp | 36 Skeleton::Skeleton(const Common::String &filename, Common::SeekableReadStream *data) : in Skeleton() function in Grim::Skeleton 41 Skeleton::~Skeleton() { in ~Skeleton() 72 void Skeleton::initBone(int index) { in initBone() 87 void Skeleton::initBones() { in initBones() 98 void Skeleton::resetAnim() { in resetAnim() 115 void Skeleton::animate() { in animate() 166 void Skeleton::addAnimation(AnimationStateEmi *anim) { in addAnimation() 173 void Skeleton::commitAnim() { in commitAnim() 209 Joint *Skeleton::getParentJoint(const Joint *j) const { in getParentJoint() 216 int Skeleton::getJointIndex(const Joint *j) const { in getJointIndex() [all …]
|
/dports/games/0ad/0ad-0.0.23b-alpha/source/collada/ |
H A D | StdSkeletons.cpp | 33 struct SkeletonMap : public std::map<std::string, const Skeleton*> 58 const Skeleton* target; 61 Skeleton::Skeleton() : m(new Skeleton_impl) { } in Skeleton() function in Skeleton 62 Skeleton::~Skeleton() { } in ~Skeleton() 64 const Skeleton* Skeleton::FindSkeleton(const std::string& name) in FindSkeleton() 69 int Skeleton::GetBoneID(const std::string& name) const in GetBoneID() 77 int Skeleton::GetRealBoneID(const std::string& name) const in GetRealBoneID() 85 int Skeleton::GetBoneCount() const in GetBoneCount() 151 std::unique_ptr<Skeleton> skeleton (new Skeleton()); in LoadSkeletonData() 174 const Skeleton* targetSkeleton = g_StandardSkeletons[target]; in LoadSkeletonData() [all …]
|
/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/ |
H A D | skeleton.cpp | 35 Skeleton::Skeleton() in Skeleton() function in SceneUtil::Skeleton 45 Skeleton::Skeleton(const Skeleton ©, const osg::CopyOp ©op) in Skeleton() function in SceneUtil::Skeleton 56 Bone* Skeleton::getBone(const std::string &name) in getBone() 108 void Skeleton::updateBoneMatrices(unsigned int traversalNumber) in updateBoneMatrices() 127 void Skeleton::setActive(ActiveType active) in setActive() 132 bool Skeleton::getActive() const in getActive() 137 void Skeleton::markDirty() in markDirty() 144 void Skeleton::traverse(osg::NodeVisitor& nv) in traverse() 159 void Skeleton::childInserted(unsigned int) in childInserted() 164 void Skeleton::childRemoved(unsigned int, unsigned int) in childRemoved()
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/XMLConverter/include/ |
H A D | OgreXMLSkeletonSerializer.h | 60 void importSkeleton(const String& filename, Skeleton* pSkeleton); 63 void exportSkeleton(const Skeleton* pSkeleton, const String& filename); 69 void writeSkeleton(const Skeleton* pSkel); 79 void readBones(Skeleton* skel, TiXmlElement* mBonesNode); 80 void readBones2(Skeleton* skel, TiXmlElement* mBonesNode); 81 void createHierarchy(Skeleton* skel, TiXmlElement* mHierNode); 83 void readAnimations(Skeleton* skel, TiXmlElement* mAnimNode) ; 84 void readSkeletonAnimationLinks(Skeleton* skel, TiXmlElement* linksNode);
|
/dports/graphics/ogre3d/ogre-1.11.6/Tools/XMLConverter/include/ |
H A D | OgreXMLSkeletonSerializer.h | 60 void importSkeleton(const String& filename, Skeleton* pSkeleton); 63 void exportSkeleton(const Skeleton* pSkeleton, const String& filename); 69 void writeSkeleton(const Skeleton* pSkel); 79 void readBones(Skeleton* skel, TiXmlElement* mBonesNode); 80 void readBones2(Skeleton* skel, TiXmlElement* mBonesNode); 81 void createHierarchy(Skeleton* skel, TiXmlElement* mHierNode); 83 void readAnimations(Skeleton* skel, TiXmlElement* mAnimNode) ; 84 void readSkeletonAnimationLinks(Skeleton* skel, TiXmlElement* linksNode);
|