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Searched refs:SoundData (Results 1 – 25 of 182) sorted by relevance

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/dports/devel/love/love-11.3/src/modules/sound/
H A DSoundData.cpp39 SoundData::SoundData(Decoder *decoder) in SoundData() function in love::sound::SoundData
91 SoundData::SoundData(int samples, int sampleRate, int bitDepth, int channels) in SoundData() function in love::sound::SoundData
101 SoundData::SoundData(void *d, int samples, int sampleRate, int bitDepth, int channels) in SoundData() function in love::sound::SoundData
111 SoundData::SoundData(const SoundData &c) in SoundData() function in love::sound::SoundData
121 SoundData::~SoundData() in ~SoundData()
127 SoundData *SoundData::clone() const in clone()
129 return new SoundData(*this); in clone()
172 void *SoundData::getData() const in getData()
177 size_t SoundData::getSize() const in getSize()
187 int SoundData::getBitDepth() const in getBitDepth()
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H A Dwrap_SoundData.lua26 local SoundData = SoundData_mt.__index
45 local _getBitDepth = SoundData.getBitDepth
49 local _getDuration = SoundData.getDuration
50 local _release = SoundData.release
79 function SoundData:getSample(i, channel)
142 function SoundData:getBitDepth()
146 function SoundData:getSampleCount()
150 function SoundData:getSampleRate()
154 function SoundData:getChannelCount()
158 function SoundData:getDuration()
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H A Dwrap_SoundData.cpp40 SoundData *luax_checksounddata(lua_State *L, int idx) in luax_checksounddata()
42 return luax_checktype<SoundData>(L, idx); in luax_checksounddata()
47 SoundData *t = luax_checksounddata(L, 1), *c = nullptr; in w_SoundData_clone()
56 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getChannelCount()
63 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getBitDepth()
70 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getSampleRate()
77 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getSampleCount()
84 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getDuration()
91 SoundData *sd = luax_checksounddata(L, 1); in w_SoundData_setSample()
111 SoundData *sd = luax_checksounddata(L, 1); in w_SoundData_getSample()
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H A DSoundData.h34 class SoundData : public love::Data
40 SoundData(Decoder *decoder);
41 SoundData(int samples, int sampleRate, int bitDepth, int channels);
42 SoundData(void *d, int samples, int sampleRate, int bitDepth, int channels);
43 SoundData(const SoundData &c);
45 virtual ~SoundData();
48 SoundData *clone() const;
H A DSound.cpp34 SoundData *Sound::newSoundData(Decoder *decoder) in newSoundData()
36 return new SoundData(decoder); in newSoundData()
39 SoundData *Sound::newSoundData(int samples, int sampleRate, int bitDepth, int channels) in newSoundData()
41 return new SoundData(samples, sampleRate, bitDepth, channels); in newSoundData()
44 SoundData *Sound::newSoundData(void *data, int samples, int sampleRate, int bitDepth, int channels) in newSoundData()
46 return new SoundData(data, samples, sampleRate, bitDepth, channels); in newSoundData()
/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/
H A Dsoundux.c170 SoundData.master_volume [0] = SoundData.master_volume [1] = 127; in S9xSetMasterVolume()
196 SoundData.echo_enable = byte; in S9xSetEchoEnable()
217 SoundData.echo_ptr %= SoundData.echo_buffer_size; in S9xSetEchoDelay()
219 SoundData.echo_ptr = 0; in S9xSetEchoDelay()
266 SoundData.channels [i].envxx = SoundData.channels [i].envx << ENVX_SHIFT; in S9xFixSoundAfterSnapshotLoad()
744 if (SoundData.echo_enable) in S9xMixSamples()
750 if (SoundData.echo_enable && SoundData.echo_buffer_size) in S9xMixSamples()
761 if (SoundData.echo_ptr >= SoundData.echo_buffer_size) in S9xMixSamples()
789 if (SoundData.echo_ptr >= SoundData.echo_buffer_size) in S9xMixSamples()
840 SoundData.echo_ptr = 0; in S9xResetSound()
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/dports/devel/love07/love-HEAD/src/modules/sound/
H A DSoundData.cpp36 SoundData::SoundData(Decoder * decoder) in SoundData() function in love::sound::SoundData
61 SoundData::SoundData(int samples, int sampleRate, int bits, int channels) in SoundData() function in love::sound::SoundData
67 SoundData::SoundData(void * d, int samples, int sampleRate, int bits, int channels) in SoundData() function in love::sound::SoundData
74 SoundData::~SoundData() in ~SoundData()
80 void * SoundData::getData() const in getData()
85 int SoundData::getSize() const in getSize()
90 int SoundData::getChannels() const in getChannels()
95 int SoundData::getBits() const in getBits()
100 int SoundData::getSampleRate() const in getSampleRate()
