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/dports/misc/dartsim/dart-6.11.1/python/dartpy/dynamics/
H A DSkeleton.cpp102 void Skeleton(py::module& m) in Skeleton() function
105 dart::dynamics::Skeleton, in Skeleton()
163 +[](dart::dynamics::Skeleton* self, in Skeleton()
199 +[](dart::dynamics::Skeleton* self, in Skeleton()
210 +[](dart::dynamics::Skeleton* self, in Skeleton()
223 +[](dart::dynamics::Skeleton* self, in Skeleton()
229 +[](dart::dynamics::Skeleton* self, in Skeleton()
371 +[](dart::dynamics::Skeleton* self, in Skeleton()
391 +[](dart::dynamics::Skeleton* self) in Skeleton()
458 +[](dart::dynamics::Skeleton* self) in Skeleton()
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/
H A DOgreSkeletonSerializer.h94 void exportSkeleton(const Skeleton* pSkeleton, DataStreamPtr stream,
103 void importSkeleton(DataStreamPtr& stream, Skeleton* pDest);
112 void writeSkeleton(const Skeleton* pSkel, SkeletonVersion ver);
113 void writeBone(const Skeleton* pSkel, const Bone* pBone);
118 void writeSkeletonAnimationLink(const Skeleton* pSkel,
123 void readBone(DataStreamPtr& stream, Skeleton* pSkel);
124 void readBoneParent(DataStreamPtr& stream, Skeleton* pSkel);
125 void readAnimation(DataStreamPtr& stream, Skeleton* pSkel);
130 size_t calcBoneSize(const Skeleton* pSkel, const Bone* pBone);
132 size_t calcBoneParentSize(const Skeleton* pSkel);
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/
H A DOgreSkeletonSerializer.h104 void importSkeleton(DataStreamPtr& stream, Skeleton* pDest);
113 void writeSkeleton(const Skeleton* pSkel, SkeletonVersion ver);
114 void writeBone(const Skeleton* pSkel, const Bone* pBone);
119 void writeSkeletonAnimationLink(const Skeleton* pSkel,
124 void readBone(DataStreamPtr& stream, Skeleton* pSkel);
125 void readBoneParent(DataStreamPtr& stream, Skeleton* pSkel);
126 void readAnimation(DataStreamPtr& stream, Skeleton* pSkel);
129 void readSkeletonAnimationLink(DataStreamPtr& stream, Skeleton* pSkel);
131 size_t calcBoneSize(const Skeleton* pSkel, const Bone* pBone);
133 size_t calcBoneParentSize(const Skeleton* pSkel);
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/
H A Dskeleton.cpp140 void Skeleton::_notification(int p_what) { in _notification()
286 RID Skeleton::get_skeleton() const { in get_skeleton()
309 int Skeleton::find_bone(String p_name) const { in find_bone()
326 int Skeleton::get_bone_count() const { in get_bone_count()
440 void Skeleton::clear_bones() { in clear_bones()
480 void Skeleton::_make_dirty() { in _make_dirty()
493 RES Skeleton::_get_gizmo_geometry() const { in _get_gizmo_geometry()
536 void Skeleton::localize_rests() { in localize_rests()
545 void Skeleton::_bind_methods() { in _bind_methods()
584 Skeleton::Skeleton() { in Skeleton() function in Skeleton
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/dports/devel/godot2/godot-2.1.6-stable/scene/3d/
H A Dskeleton.cpp140 void Skeleton::_notification(int p_what) { in _notification()
286 RID Skeleton::get_skeleton() const { in get_skeleton()
309 int Skeleton::find_bone(String p_name) const { in find_bone()
326 int Skeleton::get_bone_count() const { in get_bone_count()
440 void Skeleton::clear_bones() { in clear_bones()
480 void Skeleton::_make_dirty() { in _make_dirty()
493 RES Skeleton::_get_gizmo_geometry() const { in _get_gizmo_geometry()
536 void Skeleton::localize_rests() { in localize_rests()
