/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/misc-haxe.all/classes.all/media/ |
H A D | SoundChannel_as.hx | 1 // SoundChannel_as.hx: ActionScript 3 "SoundChannel" class, for Gnash. 27 import flash.media.SoundChannel; 45 var x1:SoundChannel = new SoundChannel(); 49 DejaGnu.pass("SoundChannel class exists"); 51 DejaGnu.fail("SoundChannel lass doesn't exist"); 57 DejaGnu.pass("SoundChannel::leftPeak property exists"); 62 DejaGnu.pass("SoundChannel::position property exists"); 67 DejaGnu.pass("SoundChannel::rightPeak property exists"); 72 DejaGnu.pass("SoundChannel::soundTransform property exists"); 81 DejaGnu.pass("SoundChannel::stop() method exists"); [all …]
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/dports/games/residualvm/residualvm-0.3.1/engines/myst3/ |
H A D | sound.cpp | 42 _channels[i] = new SoundChannel(_vm); in Sound() 101 SoundChannel *channel = _channels[i]; in stopMusic() 108 SoundChannel *channel = _channels[13]; in playCue() 113 SoundChannel *channel = _channels[13]; in stopCue() 128 SoundChannel *oldest = _channels[0]; in getChannelForSound() 375 SoundChannel::SoundChannel(Myst3Engine *vm) : in SoundChannel() function in Myst3::SoundChannel 400 SoundChannel::~SoundChannel() { in ~SoundChannel() 506 void SoundChannel::update() { in update() 525 void SoundChannel::stop() { in stop() 599 void SoundChannel::updateFading() { in updateFading() [all …]
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H A D | sound.h | 50 class SoundChannel { 52 SoundChannel(Myst3Engine *vm); 53 virtual ~SoundChannel(); 111 SoundChannel *getChannelForSound(uint32 id, SoundType type, bool *found = nullptr); 140 SoundChannel *_channels[kNumChannels];
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/dports/games/scummvm/scummvm-2.5.1/engines/myst3/ |
H A D | sound.cpp | 42 _channels[i] = new SoundChannel(_vm); in Sound() 101 SoundChannel *channel = _channels[i]; in stopMusic() 121 SoundChannel *channel = _channels[13]; in playCue() 126 SoundChannel *channel = _channels[13]; in stopCue() 141 SoundChannel *oldest = _channels[0]; in getChannelForSound() 388 SoundChannel::SoundChannel(Myst3Engine *vm) : in SoundChannel() function in Myst3::SoundChannel 414 SoundChannel::~SoundChannel() { in ~SoundChannel() 521 void SoundChannel::update() { in update() 540 void SoundChannel::stop() { in stop() 615 void SoundChannel::updateFading() { in updateFading() [all …]
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H A D | sound.h | 50 class SoundChannel { 52 SoundChannel(Myst3Engine *vm); 53 virtual ~SoundChannel(); 112 SoundChannel *getChannelForSound(uint32 id, SoundType type, bool *found = nullptr); 142 SoundChannel *_channels[kNumChannels];
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/sound/manager/ |
H A D | SoundManager.java | 58 final AtomicReference<SoundChannel> channel = new AtomicReference<SoundChannel>(null); 98 SoundChannel() in SoundChannel() method in SoundManager.SoundChannel 186 private final LinkedList<SoundChannel> mChannels = new LinkedList<SoundChannel>(); 232 for(SoundChannel channel: mChannels) in update() 310 for(SoundChannel channel: mChannels) { in mute() 325 for(SoundChannel channel: mChannels) { in mute() 340 for(SoundChannel channel: mChannels) in getActiveSounds() 394 private SoundChannel getInactiveChannel() in getInactiveChannel() 396 SoundChannel foundChannel = null; in getInactiveChannel() 398 for(SoundChannel channel: mChannels) in getInactiveChannel() [all …]
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H A D | SoundManagerNG.java | 58 final AtomicReference<SoundChannel> channel = new AtomicReference<SoundChannel>( 104 SoundChannel() { in SoundChannel() method in SoundManagerNG.SoundChannel 215 private final LinkedList<SoundChannel> mChannels = new LinkedList<SoundChannel>(); 279 for (SoundChannel channel : mChannels) { in update() 346 for (SoundChannel channel : mChannels) { in mute() 359 for (SoundChannel channel : mChannels) { in mute() 373 for (SoundChannel channel : mChannels) { in getActiveSounds() 420 private SoundChannel getInactiveChannel() { in getInactiveChannel() 421 SoundChannel foundChannel = null; in getInactiveChannel() 423 for (SoundChannel channel : mChannels) { in getInactiveChannel() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/ |
H A D | sound.cpp | 50 schanid_t snd = new SoundChannel(this); in create() 76 SoundChannel::SoundChannel(Sounds *owner) : _owner(owner), _soundNum(0), in SoundChannel() function in Glk::SoundChannel 82 SoundChannel::~SoundChannel() { in ~SoundChannel() 90 uint SoundChannel::play(uint soundNum, uint repeats, uint notify) { in play() 152 void SoundChannel::stop() { in stop() 156 void SoundChannel::poll() { in poll() 164 void SoundChannel::setVolume(uint volume, uint duration, uint notify) { in setVolume() 174 void SoundChannel::pause() { in pause() 178 void SoundChannel::unpause() { in unpause()
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H A D | sound.h | 38 class SoundChannel { 51 SoundChannel(Sounds *owner); 56 ~SoundChannel(); 92 typedef SoundChannel *schanid_t; 98 friend class SoundChannel; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/drivers/ |
