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Searched refs:SoundManager (Results 1 – 25 of 566) sorted by relevance

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/dports/games/py-fife/fifengine-0.4.2/engine/core/audio/
H A Dsoundmanager.cpp47 SoundManager::SoundManager() : in SoundManager() function in FIFE::SoundManager
60 SoundManager::~SoundManager() { in ~SoundManager()
84 void SoundManager::init() { in init()
131 bool SoundManager::isActive() const { in isActive()
151 void SoundManager::mute() { in mute()
158 void SoundManager::unmute() { in unmute()
164 void SoundManager::play() { in play()
175 void SoundManager::pause() { in pause()
186 void SoundManager::stop() { in stop()
197 void SoundManager::rewind() { in rewind()
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/dports/games/blockout/BL_SRC/BlockOut/
H A DSoundManager.cpp26 SoundManager::SoundManager() { in SoundManager() function in SoundManager
48 int SoundManager::Create() { in Create()
105 void SoundManager::PlayBlub() { in PlayBlub()
108 void SoundManager::PlayWozz() { in PlayWozz()
111 void SoundManager::PlayTchh() { in PlayTchh()
114 void SoundManager::PlayLine() { in PlayLine()
117 void SoundManager::PlayLevel() { in PlayLevel()
120 void SoundManager::PlayEmpty() { in PlayEmpty()
126 void SoundManager::PlayLine2() { in PlayLine2()
138 void SoundManager::PlayHit() { in PlayHit()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/sound/
H A DSoundManager.cpp25 SoundManager::SoundManager() {} in SoundManager() function in NXE::Sound::SoundManager
26 SoundManager::~SoundManager() {} in ~SoundManager()
28 SoundManager *SoundManager::getInstance() in getInstance()
33 bool SoundManager::init() in init()
123 void SoundManager::shutdown() in shutdown()
166 void SoundManager::stopLoopSfx() in stopLoopSfx()
274 uint32_t SoundManager::lastSong() in lastSong()
279 void SoundManager::fadeMusic() in fadeMusic()
293 void SoundManager::runFade() in runFade()
307 void SoundManager::pause() in pause()
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/dports/polish/kadu/kadu-4.3/plugins/sound/
H A Dsound-manager.cpp33 SoundManager::SoundManager(QObject *parent) : in SoundManager() function in SoundManager
39 SoundManager::~SoundManager() in ~SoundManager()
44 void SoundManager::setConfiguration(Configuration *configuration) in setConfiguration()
54 void SoundManager::init() in init()
60 void SoundManager::createDefaultConfiguration() in createDefaultConfiguration()
77 bool SoundManager::isMuted() const in isMuted()
82 void SoundManager::setMute(bool mute) in setMute()
111 QObject * SoundManager::playSoundByName(const QString &soundName) in playSoundByName()
120 QObject * SoundManager::testSoundPlaying() in testSoundPlaying()
126 void SoundManager::stopSound() in stopSound()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dsound.cpp35 SoundManager::SoundManager(MADSEngine *vm, Audio::Mixer *mixer) { in SoundManager() function in MADS::SoundManager
59 SoundManager::~SoundManager() { in ~SoundManager()
68 void SoundManager::init(int sectionNumber) { in init()
120 void SoundManager::closeDriver() { in closeDriver()
130 void SoundManager::removeDriver() { in removeDriver()
135 void SoundManager::setEnabled(bool flag) { in setEnabled()
140 void SoundManager::pauseNewCommands() { in pauseNewCommands()
144 void SoundManager::startQueuedCommands() { in startQueuedCommands()
153 void SoundManager::setVolume(int volume) { in setVolume()
172 void SoundManager::stop() { in stop()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dsound.cpp35 SoundManager::SoundManager(MADSEngine *vm, Audio::Mixer *mixer) { in SoundManager() function in MADS::SoundManager
59 SoundManager::~SoundManager() { in ~SoundManager()
68 void SoundManager::init(int sectionNumber) { in init()
120 void SoundManager::closeDriver() { in closeDriver()
130 void SoundManager::removeDriver() { in removeDriver()
135 void SoundManager::setEnabled(bool flag) { in setEnabled()
140 void SoundManager::pauseNewCommands() { in pauseNewCommands()
144 void SoundManager::startQueuedCommands() { in startQueuedCommands()
153 void SoundManager::setVolume(int volume) { in setVolume()
172 void SoundManager::stop() { in stop()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/audio/
H A Dsound_manager.cpp30 SoundManager::SoundManager() : in SoundManager() function in SoundManager
70 SoundManager::~SoundManager() in ~SoundManager()
