/dports/games/py-fife/fifengine-0.4.2/engine/core/audio/ |
H A D | soundmanager.cpp | 47 SoundManager::SoundManager() : in SoundManager() function in FIFE::SoundManager 60 SoundManager::~SoundManager() { in ~SoundManager() 84 void SoundManager::init() { in init() 131 bool SoundManager::isActive() const { in isActive() 151 void SoundManager::mute() { in mute() 158 void SoundManager::unmute() { in unmute() 164 void SoundManager::play() { in play() 175 void SoundManager::pause() { in pause() 186 void SoundManager::stop() { in stop() 197 void SoundManager::rewind() { in rewind() [all …]
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/dports/games/blockout/BL_SRC/BlockOut/ |
H A D | SoundManager.cpp | 26 SoundManager::SoundManager() { in SoundManager() function in SoundManager 48 int SoundManager::Create() { in Create() 105 void SoundManager::PlayBlub() { in PlayBlub() 108 void SoundManager::PlayWozz() { in PlayWozz() 111 void SoundManager::PlayTchh() { in PlayTchh() 114 void SoundManager::PlayLine() { in PlayLine() 117 void SoundManager::PlayLevel() { in PlayLevel() 120 void SoundManager::PlayEmpty() { in PlayEmpty() 126 void SoundManager::PlayLine2() { in PlayLine2() 138 void SoundManager::PlayHit() { in PlayHit() [all …]
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/sound/ |
H A D | SoundManager.cpp | 25 SoundManager::SoundManager() {} in SoundManager() function in NXE::Sound::SoundManager 26 SoundManager::~SoundManager() {} in ~SoundManager() 28 SoundManager *SoundManager::getInstance() in getInstance() 33 bool SoundManager::init() in init() 123 void SoundManager::shutdown() in shutdown() 166 void SoundManager::stopLoopSfx() in stopLoopSfx() 274 uint32_t SoundManager::lastSong() in lastSong() 279 void SoundManager::fadeMusic() in fadeMusic() 293 void SoundManager::runFade() in runFade() 307 void SoundManager::pause() in pause() [all …]
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/dports/polish/kadu/kadu-4.3/plugins/sound/ |
H A D | sound-manager.cpp | 33 SoundManager::SoundManager(QObject *parent) : in SoundManager() function in SoundManager 39 SoundManager::~SoundManager() in ~SoundManager() 44 void SoundManager::setConfiguration(Configuration *configuration) in setConfiguration() 54 void SoundManager::init() in init() 60 void SoundManager::createDefaultConfiguration() in createDefaultConfiguration() 77 bool SoundManager::isMuted() const in isMuted() 82 void SoundManager::setMute(bool mute) in setMute() 111 QObject * SoundManager::playSoundByName(const QString &soundName) in playSoundByName() 120 QObject * SoundManager::testSoundPlaying() in testSoundPlaying() 126 void SoundManager::stopSound() in stopSound() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | sound.cpp | 35 SoundManager::SoundManager(MADSEngine *vm, Audio::Mixer *mixer) { in SoundManager() function in MADS::SoundManager 59 SoundManager::~SoundManager() { in ~SoundManager() 68 void SoundManager::init(int sectionNumber) { in init() 120 void SoundManager::closeDriver() { in closeDriver() 130 void SoundManager::removeDriver() { in removeDriver() 135 void SoundManager::setEnabled(bool flag) { in setEnabled() 140 void SoundManager::pauseNewCommands() { in pauseNewCommands() 144 void SoundManager::startQueuedCommands() { in startQueuedCommands() 153 void SoundManager::setVolume(int volume) { in setVolume() 172 void SoundManager::stop() { in stop() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | sound.cpp | 35 SoundManager::SoundManager(MADSEngine *vm, Audio::Mixer *mixer) { in SoundManager() function in MADS::SoundManager 59 SoundManager::~SoundManager() { in ~SoundManager() 68 void SoundManager::init(int sectionNumber) { in init() 120 void SoundManager::closeDriver() { in closeDriver() 130 void SoundManager::removeDriver() { in removeDriver() 135 void SoundManager::setEnabled(bool flag) { in setEnabled() 140 void SoundManager::pauseNewCommands() { in pauseNewCommands() 144 void SoundManager::startQueuedCommands() { in startQueuedCommands() 153 void SoundManager::setVolume(int volume) { in setVolume() 172 void SoundManager::stop() { in stop() [all …]
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/audio/ |
H A D | sound_manager.cpp | 30 SoundManager::SoundManager() : in SoundManager() function in SoundManager 70 SoundManager::~SoundManager() in ~SoundManager() 250 SoundManager::enable_sound(bool enable) in enable_sound() 259 SoundManager::enable_music(bool enable) in enable_music() 275 SoundManager::stop_music(float fadetime) in stop_music() 343 SoundManager::pause_music(float fadetime) in pause_music() 358 SoundManager::pause_sounds() in pause_sounds() 368 SoundManager::resume_sounds() in resume_sounds() 378 SoundManager::stop_sounds() in stop_sounds() 438 SoundManager::update() in update() [all …]