545 void Skeleton::_bind_methods() { in _bind_methods()
584 Skeleton::Skeleton() { in Skeleton() function in Skeleton
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/dports/misc/dartsim/dart-6.11.1/dart/dynamics/
H A DSkeleton.cpp199 Skeleton, in setAllBodyNodeStates()
212 Skeleton, in getAllBodyNodeStates()
226 Skeleton, in setAllBodyNodeProperties()
239 Skeleton, in getAllBodyNodeProperties()
252 Skeleton, in setAllJointStates()
265 Skeleton, in getAllJointStates()
279 Skeleton, in setAllJointProperties()
436 Skeleton::~Skeleton() in ~Skeleton()
587 Skeleton::Configuration Skeleton::getConfiguration( in getConfiguration()
619 Skeleton::State Skeleton::getState() const in getState()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dskeleton.cpp171 void Skeleton::_update_process_order() { in _update_process_order()
224 void Skeleton::_notification(int p_what) { in _notification()
450 int Skeleton::get_bone_count() const { in get_bone_count()
564 void Skeleton::clear_bones() { in clear_bones()
606 void Skeleton::_make_dirty() { in _make_dirty()
615 int Skeleton::get_process_order(int p_idx) { in get_process_order()
621 void Skeleton::localize_rests() { in localize_rests()
784 void Skeleton::_skin_changed() { in _skin_changed()
847 void Skeleton::_bind_methods() { in _bind_methods()
898 Skeleton::Skeleton() { in Skeleton() function in Skeleton
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/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dskeleton.cpp171 void Skeleton::_update_process_order() { in _update_process_order()
224 void Skeleton::_notification(int p_what) { in _notification()
450 int Skeleton::get_bone_count() const { in get_bone_count()
564 void Skeleton::clear_bones() { in clear_bones()
606 void Skeleton::_make_dirty() { in _make_dirty()
615 int Skeleton::get_process_order(int p_idx) { in get_process_order()
621 void Skeleton::localize_rests() { in localize_rests()
784 void Skeleton::_skin_changed() { in _skin_changed()
847 void Skeleton::_bind_methods() { in _bind_methods()
898 Skeleton::Skeleton() { in Skeleton() function in Skeleton
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/dports/misc/dartsim/dart-6.11.1/dart/dynamics/detail/
H A DSkeletonAspect.hpp45 class Skeleton;
100 BodyNodeStateVector getAllBodyNodeStates(const Skeleton* skel);
112 Skeleton,
120 Skeleton,
127 Skeleton,
135 JointStateVector getAllJointStates(const Skeleton* skel);
139 Skeleton* skel, const JointPropertiesVector& properties);
147 Skeleton,
155 Skeleton,
162 Skeleton,
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/dports/devel/ignition-common/ignitionrobotics-ign-common-a5c4d5a35bb8/graphics/src/
H A DSkeleton.cc47 Skeleton::Skeleton() in Skeleton() function in Skeleton
54 Skeleton::Skeleton(SkeletonNode *_root) in Skeleton() function in Skeleton
62 Skeleton::~Skeleton() in ~Skeleton()
70 void Skeleton::RootNode(SkeletonNode *_node) in RootNode()
77 SkeletonNode *Skeleton::RootNode() const in RootNode()
116 unsigned int Skeleton::NodeCount() const in NodeCount()
122 unsigned int Skeleton::JointCount() const in JointCount()
136 void Skeleton::Scale(const double _scale) in Scale()
158 void Skeleton::BuildNodeMap() in BuildNodeMap()
192 void Skeleton::PrintTransforms() const in PrintTransforms()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgAnimation/
H A DSkeleton.cpp21 Skeleton::Skeleton() {} in Skeleton() function in Skeleton
