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Searched refs:SoundChannel_PC9801_SSG (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/drivers/
H A Dpc9801.cpp182 class SoundChannel_PC9801_SSG : public SoundChannel_PC9801 { class
185 virtual ~SoundChannel_PC9801_SSG() {} in ~SoundChannel_PC9801_SSG()
851 uint8 SoundChannel_PC9801_SSG::_activeChannnelsStatus = 0x3F;
882 void SoundChannel_PC9801_SSG::reset() { in reset()
892 void SoundChannel_PC9801_SSG::programChange(uint8 program) { in programChange()
921 void SoundChannel_PC9801_SSG::processSounds() { in processSounds()
997 void SoundChannel_PC9801_SSG::sendSoundOnOff(bool soundOn) { in sendSoundOnOff()
1037 void SoundChannel_PC9801_SSG::sendVolume() { in sendVolume()
1064 void SoundChannel_PC9801_SSG::sendFrequency() { in sendFrequency()
1078 void SoundChannel_PC9801_SSG::updateNg() { in updateNg()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/drivers/
H A Dpc9801.cpp182 class SoundChannel_PC9801_SSG : public SoundChannel_PC9801 { class
185 ~SoundChannel_PC9801_SSG() override {} in ~SoundChannel_PC9801_SSG()
851 uint8 SoundChannel_PC9801_SSG::_activeChannnelsStatus = 0x3F;
882 void SoundChannel_PC9801_SSG::reset() { in reset()
892 void SoundChannel_PC9801_SSG::programChange(uint8 program) { in programChange()
921 void SoundChannel_PC9801_SSG::processSounds() { in processSounds()
997 void SoundChannel_PC9801_SSG::sendSoundOnOff(bool soundOn) { in sendSoundOnOff()
1037 void SoundChannel_PC9801_SSG::sendVolume() { in sendVolume()
1064 void SoundChannel_PC9801_SSG::sendFrequency() { in sendFrequency()
1078 void SoundChannel_PC9801_SSG::updateNg() { in updateNg()
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