105 void SoundData::setSample(int i, float sample) in setSample()
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H A Dwrap_SoundData.cpp29 SoundData * luax_checksounddata(lua_State * L, int idx) in luax_checksounddata()
31 return luax_checktype<SoundData>(L, idx, "SoundData", SOUND_SOUND_DATA_T); in luax_checksounddata()
36 SoundData * t = luax_checksounddata(L, 1); in w_SoundData_getChannels()
43 SoundData * t = luax_checksounddata(L, 1); in w_SoundData_getBits()
50 SoundData * t = luax_checksounddata(L, 1); in w_SoundData_getSampleRate()
57 SoundData * sd = luax_checksounddata(L, 1); in w_SoundData_setSample()
66 SoundData * sd = luax_checksounddata(L, 1); in w_SoundData_getSample()
H A DSoundData.h33 class SoundData : public love::Data
46 SoundData(Decoder * decoder);
47 SoundData(int samples, int sampleRate, int bits, int channels);
48 SoundData(void * d, int samples, int sampleRate, int bits, int channels);
50 virtual ~SoundData();
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dsndinfo.h55 class SoundData
65 SoundData();
66 SoundData(const SoundData &other);
67 ~SoundData();
74 const SoundData &operator= (const SoundData &other);
97 const SoundData &operator[] (const char* logical) const { return operator[](FindSound(logical)); }
98 const SoundData &operator[] (const SoundIndex &index) const;
99 uint32_t GetLastPlayTick(const SoundData &sound) const { return lastPlayTicks[sound.index]; } in GetLastPlayTick()
103 SoundData &AddSound(const char* logical);
108 SoundData nullIndex;
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H A Dsndinfo.cpp62 SoundData::SoundData() : priority(50), isAlias(false) in SoundData() function in SoundData
69 SoundData::SoundData(const SoundData &other) in SoundData() function in SoundData
74 SoundData::~SoundData() in ~SoundData()
83 const SoundData &SoundData::operator= (const SoundData &other) in operator =()
158 unsigned int idx = sounds.Push(SoundData()); in AddSound()
159 SoundData &data = sounds[idx]; in AddSound()
175 SoundData &data = sounds[i]; in CreateHashTable()
182 SoundData &link = sounds[data.aliasLinks[j]]; in CreateHashTable()
270 SoundData &alias = AddSound(sc->str); in ParseSoundInformation()
310 SoundData &idx = AddSound(sc->str); in ParseSoundInformation()
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/dports/devel/love10/love-0.10.2/src/modules/sound/
H A DSoundData.cpp37 SoundData::SoundData(Decoder *decoder) in SoundData() function in love::sound::SoundData
89 SoundData::SoundData(int samples, int sampleRate, int bitDepth, int channels) in SoundData() function in love::sound::SoundData
99 SoundData::SoundData(void *d, int samples, int sampleRate, int bitDepth, int channels) in SoundData() function in love::sound::SoundData
109 SoundData::~SoundData() in ~SoundData()
155 void *SoundData::getData() const in getData()
160 size_t SoundData::getSize() const in getSize()
165 int SoundData::getChannels() const in getChannels()
170 int SoundData::getBitDepth() const in getBitDepth()
175 int SoundData::getSampleRate() const in getSampleRate()
180 int SoundData::getSampleCount() const in getSampleCount()
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H A Dwrap_SoundData.lua26 local SoundData = SoundData_mt.__index
45 local _getBitDepth = SoundData.getBitDepth
48 local _getChannels = SoundData.getChannels
49 local _getDuration = SoundData.getDuration
78 function SoundData:getSample(i)
98 function SoundData:setSample(i, sample)
121 function SoundData:getBitDepth()
125 function SoundData:getSampleCount()
129 function SoundData:getSampleRate()
133 function SoundData:getChannels()
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H A Dwrap_SoundData.cpp40 SoundData *luax_checksounddata(lua_State *L, int idx) in luax_checksounddata()
42 return luax_checktype<SoundData>(L, idx, SOUND_SOUND_DATA_ID); in luax_checksounddata()
47 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getChannels()
54 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getBitDepth()
61 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getSampleRate()
68 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getSampleCount()
75 SoundData *t = luax_checksounddata(L, 1); in w_SoundData_getDuration()
82 SoundData *sd = luax_checksounddata(L, 1); in w_SoundData_setSample()
92 SoundData *sd = luax_checksounddata(L, 1); in w_SoundData_getSample()
/dports/devel/love08/love-0.8.0/src/modules/sound/
H A DSoundData.cpp36 SoundData::SoundData(Decoder * decoder) in SoundData() function in love::sound::SoundData
64 SoundData::SoundData(int samples, int sampleRate, int bits, int channels) in SoundData() function in love::sound::SoundData
76 SoundData::SoundData(void * d, int samples, int sampleRate, int bits, int channels) in SoundData() function in love::sound::SoundData
89 SoundData::~SoundData() in ~SoundData()
