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Searched refs:SoundSeq (Results 1 – 6 of 6) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/bg1/
H A DGUICG19.py71 SoundSeq = SoundSequence
73 SoundSeq = SoundSequence2
78 while (not GemRB.HasResource (CharSound + SoundSeq[SoundIndex], RES_WAV)):
81 GemRB.PlaySound (CharSound + SoundSeq[SoundIndex], CHAN_CHAR1, 0, 0, 4)
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dsndseq.cpp82 return SoundSeq(AltSequences[type], type); in GetSequence()
107 SndSeqTable SoundSeq; variable
353 seqplayer = new SndSeqPlayer(SoundSeq(seqname, SEQ_OpenNormal), source); in operator <<()
H A Dsndseq.h109 extern SndSeqTable SoundSeq;
H A Dlnspec.cpp169 sndseq = new SndSeqPlayer(SoundSeq(seqname, SEQ_OpenNormal), spot); in Tick()
314 sndseq = new SndSeqPlayer(SoundSeq(seqname, SEQ_CloseNormal), spot); in ChangeState()
615 sndseq = new SndSeqPlayer(SoundSeq(seqname, SEQ_OpenNormal), spot); in StartSoundSequence()
785 sndseq = new SndSeqPlayer(SoundSeq(seqname, SEQ_OpenNormal), spot); in Tick()
H A Did_sd.cpp999 SoundSeq.Init(); in SD_Startup()
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/
H A DGUIRECCommon.py357 SoundSeq = SoundSequence
359 SoundSeq = SoundSequence2
369 while (not GemRB.HasResource (VoiceSet + SoundSeq[SoundIndex], RES_WAV)):
375 GemRB.PlaySound (VoiceSet + SoundSeq[SoundIndex], "CHARACT" + str(pc - 1), 0, 0, 5)