H A D | mlalf98.cpp | 32 class SoundChannel { class 35 virtual ~SoundChannel(); 384 SoundChannel *_replaceChannel; 463 SoundChannel::~SoundChannel() { in ~SoundChannel() 491 void SoundChannel::update() { in update() 555 void SoundChannel::vbrReset() { in vbrReset() 562 void SoundChannel::clear() { in clear() 921 SoundChannel::clear(); in clear() 1311 SoundChannel::clear(); in clear() 1513 SoundChannel::clear(); in clear() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/ |
H A D | sound.cpp | 50 schanid_t snd = new SoundChannel(this, volume); in create() 76 SoundChannel::SoundChannel(Sounds *owner, uint volume) : _owner(owner), in SoundChannel() function in Glk::SoundChannel 84 SoundChannel::~SoundChannel() { in ~SoundChannel() 92 uint SoundChannel::play(uint soundNum, uint repeats, uint notify) { in play() 155 void SoundChannel::stop() { in stop() 159 void SoundChannel::poll() { in poll() 167 void SoundChannel::setVolume(uint volume, uint duration, uint notify) { in setVolume() 177 void SoundChannel::pause() { in pause() 181 void SoundChannel::unpause() { in unpause()
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H A D | sound.h | 40 class SoundChannel { 54 SoundChannel(Sounds *owner, uint volume); 59 ~SoundChannel(); 95 typedef SoundChannel *schanid_t; 101 friend class SoundChannel; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryo/ |
H A D | cryolib.cpp | 362 SoundChannel::SoundChannel(int arg1) { in SoundChannel() function in Cryo::SoundChannel 370 SoundChannel::~SoundChannel() { in ~SoundChannel() 373 void SoundChannel::stop() { in stop() 377 void SoundChannel::play(Sound *sound) { in play() 380 int16 SoundChannel::getVolume() { in getVolume() 384 void SoundChannel::setVolume(int16 volume) { in setVolume() 392 void SoundChannel::setVolumeRight(int16 volume) { in setVolumeRight() 399 void SoundChannel::setVolumeLeft(int16 volume) { in setVolumeLeft()
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H A D | cryolib.h | 126 class SoundChannel { 135 SoundChannel(int arg1); 136 ~SoundChannel();
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | id_sd.h | 137 enum SoundChannel enum 158 extern int SD_PlaySound(const char* sound,SoundChannel chan=SD_GENERIC); 177 extern int SD_PlayDigitized(const SoundData &which,int leftpos,int rightpos,SoundChannel chan=…
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/ |
H A D | sound.h | 41 struct SoundChannel { struct 69 SoundChannel channels[kMaxChannels]; argument
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/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/ |
H A D | sound.h | 41 struct SoundChannel { struct 69 SoundChannel channels[kMaxChannels]; argument
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/dports/games/scummvm/scummvm-2.5.1/engines/director/ |
H A D | sound.h | 130 struct SoundChannel { struct 145 …SoundChannel(): handle(), lastPlayedSound(SoundID()), stopOnZero(true), volume(255), fade(nullptr)… in SoundChannel() argument 152 Common::Array<SoundChannel> _channels; 170 SoundChannel *getChannel(uint8 soundChannel);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/ |
H A D | sound.h | 301 struct SoundChannel { struct 302 SoundChannel() : handle(), priority(0) {} in SoundChannel() argument 307 SoundChannel _soundChannels[kNumChannelHandles]; argument
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/ |
H A D | sound.h | 303 struct SoundChannel { struct 304 SoundChannel() : handle(), priority(0) {} in SoundChannel() argument 309 SoundChannel _soundChannels[kNumChannelHandles]; argument
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/ |
H A D | musicclass.as | 172 public var musicchannel:SoundChannel, musicchannel2:SoundChannel; 180 for (var i:int = 0; i < 16; i++) efchannel.push(new SoundChannel);
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/ |
H A D | uGearsHandlersMess.pas | 1056 StopSoundChan(Gear^.SoundChannel); 1102 StopSoundChan(Gear^.SoundChannel); 1729 StopSoundChan(Gear^.SoundChannel); 3137 Gear^.SoundChannel := -1; 3163 Gear^.SoundChannel := -1; 3186 Gear^.SoundChannel := -1; 4403 Gear^.SoundChannel:= -1; 6363 StopSoundChan(Gear^.SoundChannel); 6364 Gear^.SoundChannel:= -1; 6411 StopSoundChan(Gear^.SoundChannel); [all …]
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/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/ |
H A D | uGearsHandlersMess.pas | 1056 StopSoundChan(Gear^.SoundChannel); 1102 StopSoundChan(Gear^.SoundChannel); 1729 StopSoundChan(Gear^.SoundChannel); 3137 Gear^.SoundChannel := -1; 3163 Gear^.SoundChannel := -1; 3186 Gear^.SoundChannel := -1; 4403 Gear^.SoundChannel:= -1; 6363 StopSoundChan(Gear^.SoundChannel); 6364 Gear^.SoundChannel:= -1; 6411 StopSoundChan(Gear^.SoundChannel); [all …]
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/dports/games/stratagus/stratagus-3.2.0/src/sound/ |
H A D | sound_server.cpp | 66 struct SoundChannel { struct 73 static SoundChannel Channels[MaxChannels]; argument
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/dports/devel/flex-sdk35/flex-sdk3-3.5.0.12683_1/frameworks/projects/framework/src/mx/effects/effectClasses/ |
H A D | SoundEffectInstance.as | 18 import flash.media.SoundChannel; 238 private var _soundChannel:SoundChannel; 241 * The SoundChannel object that the MP3 file has been loaded into. 243 public function get soundChannel():SoundChannel
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