23 Skeleton::Skeleton(const Skeleton& b, const osg::CopyOp& copyop) : osg::MatrixTransform(b,copyop) {} in Skeleton() function in Skeleton
25 Skeleton::UpdateSkeleton::UpdateSkeleton() : _needValidate(true) {} in UpdateSkeleton()
27 Skeleton::UpdateSkeleton::UpdateSkeleton(const UpdateSkeleton& us, const osg::CopyOp& copyop) : in UpdateSkeleton()
35 bool Skeleton::UpdateSkeleton::needToValidate() const in needToValidate()
78 void Skeleton::UpdateSkeleton::operator()(osg::Node* node, osg::NodeVisitor* nv) in operator ()()
82 Skeleton* skeleton = dynamic_cast<Skeleton*>(node); in operator ()()
97 void Skeleton::setDefaultUpdateCallback() in setDefaultUpdateCallback()
99 setUpdateCallback(new Skeleton::UpdateSkeleton ); in setDefaultUpdateCallback()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgAnimation/
H A DSkeleton.cpp21 Skeleton::Skeleton() {} in Skeleton() function in Skeleton
23 Skeleton::Skeleton(const Skeleton& b, const osg::CopyOp& copyop) : osg::MatrixTransform(b,copyop) {} in Skeleton() function in Skeleton
25 Skeleton::UpdateSkeleton::UpdateSkeleton() : _needValidate(true) {} in UpdateSkeleton()
27 Skeleton::UpdateSkeleton::UpdateSkeleton(const UpdateSkeleton& us, const osg::CopyOp& copyop) : in UpdateSkeleton()
34 bool Skeleton::UpdateSkeleton::needToValidate() const in needToValidate()
77 void Skeleton::UpdateSkeleton::operator()(osg::Node* node, osg::NodeVisitor* nv) in operator ()()
81 Skeleton* skeleton = dynamic_cast<Skeleton*>(node); in operator ()()
96 void Skeleton::setDefaultUpdateCallback() in setDefaultUpdateCallback()
98 setUpdateCallback(new Skeleton::UpdateSkeleton ); in setDefaultUpdateCallback()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DSkeleton.cpp33 Skeleton::Skeleton() : in Skeleton() function in Urho3D::Skeleton
38 Skeleton::~Skeleton() in ~Skeleton()
42 bool Skeleton::Load(Deserializer& source) in Load()
79 bool Skeleton::Save(Serializer& dest) const in Save()
105 void Skeleton::Define(const Skeleton& src) in Define()
125 void Skeleton::ClearBones() in ClearBones()
131 void Skeleton::Reset() in Reset()
140 void Skeleton::ResetSilent() in ResetSilent()
150 Bone* Skeleton::GetRootBone() in GetRootBone()
155 Bone* Skeleton::GetBone(unsigned index) in GetBone()
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgreSkeleton.cpp40 Skeleton::Skeleton() in Skeleton() function in Ogre::Skeleton
48 Skeleton::Skeleton(ResourceManager* creator, const String& name, ResourceHandle handle, in Skeleton() function in Ogre::Skeleton
60 Skeleton::~Skeleton() in ~Skeleton()
67 void Skeleton::loadImpl(void) in loadImpl()
91 void Skeleton::unloadImpl(void) in unloadImpl()
188 const Skeleton::BoneList& Skeleton::getRootBones() const { in getRootBones()
621 Skeleton::BoneIterator Skeleton::getRootBoneIterator(void) in getRootBoneIterator()
630 Skeleton::BoneIterator Skeleton::getBoneIterator(void) in getBoneIterator()
732 void Skeleton::_mergeSkeletonAnimations(const Skeleton* src, in _mergeSkeletonAnimations()
987 void Skeleton::_buildMapBoneByHandle(const Skeleton* src, in _buildMapBoneByHandle()
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/dports/lang/swi-pl/swipl-8.2.3/boot/
H A Dtabling.pl119 trie_goal(ATrie, Goal, Skeleton).
120 wl_goal(WorkList, Goal, Skeleton) :-
122 trie_goal(ATrie, Goal, Skeleton).
124 trie_goal(ATrie, Goal, Skeleton) :-
343 -> reeval(Trie, Wrapper, Skeleton)
423 [GenSkeleton+Skeleton]).
