Searched refs:SoundShowHideMenu (Results 1 – 1 of 1) sorted by relevance
156 unsigned int SoundShowHideMenu{0}; variable309 SoundShowHideMenu = 0; in InitGame()747 if (vw_IsSoundAvailable(SoundShowHideMenu)) in DrawGame()748 vw_StopSound(SoundShowHideMenu, 150); in DrawGame()749 SoundShowHideMenu = PlayMenuSFX(eMenuSFX::MissionHideMenu, 1.0f); in DrawGame()840 if (NeedPlaySfx && vw_IsSoundAvailable(SoundShowHideMenu)) in DrawGame()841 vw_StopSound(SoundShowHideMenu, 150); in DrawGame()843 SoundShowHideMenu = PlayMenuSFX(eMenuSFX::MissionShowMenu, 1.0f); in DrawGame()852 if (NeedPlaySfx && vw_IsSoundAvailable(SoundShowHideMenu)) in DrawGame()853 vw_StopSound(SoundShowHideMenu, 150); in DrawGame()[all …]