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/dports/games/blobby/blobby-1.0/src/ |
H A D | SoundManager.cpp | 32 SoundManager* SoundManager::mSingleton; 34 Sound* SoundManager::loadSound(const std::string& filename) in loadSound() 125 bool SoundManager::init() in init() 184 void SoundManager::deinit() in deinit() 203 SoundManager* SoundManager::createSoundManager() in createSoundManager() 205 return new SoundManager(); in createSoundManager() 208 SoundManager::SoundManager() in SoundManager() function in SoundManager 216 SoundManager::~SoundManager() in ~SoundManager() 224 SoundManager& SoundManager::getSingleton() in getSingleton() 230 void SoundManager::setVolume(float volume) in setVolume() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/ |
H A D | soundmanager.cpp | 55 SoundManager soundManager; 72 SoundManager::SoundManager() : in SoundManager() function in SoundManager 93 SoundManager::~SoundManager() in ~SoundManager() 97 void SoundManager::shutdown() in shutdown() 127 void SoundManager::init() in init() 197 void SoundManager::testAudio() in testAudio() 260 void SoundManager::info() in info() 374 void SoundManager::stopMusic() in stopMusic() 434 void SoundManager::logic() in logic() 531 void SoundManager::close() in close() [all …]
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/ |
H A D | soundManager.cpp | 15 SoundManager* soundManager; 17 SoundManager::SoundManager() in SoundManager() function in SoundManager 33 SoundManager::~SoundManager() in ~SoundManager() 37 void SoundManager::playMusic(string name) in playMusic() 54 void SoundManager::stopMusic() in stopMusic() 70 float SoundManager::getMusicVolume() in getMusicVolume() 75 void SoundManager::stopSound(int index) in stopSound() 94 float SoundManager::getMasterSoundVolume() in getMasterSoundVolume() 132 float SoundManager::getSoundPitch(int index) in getSoundPitch() 162 void SoundManager::disablePositionalSound() in disablePositionalSound() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/sludge/ |
H A D | sound.cpp | 37 const int SoundManager::MAX_SAMPLES = 8; 38 const int SoundManager::MAX_MODS = 3; 40 SoundManager::SoundManager() { in SoundManager() function in Sludge::SoundManager 50 SoundManager::~SoundManager() { in ~SoundManager() 60 void SoundManager::init() { in init() 75 bool SoundManager::initSoundStuff() { in initSoundStuff() 91 void SoundManager::killSoundStuff() { in killSoundStuff() 149 void SoundManager::stopMOD(int i) { in stopMOD() 172 void SoundManager::freeSound(int a) { in freeSound() 260 bool SoundManager::forceRemoveSound() { in forceRemoveSound() [all …]
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/dports/audio/mixxx/mixxx-2.3.0/src/soundio/ |
H A D | soundmanager.cpp | 46 SoundManager::SoundManager(UserSettingsPointer pConfig, in SoundManager() function in SoundManager 87 SoundManager::~SoundManager() { in ~SoundManager() 237 void SoundManager::queryDevices() { in queryDevices() 246 void SoundManager::clearAndQueryDevices() { in clearAndQueryDevices() 252 void SoundManager::queryDevicesPortaudio() { in queryDevicesPortaudio() 315 void SoundManager::queryDevicesMixxx() { in queryDevicesMixxx() 321 SoundDeviceError SoundManager::setupDevices() { in setupDevices() 574 void SoundManager::checkConfig() { in checkConfig() 609 void SoundManager::writeProcess() const { in writeProcess() 617 void SoundManager::readProcess() const { in readProcess() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/voyeur/ |
H A D | sound.cpp | 33 SoundManager::SoundManager(Audio::Mixer *mixer) { in SoundManager() function in Voyeur::SoundManager 38 void SoundManager::playVOCMap(byte *voc, int vocSize) { in playVOCMap() 45 void SoundManager::abortVOCMap() { in abortVOCMap() 49 void SoundManager::stopVOCPlay() { in stopVOCPlay() 54 void SoundManager::setVOCOffset(int offset) { in setVOCOffset() 58 Common::String SoundManager::getVOCFileName(int idx) { in getVOCFileName() 63 void SoundManager::startVOCPlay(const Common::String &filename) { in startVOCPlay() 75 void SoundManager::startVOCPlay(int soundId) { in startVOCPlay() 79 int SoundManager::getVOCStatus() { in getVOCStatus() 83 uint32 SoundManager::getVOCFrame() { in getVOCFrame()