250 SoundManager::enable_sound(bool enable) in enable_sound()
259 SoundManager::enable_music(bool enable) in enable_music()
275 SoundManager::stop_music(float fadetime) in stop_music()
343 SoundManager::pause_music(float fadetime) in pause_music()
358 SoundManager::pause_sounds() in pause_sounds()
368 SoundManager::resume_sounds() in resume_sounds()
378 SoundManager::stop_sounds() in stop_sounds()
438 SoundManager::update() in update()
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/dports/games/blobby/blobby-1.0/src/
H A DSoundManager.cpp32 SoundManager* SoundManager::mSingleton;
34 Sound* SoundManager::loadSound(const std::string& filename) in loadSound()
125 bool SoundManager::init() in init()
184 void SoundManager::deinit() in deinit()
203 SoundManager* SoundManager::createSoundManager() in createSoundManager()
205 return new SoundManager(); in createSoundManager()
208 SoundManager::SoundManager() in SoundManager() function in SoundManager
216 SoundManager::~SoundManager() in ~SoundManager()
224 SoundManager& SoundManager::getSingleton() in getSingleton()
230 void SoundManager::setVolume(float volume) in setVolume()
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/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Dsoundmanager.cpp55 SoundManager soundManager;
72 SoundManager::SoundManager() : in SoundManager() function in SoundManager
93 SoundManager::~SoundManager() in ~SoundManager()
97 void SoundManager::shutdown() in shutdown()
127 void SoundManager::init() in init()
197 void SoundManager::testAudio() in testAudio()
260 void SoundManager::info() in info()
374 void SoundManager::stopMusic() in stopMusic()
434 void SoundManager::logic() in logic()
531 void SoundManager::close() in close()
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/
H A DsoundManager.cpp15 SoundManager* soundManager;
17 SoundManager::SoundManager() in SoundManager() function in SoundManager
33 SoundManager::~SoundManager() in ~SoundManager()
37 void SoundManager::playMusic(string name) in playMusic()
54 void SoundManager::stopMusic() in stopMusic()
70 float SoundManager::getMusicVolume() in getMusicVolume()
75 void SoundManager::stopSound(int index) in stopSound()
94 float SoundManager::getMasterSoundVolume() in getMasterSoundVolume()
132 float SoundManager::getSoundPitch(int index) in getSoundPitch()
162 void SoundManager::disablePositionalSound() in disablePositionalSound()
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/dports/games/scummvm/scummvm-2.5.1/engines/sludge/
H A Dsound.cpp37 const int SoundManager::MAX_SAMPLES = 8;
38 const int SoundManager::MAX_MODS = 3;
40 SoundManager::SoundManager() { in SoundManager() function in Sludge::SoundManager
50 SoundManager::~SoundManager() { in ~SoundManager()
60 void SoundManager::init() { in init()
75 bool SoundManager::initSoundStuff() { in initSoundStuff()
91 void SoundManager::killSoundStuff() { in killSoundStuff()
149 void SoundManager::stopMOD(int i) { in stopMOD()
172 void SoundManager::freeSound(int a) { in freeSound()
260 bool SoundManager::forceRemoveSound() { in forceRemoveSound()
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/dports/audio/mixxx/mixxx-2.3.0/src/soundio/
H A Dsoundmanager.cpp46 SoundManager::SoundManager(UserSettingsPointer pConfig, in SoundManager() function in SoundManager
87 SoundManager::~SoundManager() { in ~SoundManager()
237 void SoundManager::queryDevices() { in queryDevices()
246 void SoundManager::clearAndQueryDevices() { in clearAndQueryDevices()
252 void SoundManager::queryDevicesPortaudio() { in queryDevicesPortaudio()
315 void SoundManager::queryDevicesMixxx() { in queryDevicesMixxx()
321 SoundDeviceError SoundManager::setupDevices() { in setupDevices()
574 void SoundManager::checkConfig() { in checkConfig()
609 void SoundManager::writeProcess() const { in writeProcess()
617 void SoundManager::readProcess() const { in readProcess()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/voyeur/
H A Dsound.cpp33 SoundManager::SoundManager(Audio::Mixer *mixer) { in SoundManager() function in Voyeur::SoundManager
38 void SoundManager::playVOCMap(byte *voc, int vocSize) { in playVOCMap()
45 void SoundManager::abortVOCMap() { in abortVOCMap()
49 void SoundManager::stopVOCPlay() { in stopVOCPlay()
54 void SoundManager::setVOCOffset(int offset) { in setVOCOffset()
58 Common::String SoundManager::getVOCFileName(int idx) { in getVOCFileName()
