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Searched refs:Snd_StopAllSounds (Results 1 – 4 of 4) sorted by relevance

/dports/games/egl/egl-0.3.1_9/client/
H A Dsnd_public.h33 void Snd_StopAllSounds (void);
H A Dcl_screen.c63 Snd_StopAllSounds (); in SCR_BeginLoadingPlaque()
H A Dcl_main.c248 Snd_StopAllSounds (); in CL_SetState()
266 Snd_StopAllSounds (); in CL_ClearState()
427 Snd_StopAllSounds (); in CL_ClientConnect_CP()
723 Snd_StopAllSounds (); in CL_MediaShutdown()
1375 Snd_StopAllSounds (); in CL_Reconnect_f()
H A Dsnd_main.c920 …cmd_stopSound = Cmd_AddCommand ("stopsound", Snd_StopAllSounds, "Stops all currently playing soun… in Snd_Init()
955 Snd_StopAllSounds (); in Snd_Init()
987 Snd_StopAllSounds(); in Snd_Shutdown()
1209 void Snd_StopAllSounds (void) in Snd_StopAllSounds() function