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/dports/games/scummvm/scummvm-2.5.1/engines/voyeur/ |
H A D | sound.cpp | 33 SoundManager::SoundManager(Audio::Mixer *mixer) { in SoundManager() function in Voyeur::SoundManager 38 void SoundManager::playVOCMap(byte *voc, int vocSize) { in playVOCMap() 45 void SoundManager::abortVOCMap() { in abortVOCMap() 49 void SoundManager::stopVOCPlay() { in stopVOCPlay() 54 void SoundManager::setVOCOffset(int offset) { in setVOCOffset() 58 Common::String SoundManager::getVOCFileName(int idx) { in getVOCFileName() 63 void SoundManager::startVOCPlay(const Common::String &filename) { in startVOCPlay() 75 void SoundManager::startVOCPlay(int soundId) { in startVOCPlay() 79 int SoundManager::getVOCStatus() { in getVOCStatus() 83 uint32 SoundManager::getVOCFrame() { in getVOCFrame()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/ |
H A D | sound.cpp | 42 const int SoundManager::MAX_SAMPLES = 8; 43 const int SoundManager::MAX_MODS = 3; 45 SoundManager::SoundManager() { in SoundManager() function in Sludge::SoundManager 55 SoundManager::~SoundManager() { in ~SoundManager() 65 void SoundManager::init() { in init() 80 bool SoundManager::initSoundStuff() { in initSoundStuff() 96 void SoundManager::killSoundStuff() { in killSoundStuff() 154 void SoundManager::stopMOD(int i) { in stopMOD() 177 void SoundManager::freeSound(int a) { in freeSound() 269 bool SoundManager::forceRemoveSound() { in forceRemoveSound() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/ |
H A D | sound_manager.cpp | 61 bool SoundManager::g_MusicFinished; 64 SoundManager::g_MusicFinished = true; in musicFinished() 67 SoundManager::SoundManager(Audio::Mixer *mixer) : _mixer(mixer) { in SoundManager() function in Ultima::Nuvie::SoundManager 82 SoundManager::~SoundManager() { in ~SoundManager() 192 bool SoundManager::initAudio() { in initAudio() 197 bool SoundManager::LoadNativeU6Songs() { in LoadNativeU6Songs() 493 void SoundManager::musicPause() { in musicPause() 501 void SoundManager::musicPlay() { in musicPlay() 532 void SoundManager::musicStop() { in musicStop() 545 void SoundManager::update_map_sfx() { in update_map_sfx() [all …]
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Windows/ |
H A D | SoundManager.cpp | 7 SoundManager::SoundManager(shared_ptr<Console> console, HWND hwnd) in SoundManager() function in SoundManager 24 SoundManager::~SoundManager() in ~SoundManager() 45 vector<SoundDeviceInfo> SoundManager::GetAvailableDeviceInfo() in GetAvailableDeviceInfo() 52 string SoundManager::GetAvailableDevices() in GetAvailableDevices() 61 void SoundManager::SetAudioDevice(string deviceName) in SetAudioDevice() 169 void SoundManager::Release() in Release() 191 void SoundManager::ClearSecondaryBuffer() in ClearSecondaryBuffer() 221 void SoundManager::Pause() in Pause() 229 void SoundManager::Stop() in Stop() 240 void SoundManager::Play() in Play() [all …]
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/dports/graphics/pencil2d/pencil-0.6.6/core_lib/src/managers/ |
H A D | soundmanager.cpp | 29 SoundManager::SoundManager(Editor* editor) : BaseManager(editor) in SoundManager() function in SoundManager 33 SoundManager::~SoundManager() in ~SoundManager() 37 bool SoundManager::init() in init() 42 Status SoundManager::load(Object* obj) in load() 66 Status SoundManager::save(Object*) in save() 71 Status SoundManager::loadSound(Layer* soundLayer, int frameNumber, QString soundFilePath) in loadSound() 122 Status SoundManager::loadSound(SoundClip* soundClip, QString strSoundFile) in loadSound() 157 Status SoundManager::processSound(SoundClip* soundClip) in processSound() 175 void SoundManager::onDurationChanged(SoundPlayer* player, int64_t duration) in onDurationChanged() 190 Status SoundManager::createMediaPlayer(SoundClip* clip) in createMediaPlayer() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/ |
H A D | sound.cpp | 35 DECLARE_SINGLETON(Lure::SoundManager); 42 SoundManager::SoundManager() { in SoundManager() function in Lure::SoundManager 82 SoundManager::~SoundManager() { in ~SoundManager() 149 void SoundManager::bellsBodge() { in bellsBodge() 176 void SoundManager::killSounds() { in killSounds() 294 void SoundManager::syncSounds() { in syncSounds() 332 void SoundManager::tidySounds() { in tidySounds() 351 void SoundManager::removeSounds() { in removeSounds() 385 void SoundManager::fadeOut() { in fadeOut() 569 SoundManager *snd = (SoundManager *) data; in onTimer() [all …]
