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Searched refs:SortedItems (Results 1 – 19 of 19) sorted by relevance

/dports/archivers/7-zip/7-zip-21.07/CPP/7zip/Archive/Wim/
H A DWimHandler.cpp389 if (index < _db.SortedItems.Size()) in GetProperty()
587 index -= _db.SortedItems.Size(); in GetProperty()
713 if (index >= _db.SortedItems.Size()) in GetParent()
746 if (index < _db.SortedItems.Size()) in GetRawProp()
769 index -= _db.SortedItems.Size(); in GetRawProp()
783 if (index >= _db.SortedItems.Size()) in GetRawProp()
1038 if (index < _db.SortedItems.Size()) in Extract()
1049 index -= _db.SortedItems.Size(); in Extract()
1089 if (index >= _db.SortedItems.Size()) in Extract()
1094 index -= _db.SortedItems.Size(); in Extract()
[all …]
H A DWimIn.cpp1557 SortedItems.Clear(); in GenerateSortedItems()
1596 SortedItems.ClearAndSetSize(num); in GenerateSortedItems()
1599 SortedItems[i] = startItem + i; in GenerateSortedItems()
1601 SortedItems.Sort(CompareItems, this); in GenerateSortedItems()
1602 for (i = 0; i < SortedItems.Size(); i++) in GenerateSortedItems()
1603 Items[SortedItems[i]].IndexInSorted = i; in GenerateSortedItems()
1643 FOR_VECTOR(indexInSorted, SortedItems) in ExtractReparseStreams()
1646 unsigned itemIndex = SortedItems[indexInSorted]; in ExtractReparseStreams()
H A DWimHandlerOut.cpp771 if (indexInArchive >= _db.SortedItems.Size()) in UpdateItems()
773 const CItem &item = _db.Items[_db.SortedItems[indexInArchive]]; in UpdateItems()
915 if (indexInArchive >= _db.SortedItems.Size()) in UpdateItems()
918 const CItem &item = _db.Items[_db.SortedItems[indexInArchive]]; in UpdateItems()
1315 if ((unsigned)ui.InArcIndex >= _db.SortedItems.Size()) in UpdateItems()
1317 const CItem &item = _db.Items[_db.SortedItems[ui.InArcIndex]]; in UpdateItems()
1520 if ((unsigned)ui.InArcIndex >= _db.SortedItems.Size()) in UpdateItems()
1523 const CItem &item = _db.Items[_db.SortedItems[ui.InArcIndex]]; in UpdateItems()
H A DWimIn.h464 CUIntVector SortedItems; variable
535 SortedItems.Clear(); in Clear()
/dports/archivers/maxcso/maxcso-1.10.0/7zip/CPP/7zip/Archive/Wim/
H A DWimHandler.cpp389 if (index < _db.SortedItems.Size()) in GetProperty()
587 index -= _db.SortedItems.Size(); in GetProperty()
713 if (index >= _db.SortedItems.Size()) in GetParent()
746 if (index < _db.SortedItems.Size()) in GetRawProp()
769 index -= _db.SortedItems.Size(); in GetRawProp()
783 if (index >= _db.SortedItems.Size()) in GetRawProp()
1036 if (index < _db.SortedItems.Size()) in Extract()
1047 index -= _db.SortedItems.Size(); in Extract()
1087 if (index >= _db.SortedItems.Size()) in Extract()
1092 index -= _db.SortedItems.Size(); in Extract()
[all …]
H A DWimIn.cpp1545 SortedItems.Clear(); in GenerateSortedItems()
1584 SortedItems.ClearAndSetSize(num); in GenerateSortedItems()
1587 SortedItems[i] = startItem + i; in GenerateSortedItems()
1589 SortedItems.Sort(CompareItems, this); in GenerateSortedItems()
1590 for (i = 0; i < SortedItems.Size(); i++) in GenerateSortedItems()
1591 Items[SortedItems[i]].IndexInSorted = i; in GenerateSortedItems()
1631 FOR_VECTOR(indexInSorted, SortedItems) in ExtractReparseStreams()
1634 unsigned itemIndex = SortedItems[indexInSorted]; in ExtractReparseStreams()
H A DWimHandlerOut.cpp761 if (indexInArchive >= _db.SortedItems.Size()) in UpdateItems()
763 const CItem &item = _db.Items[_db.SortedItems[indexInArchive]]; in UpdateItems()
905 if (indexInArchive >= _db.SortedItems.Size()) in UpdateItems()
908 const CItem &item = _db.Items[_db.SortedItems[indexInArchive]]; in UpdateItems()
1285 if ((unsigned)ui.InArcIndex >= _db.SortedItems.Size()) in UpdateItems()
1287 const CItem &item = _db.Items[_db.SortedItems[ui.InArcIndex]]; in UpdateItems()
1490 if ((unsigned)ui.InArcIndex >= _db.SortedItems.Size()) in UpdateItems()
1493 const CItem &item = _db.Items[_db.SortedItems[ui.InArcIndex]]; in UpdateItems()
H A DWimIn.h464 CUIntVector SortedItems; variable
535 SortedItems.Clear(); in Clear()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/scripting/
