Searched refs:SlopeBounce (Results 1 – 6 of 6) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | weapon.h | 72 BOOL SlopeBounce(short SpriteNum, BOOL *hitwall);
|
H A D | jweapon.c | 711 if (SlopeBounce(Weapon, &hitwall)) in DoPhosphorus() 940 if (SlopeBounce(Weapon, &hitwall)) in DoChemBomb() 1187 if (SlopeBounce(Weapon, &hitwall)) in DoCaltrops()
|
H A D | weapon.c | 8231 if (SlopeBounce(Weapon, &hitwall)) in DoStar() 8993 BOOL SlopeBounce(short SpriteNum, BOOL *hitwall) in SlopeBounce() function 9177 if (SlopeBounce(Weapon, &hitwall)) in DoGrenade() 9402 if (SlopeBounce(Weapon, &hitwall)) in DoVulcanBoulder() 21477 if (SlopeBounce(SpriteNum, &hitwall)) in DoShrapVelocity()
|
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | weapon.h | 72 SWBOOL SlopeBounce(short SpriteNum, SWBOOL *hit_wall);
|
H A D | jweapon.cpp | 702 if (SlopeBounce(Weapon, &did_hit_wall)) in DoPhosphorus() 930 if (SlopeBounce(Weapon, &did_hit_wall)) in DoChemBomb() 1176 if (SlopeBounce(Weapon, &did_hit_wall)) in DoCaltrops()
|
H A D | weapon.cpp | 8127 if (SlopeBounce(Weapon, &did_hit_wall)) in DoStar() 8859 SWBOOL SlopeBounce(short SpriteNum, SWBOOL *hit_wall) in SlopeBounce() function 9042 if (SlopeBounce(Weapon, &did_hit_wall)) in DoGrenade() 9266 if (SlopeBounce(Weapon, &did_hit_wall)) in DoVulcanBoulder() 21255 if (SlopeBounce(SpriteNum, &did_hit_wall)) in DoShrapVelocity()
|