472 Skeleton = GenSkeleton,
548 activate(Skeleton, Worker, WorkList) :-
577 [Skeleton, Goal, Cond]),
639 trie_gen(Trie, Skeleton),
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/
H A DOgreSkeleton.cpp45 Skeleton::Skeleton() in Skeleton() function in Ogre::Skeleton
53 Skeleton::Skeleton(ResourceManager* creator, const String& name, ResourceHandle handle, in Skeleton() function in Ogre::Skeleton
65 Skeleton::~Skeleton() in ~Skeleton()
72 void Skeleton::loadImpl(void) in loadImpl()
96 void Skeleton::unloadImpl(void) in unloadImpl()
122 Bone* Skeleton::createBone(void) in createBone()
631 Skeleton::BoneIterator Skeleton::getRootBoneIterator(void) in getRootBoneIterator()
640 Skeleton::BoneIterator Skeleton::getBoneIterator(void) in getBoneIterator()
742 void Skeleton::_mergeSkeletonAnimations(const Skeleton* src, in _mergeSkeletonAnimations()
997 void Skeleton::_buildMapBoneByHandle(const Skeleton* src, in _buildMapBoneByHandle()
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H A DOgreSkeletonSerializer.cpp61 void SkeletonSerializer::exportSkeleton(const Skeleton* pSkeleton, in exportSkeleton()
73 void SkeletonSerializer::exportSkeleton(const Skeleton* pSkeleton, in exportSkeleton()
112 Skeleton::LinkedSkeletonAnimSourceIterator linkIt = in exportSkeleton()
223 void SkeletonSerializer::writeBoneParent(const Skeleton* pSkel, in writeBoneParent()
235 void SkeletonSerializer::writeAnimation(const Skeleton* pSkel, in writeAnimation()
294 void SkeletonSerializer::writeKeyFrame(const Skeleton* pSkel, in writeKeyFrame()
315 size_t SkeletonSerializer::calcBoneSize(const Skeleton* pSkel, in calcBoneSize()
405 size_t SkeletonSerializer::calcKeyFrameSize(const Skeleton* pSkel, in calcKeyFrameSize()
571 Skeleton* pSkel) in readAnimationTrack()
609 Skeleton* pSkel) in readKeyFrame()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzlib/
H A Dskeleton.cpp24 int Skeleton::Bone::getColumnIndex() const { in getColumnIndex()
30 void Skeleton::Bone::setParent(Bone *parent) { in setParent()
39 Skeleton::Skeleton() : m_rootBone(0) {} in Skeleton() function in Skeleton
43 Skeleton::~Skeleton() { clearPointerContainer(m_bones); } in ~Skeleton()
47 void Skeleton::clear() { in clear()
54 void Skeleton::build(TXsheet *xsh, int row, int col, in build()
117 Skeleton::Bone *Skeleton::getBone(int index) const { in getBone()
124 Skeleton::Bone *Skeleton::getBoneByColumnIndex(int columnIndex) const { in getBoneByColumnIndex()
132 bool Skeleton::isIKEnabled() const { in isIKEnabled()
139 bool Skeleton::hasPinnedRanges() const { in hasPinnedRanges()
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/dports/java/jflex/jflex-1.8.1/src/test/java/jflex/skeleton/
H A DSkeletonTest.java31 assertThat(Skeleton.replace("bla ", "blub", "bla blub bla ")).isEqualTo("blubblub blub"); in testReplace()
36 Skeleton.makePrivate(); in testMakePrivate()
37 for (int i = 0; i < Skeleton.line.length; i++) { in testMakePrivate()
38 assertThat(Skeleton.line[i]).doesNotContain("public"); in testMakePrivate()
46 Skeleton.readSkelFile(skeletonFile); in readSkelFile_maven()
54 Skeleton.readSkelFile(skeletonFile); in readSkelFile_bazel()
59 assertThat(Skeleton.line[3]).contains("java.util.Deque"); in checkDefaultSkeleton()
60 Skeleton.readDefault(); in checkDefaultSkeleton()
61 assertThat(Skeleton.line[3]).doesNotContain("java.util.Deque"); in checkDefaultSkeleton()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/
H A Dskeleton.cpp36 Skeleton::Skeleton(const Common::String &filename, Common::SeekableReadStream *data) : in Skeleton() function in Grim::Skeleton
41 Skeleton::~Skeleton() { in ~Skeleton()
72 void Skeleton::initBone(int index) { in initBone()
87 void Skeleton::initBones() { in initBones()
98 void Skeleton::resetAnim() { in resetAnim()
115 void Skeleton::animate() { in animate()
166 void Skeleton::addAnimation(AnimationStateEmi *anim) { in addAnimation()
