Searched refs:SnesController (Results 1 – 9 of 9) sorted by relevance
45 if(controllerType == InteropEmu.ControllerType.SnesController) { in frmControllerConfig()46 ctrlStandardController0.Type = StandardControllerType.SnesController; in frmControllerConfig()47 ctrlStandardController1.Type = StandardControllerType.SnesController; in frmControllerConfig()48 ctrlStandardController2.Type = StandardControllerType.SnesController; in frmControllerConfig()49 ctrlStandardController3.Type = StandardControllerType.SnesController; in frmControllerConfig()
47 if(_type == StandardControllerType.SnesController) {62 bool isSnes = _type == StandardControllerType.SnesController;145 SnesController = 1, enumerator
5 class SnesController : public BaseControlDevice67 …SnesController(shared_ptr<Console> console, uint8_t port, KeyMappingSet keyMappings) : BaseControl… in SnesController() function
161 controllers[0] = ControllerType::SnesController; in InitializeInputDevices()162 controllers[1] = ControllerType::SnesController; in InitializeInputDevices()
126 …case ControllerType::SnesController: device.reset(new SnesController(console, port, console->GetSe… in CreateControllerDevice()
263 SnesController = 4, enumerator
136 controllerTypes.Add(InteropEmu.ControllerType.SnesController); in UpdateAvailableControllerTypes()149 controllerTypes.Add(InteropEmu.ControllerType.SnesController); in UpdateAvailableControllerTypes()274 … selectedItem.Equals(ResourceHelper.GetEnumText(InteropEmu.ControllerType.SnesController)) || in UpdateSetupButtons()334 case InteropEmu.ControllerType.SnesController: in btnSetup_Click()479 case InteropEmu.ControllerType.SnesController: in UpdateConflictWarning()495 if(controllerInfo.ControllerType == InteropEmu.ControllerType.SnesController) { in UpdateConflictWarning()
528 if(_console->GetSettings()->GetControllerType(port) == ControllerType::SnesController) { in update_settings()735 case ControllerType::SnesController: device = DEVICE_SNESGAMEPAD; break; in update_input_descriptors()856 case DEVICE_SNESGAMEPAD: type = ControllerType::SnesController; break; in update_core_controllers()
986 SnesController = 4, enumerator