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Searched refs:SndSeqPlayer (Results 1 – 3 of 3) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dsndseq.h111 class SndSeqPlayer
114 SndSeqPlayer(const SoundSequence &sequence, MapSpot source);
115 ~SndSeqPlayer();
123 friend FArchive &operator<< (FArchive &, SndSeqPlayer *&);
134 FArchive &operator<< (FArchive &, SndSeqPlayer *&);
H A Dsndseq.cpp243 SndSeqPlayer::SndSeqPlayer(const SoundSequence &sequence, MapSpot Source) : in SndSeqPlayer() function in SndSeqPlayer
251 SndSeqPlayer::~SndSeqPlayer() in ~SndSeqPlayer()
260 void SndSeqPlayer::Tick() in Tick()
305 void SndSeqPlayer::Stop() in Stop()
316 FArchive &operator<< (FArchive &arc, SndSeqPlayer *&seqplayer) in operator <<()
353 seqplayer = new SndSeqPlayer(SoundSeq(seqname, SEQ_OpenNormal), source); in operator <<()
H A Dlnspec.cpp169 sndseq = new SndSeqPlayer(SoundSeq(seqname, SEQ_OpenNormal), spot); in Tick()
314 sndseq = new SndSeqPlayer(SoundSeq(seqname, SEQ_CloseNormal), spot); in ChangeState()
323 SndSeqPlayer *sndseq;
615 sndseq = new SndSeqPlayer(SoundSeq(seqname, SEQ_OpenNormal), spot); in StartSoundSequence()
622 SndSeqPlayer *sndseq;
785 sndseq = new SndSeqPlayer(SoundSeq(seqname, SEQ_OpenNormal), spot); in Tick()
867 SndSeqPlayer *sndseq;