63 void SoundManager::startVOCPlay(const Common::String &filename) { in startVOCPlay()
75 void SoundManager::startVOCPlay(int soundId) { in startVOCPlay()
79 int SoundManager::getVOCStatus() { in getVOCStatus()
83 uint32 SoundManager::getVOCFrame() { in getVOCFrame()
/dports/games/scummvm/scummvm-2.5.1/engines/voyeur/
H A Dsound.cpp33 SoundManager::SoundManager(Audio::Mixer *mixer) { in SoundManager() function in Voyeur::SoundManager
38 void SoundManager::playVOCMap(byte *voc, int vocSize) { in playVOCMap()
45 void SoundManager::abortVOCMap() { in abortVOCMap()
49 void SoundManager::stopVOCPlay() { in stopVOCPlay()
54 void SoundManager::setVOCOffset(int offset) { in setVOCOffset()
58 Common::String SoundManager::getVOCFileName(int idx) { in getVOCFileName()
63 void SoundManager::startVOCPlay(const Common::String &filename) { in startVOCPlay()
75 void SoundManager::startVOCPlay(int soundId) { in startVOCPlay()
79 int SoundManager::getVOCStatus() { in getVOCStatus()
83 uint32 SoundManager::getVOCFrame() { in getVOCFrame()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/
H A Dsound.cpp42 const int SoundManager::MAX_SAMPLES = 8;
43 const int SoundManager::MAX_MODS = 3;
45 SoundManager::SoundManager() { in SoundManager() function in Sludge::SoundManager
55 SoundManager::~SoundManager() { in ~SoundManager()
65 void SoundManager::init() { in init()
80 bool SoundManager::initSoundStuff() { in initSoundStuff()
96 void SoundManager::killSoundStuff() { in killSoundStuff()
154 void SoundManager::stopMOD(int i) { in stopMOD()
177 void SoundManager::freeSound(int a) { in freeSound()
269 bool SoundManager::forceRemoveSound() { in forceRemoveSound()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/
H A Dsound_manager.cpp61 bool SoundManager::g_MusicFinished;
64 SoundManager::g_MusicFinished = true; in musicFinished()
67 SoundManager::SoundManager(Audio::Mixer *mixer) : _mixer(mixer) { in SoundManager() function in Ultima::Nuvie::SoundManager
82 SoundManager::~SoundManager() { in ~SoundManager()
192 bool SoundManager::initAudio() { in initAudio()
197 bool SoundManager::LoadNativeU6Songs() { in LoadNativeU6Songs()
493 void SoundManager::musicPause() { in musicPause()
501 void SoundManager::musicPlay() { in musicPlay()
532 void SoundManager::musicStop() { in musicStop()
545 void SoundManager::update_map_sfx() { in update_map_sfx()
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Windows/
H A DSoundManager.cpp7 SoundManager::SoundManager(shared_ptr<Console> console, HWND hwnd) in SoundManager() function in SoundManager
24 SoundManager::~SoundManager() in ~SoundManager()
45 vector<SoundDeviceInfo> SoundManager::GetAvailableDeviceInfo() in GetAvailableDeviceInfo()
52 string SoundManager::GetAvailableDevices() in GetAvailableDevices()
61 void SoundManager::SetAudioDevice(string deviceName) in SetAudioDevice()
169 void SoundManager::Release() in Release()
191 void SoundManager::ClearSecondaryBuffer() in ClearSecondaryBuffer()
221 void SoundManager::Pause() in Pause()
229 void SoundManager::Stop() in Stop()
240 void SoundManager::Play() in Play()
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/dports/graphics/pencil2d/pencil-0.6.6/core_lib/src/managers/
H A Dsoundmanager.cpp29 SoundManager::SoundManager(Editor* editor) : BaseManager(editor) in SoundManager() function in SoundManager
33 SoundManager::~SoundManager() in ~SoundManager()
37 bool SoundManager::init() in init()
42 Status SoundManager::load(Object* obj) in load()
66 Status SoundManager::save(Object*) in save()
71 Status SoundManager::loadSound(Layer* soundLayer, int frameNumber, QString soundFilePath) in loadSound()
122 Status SoundManager::loadSound(SoundClip* soundClip, QString strSoundFile) in loadSound()
157 Status SoundManager::processSound(SoundClip* soundClip) in processSound()
175 void SoundManager::onDurationChanged(SoundPlayer* player, int64_t duration) in onDurationChanged()
190 Status SoundManager::createMediaPlayer(SoundClip* clip) in createMediaPlayer()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/
H A Dsound.cpp35 DECLARE_SINGLETON(Lure::SoundManager);
42 SoundManager::SoundManager() { in SoundManager() function in Lure::SoundManager
82 SoundManager::~SoundManager() { in ~SoundManager()
149 void SoundManager::bellsBodge() { in bellsBodge()
176 void SoundManager::killSounds() { in killSounds()
294 void SoundManager::syncSounds() { in syncSounds()
332 void SoundManager::tidySounds() { in tidySounds()