95 void * SoundData::getData() const in getData()
100 int SoundData::getSize() const in getSize()
105 int SoundData::getChannels() const in getChannels()
110 int SoundData::getBits() const in getBits()
115 int SoundData::getSampleRate() const in getSampleRate()
120 void SoundData::setSample(int i, float sample) in setSample()
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H A Dwrap_SoundData.cpp29 SoundData * luax_checksounddata(lua_State * L, int idx) in luax_checksounddata()
31 return luax_checktype<SoundData>(L, idx, "SoundData", SOUND_SOUND_DATA_T); in luax_checksounddata()
36 SoundData * t = luax_checksounddata(L, 1); in w_SoundData_getChannels()
43 SoundData * t = luax_checksounddata(L, 1); in w_SoundData_getBits()
50 SoundData * t = luax_checksounddata(L, 1); in w_SoundData_getSampleRate()
57 SoundData * sd = luax_checksounddata(L, 1); in w_SoundData_setSample()
66 SoundData * sd = luax_checksounddata(L, 1); in w_SoundData_getSample()
/dports/devel/atlas-devel/Atlas-C++-0.6.4/Atlas/Objects/
H A DRootOperationChildren5.cpp140 SoundData::~SoundData() in ~SoundData()
144 SoundData * SoundData::copy() const in copy()
146 SoundData * copied = SoundData::alloc(); in copy()
159 SoundData *SoundData::defaults_SoundData = 0;
160 SoundData *SoundData::begin_SoundData = 0;
162 SoundData *SoundData::alloc() in alloc()
165 SoundData *res = begin_SoundData; in alloc()
172 return new SoundData(SoundData::getDefaultObjectInstance()); in alloc()
175 void SoundData::free() in free()
182 SoundData *SoundData::getDefaultObjectInstance() in getDefaultObjectInstance()
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/dports/graphics/poppler-qt5/poppler-21.12.0/qt6/src/
H A Dpoppler-sound.cc28 class SoundData class
31 SoundData() : m_soundObj(nullptr) { } in SoundData() function in Poppler::SoundData
33 ~SoundData() { delete m_soundObj; } in ~SoundData()
35 SoundData(const SoundData &) = delete;
36 SoundData &operator=(const SoundData &) = delete;
44 m_soundData = new SoundData(); in SoundObject()
/dports/graphics/poppler-qt5/poppler-21.12.0/qt5/src/
H A Dpoppler-sound.cc28 class SoundData class
31 SoundData() : m_soundObj(nullptr) { } in SoundData() function in Poppler::SoundData
33 ~SoundData() { delete m_soundObj; } in ~SoundData()
35 SoundData(const SoundData &) = delete;
36 SoundData &operator=(const SoundData &) = delete;
44 m_soundData = new SoundData(); in SoundObject()
/dports/graphics/poppler/poppler-21.12.0/qt6/src/
H A Dpoppler-sound.cc28 class SoundData class
31 SoundData() : m_soundObj(nullptr) { } in SoundData() function in Poppler::SoundData
33 ~SoundData() { delete m_soundObj; } in ~SoundData()
35 SoundData(const SoundData &) = delete;
36 SoundData &operator=(const SoundData &) = delete;
44 m_soundData = new SoundData(); in SoundObject()
/dports/graphics/poppler-glib/poppler-21.12.0/qt6/src/
H A Dpoppler-sound.cc28 class SoundData class
31 SoundData() : m_soundObj(nullptr) { } in SoundData() function in Poppler::SoundData
33 ~SoundData() { delete m_soundObj; } in ~SoundData()
35 SoundData(const SoundData &) = delete;
36 SoundData &operator=(const SoundData &) = delete;
44 m_soundData = new SoundData(); in SoundObject()
/dports/graphics/poppler/poppler-21.12.0/qt5/src/
H A Dpoppler-sound.cc28 class SoundData class
31 SoundData() : m_soundObj(nullptr) { } in SoundData() function in Poppler::SoundData
33 ~SoundData() { delete m_soundObj; } in ~SoundData()
35 SoundData(const SoundData &) = delete;
36 SoundData &operator=(const SoundData &) = delete;
44 m_soundData = new SoundData(); in SoundObject()
/dports/graphics/poppler-glib/poppler-21.12.0/qt5/src/
H A Dpoppler-sound.cc28 class SoundData class
31 SoundData() : m_soundObj(nullptr) { } in SoundData() function in Poppler::SoundData
33 ~SoundData() { delete m_soundObj; } in ~SoundData()
35 SoundData(const SoundData &) = delete;
36 SoundData &operator=(const SoundData &) = delete;
44 m_soundData = new SoundData(); in SoundObject()
/dports/graphics/poppler-utils/poppler-21.12.0/qt5/src/
H A Dpoppler-sound.cc28 class SoundData class
31 SoundData() : m_soundObj(nullptr) { } in SoundData() function in Poppler::SoundData
33 ~SoundData() { delete m_soundObj; } in ~SoundData()
35 SoundData(const SoundData &) = delete;
36 SoundData &operator=(const SoundData &) = delete;
44 m_soundData = new SoundData(); in SoundObject()
/dports/graphics/poppler-utils/poppler-21.12.0/qt6/src/
H A Dpoppler-sound.cc28 class SoundData class
31 SoundData() : m_soundObj(nullptr) { } in SoundData() function in Poppler::SoundData
33 ~SoundData() { delete m_soundObj; } in ~SoundData()
35 SoundData(const SoundData &) = delete;
36 SoundData &operator=(const SoundData &) = delete;
44 m_soundData = new SoundData(); in SoundObject()

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