H A DCustomListView.cpp317 SortedItems.resize(Items.size()); in SortItems()
318 for (size_t i = 0; i < SortedItems.size(); i++) in SortItems()
320 SortedItems[i] = i; in SortItems()
326SortedItems.begin(), SortedItems.end(), [this, column](size_t a, size_t b) { return SortItem(a, b,… in SortItems()
329 std::reverse(SortedItems.begin(), SortedItems.end()); in SortItems()
566 const auto& itemIndex = static_cast<int32_t>(SortedItems[i]); in Paint()
783 result->Row = static_cast<int32_t>(SortedItems[row]); in GetItemIndexAt()
H A DCustomListView.h105 std::vector<size_t> SortedItems; variable
/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/codetools/ide/
H A Dppulistdlg.pas574 SortedItems: TAvlTree;
579 SortedItems:=TAvlTree.CreateObjectCompare(@CompareUnits);
590 SortedItems.Add(Item);
594 Grid.RowCount:=2+SortedItems.Count;
600 Grid.Cells[3,1]:=IntToStr(SortedItems.Count);
606 Node:=SortedItems.FindLowest;
641 Node:=SortedItems.FindSuccessor(Node);
645 SortedItems.Free;
/dports/editors/lazarus/lazarus/components/codetools/ide/
H A Dppulistdlg.pas572 SortedItems: TAvlTree;
577 SortedItems:=TAvlTree.CreateObjectCompare(@CompareUnits);
588 SortedItems.Add(Item);
592 Grid.RowCount:=2+SortedItems.Count;
598 Grid.Cells[3,1]:=IntToStr(SortedItems.Count);
604 Node:=SortedItems.FindLowest;
639 Node:=SortedItems.FindSuccessor(Node);
643 SortedItems.Free;
/dports/editors/lazarus-qt5/lazarus/components/codetools/ide/
H A Dppulistdlg.pas572 SortedItems: TAvlTree;
577 SortedItems:=TAvlTree.CreateObjectCompare(@CompareUnits);
588 SortedItems.Add(Item);
592 Grid.RowCount:=2+SortedItems.Count;
598 Grid.Cells[3,1]:=IntToStr(SortedItems.Count);
604 Node:=SortedItems.FindLowest;
639 Node:=SortedItems.FindSuccessor(Node);
643 SortedItems.Free;
/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/codetools/ide/
H A Dppulistdlg.pas574 SortedItems: TAvlTree;
579 SortedItems:=TAvlTree.CreateObjectCompare(@CompareUnits);
590 SortedItems.Add(Item);
594 Grid.RowCount:=2+SortedItems.Count;
600 Grid.Cells[3,1]:=IntToStr(SortedItems.Count);
606 Node:=SortedItems.FindLowest;
641 Node:=SortedItems.FindSuccessor(Node);
645 SortedItems.Free;
/dports/games/ivan/ivan-059/Main/Source/
H A Dcommand.cpp347 if(Square->GetStack()->SortedItems(Char, &item::IsOpenable)) in Open()
360 if(Char->GetStack()->SortedItems(Char, &item::IsOpenable)) in Open()
396 truth OpenableItems = Char->GetStack()->SortedItems(Char, &item::IsOpenable); in Open()
613 …if((game::IsInWilderness() || !StackUnder->SortedItems(Char, Sorter)) && !Inventory->SortedItems(C… in Consume()
622 if(!game::IsInWilderness() && StackUnder->SortedItems(Char, Sorter)) in Consume()
859 if(!Char->GetStack()->SortedItems(Char, &item::IsReadable)) in Read()
885 …if(!Char->GetStack()->SortedItems(Char, &item::IsDippable) && !Char->EquipsSomething(&item::IsDipp… in Dip()
H A Dstack.cpp229 truth stack::SortedItems(ccharacter* Viewer, sorter SorterFunction) const in SortedItems() function in stack
231 itemvector SortedItems; in SortedItems() local
232 FillItemVectorSorted(SortedItems, Viewer, SorterFunction, 1); in SortedItems()
233 return !SortedItems.empty(); in SortedItems()
H A Dmiscitem.cpp1092 if(Square->GetStack()->SortedItems(User, &item::HasLock)) in Apply()
1105 truth HasLockableItem = User->GetStack()->SortedItems(User, &item::HasLock); in Apply()
1154 truth OpenableItems = User->GetStack()->SortedItems(User, &item::HasLock); in Apply()
H A Dchar.cpp8771 truth InventoryPossible = GetStack()->SortedItems(this, Sorter); in SelectFromPossessions()
8847 if(!GetStack()->SortedItems(this, Sorter)) in SelectFromPossessions()
8931 if(!MainStack->SortedItems(this, Sorter) in TryToChangeEquipment()
8932 && (!SecStack || !SecStack->SortedItems(this, Sorter))) in TryToChangeEquipment()
12379 return (GetStack()->SortedItems(this, Sorter) in PossessesItem()
/dports/games/ivan/ivan-059/Main/Include/
H A Dstack.h94 truth SortedItems(ccharacter*, sorter) const;