173 void Skeleton::commitAnim() { in commitAnim()
209 Joint *Skeleton::getParentJoint(const Joint *j) const { in getParentJoint()
216 int Skeleton::getJointIndex(const Joint *j) const { in getJointIndex()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/
H A Dskeleton.cpp36 Skeleton::Skeleton(const Common::String &filename, Common::SeekableReadStream *data) : in Skeleton() function in Grim::Skeleton
41 Skeleton::~Skeleton() { in ~Skeleton()
72 void Skeleton::initBone(int index) { in initBone()
87 void Skeleton::initBones() { in initBones()
98 void Skeleton::resetAnim() { in resetAnim()
115 void Skeleton::animate() { in animate()
166 void Skeleton::addAnimation(AnimationStateEmi *anim) { in addAnimation()
173 void Skeleton::commitAnim() { in commitAnim()
209 Joint *Skeleton::getParentJoint(const Joint *j) const { in getParentJoint()
216 int Skeleton::getJointIndex(const Joint *j) const { in getJointIndex()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/collada/
H A DStdSkeletons.cpp33 struct SkeletonMap : public std::map<std::string, const Skeleton*>
58 const Skeleton* target;
61 Skeleton::Skeleton() : m(new Skeleton_impl) { } in Skeleton() function in Skeleton
62 Skeleton::~Skeleton() { } in ~Skeleton()
64 const Skeleton* Skeleton::FindSkeleton(const std::string& name) in FindSkeleton()
69 int Skeleton::GetBoneID(const std::string& name) const in GetBoneID()
77 int Skeleton::GetRealBoneID(const std::string& name) const in GetRealBoneID()
85 int Skeleton::GetBoneCount() const in GetBoneCount()
151 std::unique_ptr<Skeleton> skeleton (new Skeleton()); in LoadSkeletonData()
174 const Skeleton* targetSkeleton = g_StandardSkeletons[target]; in LoadSkeletonData()
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/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/
H A Dskeleton.cpp35 Skeleton::Skeleton() in Skeleton() function in SceneUtil::Skeleton
45 Skeleton::Skeleton(const Skeleton &copy, const osg::CopyOp &copyop) in Skeleton() function in SceneUtil::Skeleton
56 Bone* Skeleton::getBone(const std::string &name) in getBone()
108 void Skeleton::updateBoneMatrices(unsigned int traversalNumber) in updateBoneMatrices()
127 void Skeleton::setActive(ActiveType active) in setActive()
132 bool Skeleton::getActive() const in getActive()
137 void Skeleton::markDirty() in markDirty()
144 void Skeleton::traverse(osg::NodeVisitor& nv) in traverse()
159 void Skeleton::childInserted(unsigned int) in childInserted()
164 void Skeleton::childRemoved(unsigned int, unsigned int) in childRemoved()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/XMLConverter/include/
H A DOgreXMLSkeletonSerializer.h60 void importSkeleton(const String& filename, Skeleton* pSkeleton);
63 void exportSkeleton(const Skeleton* pSkeleton, const String& filename);
69 void writeSkeleton(const Skeleton* pSkel);
79 void readBones(Skeleton* skel, TiXmlElement* mBonesNode);
80 void readBones2(Skeleton* skel, TiXmlElement* mBonesNode);
81 void createHierarchy(Skeleton* skel, TiXmlElement* mHierNode);
83 void readAnimations(Skeleton* skel, TiXmlElement* mAnimNode) ;
84 void readSkeletonAnimationLinks(Skeleton* skel, TiXmlElement* linksNode);
/dports/graphics/ogre3d/ogre-1.11.6/Tools/XMLConverter/include/
H A DOgreXMLSkeletonSerializer.h60 void importSkeleton(const String& filename, Skeleton* pSkeleton);
63 void exportSkeleton(const Skeleton* pSkeleton, const String& filename);
69 void writeSkeleton(const Skeleton* pSkel);
79 void readBones(Skeleton* skel, TiXmlElement* mBonesNode);
80 void readBones2(Skeleton* skel, TiXmlElement* mBonesNode);
81 void createHierarchy(Skeleton* skel, TiXmlElement* mHierNode);
83 void readAnimations(Skeleton* skel, TiXmlElement* mAnimNode) ;
84 void readSkeletonAnimationLinks(Skeleton* skel, TiXmlElement* linksNode);

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