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/dports/games/freesynd/freesynd-0.7.5/src/sound/ |
H A D | soundmanager.cpp | 33 SoundManager::SoundManager(bool disabled):tabentry_startoffset_(58), tabentry_offset_(32), disabled… in SoundManager() function in SoundManager 38 SoundManager::~SoundManager() in ~SoundManager() 46 Sound *SoundManager::sound(snd::InGameSample sample) in sound() 54 bool SoundManager::loadSounds(SampleSet set) in loadSounds() 102 bool SoundManager::loadSounds(uint8 * tabData, int tabSize, in loadSounds() 144 void SoundManager::play(snd::InGameSample sample, int channel, int loops) { in play() 157 void SoundManager::stop(snd::InGameSample sample) { in stop() 166 void SoundManager::setVolume(int volume) { in setVolume() 170 int SoundManager::getVolume() { in getVolume() 182 void SoundManager::toggleSound() { in toggleSound()
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/dports/games/scummvm/scummvm-2.5.1/engines/buried/ |
H A D | sound.cpp | 49 SoundManager::SoundManager(BuriedEngine *vm) : _vm(vm) { in SoundManager() function in Buried::SoundManager 55 SoundManager::~SoundManager() { in ~SoundManager() 60 bool SoundManager::startup() { in startup() 69 void SoundManager::shutDown() { in shutDown() 594 bool SoundManager::stopFootsteps() { in stopFootsteps() 605 bool SoundManager::stop() { in stop() 625 bool SoundManager::restart() { in restart() 692 SoundManager::Sound::Sound() { in Sound() 710 SoundManager::Sound::~Sound() { in ~Sound() 729 bool SoundManager::Sound::start() { in start() [all …]
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | SoundManager.cpp | 42 SoundManager *sound = 0; 202 void SoundManager::pause() in pause() 231 void SoundManager::resume() in resume() 272 SoundManager::SoundManager(const std::string &defaultDevice) in SoundManager() function in SoundManager 534 SoundManager::~SoundManager() in ~SoundManager() 558 void SoundManager::stopAllSfx() in stopAllSfx() 566 void SoundManager::stopAll() in stopAll() 605 bool SoundManager::isPaused() in isPaused() 1350 void SoundManager::stopMusic() in stopMusic() 1441 SoundManager *sm; in loadCacheSoundsCallback() [all …]
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/ |
H A D | dart.cpp | 36 SoundManager::current()->preload(DART_SOUND); in Dart() 37 SoundManager::current()->preload("sounds/darthit.wav"); in Dart() 38 SoundManager::current()->preload("sounds/stomp.wav"); in Dart() 48 SoundManager::current()->preload(DART_SOUND); in Dart() 49 SoundManager::current()->preload("sounds/darthit.wav"); in Dart() 50 SoundManager::current()->preload("sounds/stomp.wav"); in Dart() 73 sound_source = SoundManager::current()->create_sound_source(DART_SOUND); in activate() 98 SoundManager::current()->play("sounds/darthit.wav", get_pos()); in collision_solid() 109 SoundManager::current()->play("sounds/stomp.wav", get_pos()); in collision_badguy() 118 SoundManager::current()->play("sounds/stomp.wav", get_pos()); in collision_player()
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/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/ |
H A D | sound.cpp | 189 SoundManager::SoundManager(HopkinsEngine *vm) { in SoundManager() function in Hopkins::SoundManager 207 SoundManager::~SoundManager() { in ~SoundManager() 214 void SoundManager::checkSoundEnd() { in checkSoundEnd() 223 void SoundManager::loadAnimSound() { in loadAnimSound() 364 void SoundManager::stopSound() { in stopSound() 451 void SoundManager::playMusic() { in playMusic() 454 void SoundManager::stopMusic() { in stopMusic() 458 void SoundManager::delMusic() { in delMusic() 462 void SoundManager::checkSounds() { in checkSounds() 715 void SoundManager::setMODVoiceVolume() { in setMODVoiceVolume() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/ |
H A D | sound.cpp | 189 SoundManager::SoundManager(HopkinsEngine *vm) { in SoundManager() function in Hopkins::SoundManager 207 SoundManager::~SoundManager() { in ~SoundManager() 214 void SoundManager::checkSoundEnd() { in checkSoundEnd() 223 void SoundManager::loadAnimSound() { in loadAnimSound() 360 void SoundManager::stopSound() { in stopSound() 447 void SoundManager::playMusic() { in playMusic() 450 void SoundManager::stopMusic() { in stopMusic() 454 void SoundManager::delMusic() { in delMusic() 458 void SoundManager::checkSounds() { in checkSounds() 705 void SoundManager::setMODVoiceVolume() { in setMODVoiceVolume() [all …]
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