351 void SoundManager::removeSounds() { in removeSounds()
385 void SoundManager::fadeOut() { in fadeOut()
569 SoundManager *snd = (SoundManager *) data; in onTimer()
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/dports/games/freesynd/freesynd-0.7.5/src/sound/
H A Dsoundmanager.cpp33 SoundManager::SoundManager(bool disabled):tabentry_startoffset_(58), tabentry_offset_(32), disabled… in SoundManager() function in SoundManager
38 SoundManager::~SoundManager() in ~SoundManager()
46 Sound *SoundManager::sound(snd::InGameSample sample) in sound()
54 bool SoundManager::loadSounds(SampleSet set) in loadSounds()
102 bool SoundManager::loadSounds(uint8 * tabData, int tabSize, in loadSounds()
144 void SoundManager::play(snd::InGameSample sample, int channel, int loops) { in play()
157 void SoundManager::stop(snd::InGameSample sample) { in stop()
166 void SoundManager::setVolume(int volume) { in setVolume()
170 int SoundManager::getVolume() { in getVolume()
182 void SoundManager::toggleSound() { in toggleSound()
/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dsound.cpp49 SoundManager::SoundManager(BuriedEngine *vm) : _vm(vm) { in SoundManager() function in Buried::SoundManager
55 SoundManager::~SoundManager() { in ~SoundManager()
60 bool SoundManager::startup() { in startup()
69 void SoundManager::shutDown() { in shutDown()
594 bool SoundManager::stopFootsteps() { in stopFootsteps()
605 bool SoundManager::stop() { in stop()
625 bool SoundManager::restart() { in restart()
692 SoundManager::Sound::Sound() { in Sound()
710 SoundManager::Sound::~Sound() { in ~Sound()
729 bool SoundManager::Sound::start() { in start()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DSoundManager.cpp42 SoundManager *sound = 0;
202 void SoundManager::pause() in pause()
231 void SoundManager::resume() in resume()
272 SoundManager::SoundManager(const std::string &defaultDevice) in SoundManager() function in SoundManager
534 SoundManager::~SoundManager() in ~SoundManager()
558 void SoundManager::stopAllSfx() in stopAllSfx()
566 void SoundManager::stopAll() in stopAll()
605 bool SoundManager::isPaused() in isPaused()
1350 void SoundManager::stopMusic() in stopMusic()
1441 SoundManager *sm; in loadCacheSoundsCallback()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/
H A Ddart.cpp36 SoundManager::current()->preload(DART_SOUND); in Dart()
37 SoundManager::current()->preload("sounds/darthit.wav"); in Dart()
38 SoundManager::current()->preload("sounds/stomp.wav"); in Dart()
48 SoundManager::current()->preload(DART_SOUND); in Dart()
49 SoundManager::current()->preload("sounds/darthit.wav"); in Dart()
50 SoundManager::current()->preload("sounds/stomp.wav"); in Dart()
73 sound_source = SoundManager::current()->create_sound_source(DART_SOUND); in activate()
98 SoundManager::current()->play("sounds/darthit.wav", get_pos()); in collision_solid()
109 SoundManager::current()->play("sounds/stomp.wav", get_pos()); in collision_badguy()
118 SoundManager::current()->play("sounds/stomp.wav", get_pos()); in collision_player()
/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/
H A Dsound.cpp189 SoundManager::SoundManager(HopkinsEngine *vm) { in SoundManager() function in Hopkins::SoundManager
207 SoundManager::~SoundManager() { in ~SoundManager()
214 void SoundManager::checkSoundEnd() { in checkSoundEnd()
223 void SoundManager::loadAnimSound() { in loadAnimSound()
364 void SoundManager::stopSound() { in stopSound()
451 void SoundManager::playMusic() { in playMusic()
454 void SoundManager::stopMusic() { in stopMusic()
458 void SoundManager::delMusic() { in delMusic()
462 void SoundManager::checkSounds() { in checkSounds()
715 void SoundManager::setMODVoiceVolume() { in setMODVoiceVolume()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/
H A Dsound.cpp189 SoundManager::SoundManager(HopkinsEngine *vm) { in SoundManager() function in Hopkins::SoundManager
207 SoundManager::~SoundManager() { in ~SoundManager()
214 void SoundManager::checkSoundEnd() { in checkSoundEnd()
223 void SoundManager::loadAnimSound() { in loadAnimSound()
360 void SoundManager::stopSound() { in stopSound()
447 void SoundManager::playMusic() { in playMusic()
450 void SoundManager::stopMusic() { in stopMusic()
454 void SoundManager::delMusic() { in delMusic()
458 void SoundManager::checkSounds() { in checkSounds()
705 void SoundManager::setMODVoiceVolume() { in setMODVoiceVolume()
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