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Searched refs:SoundShowHideMenu (Results 1 – 1 of 1) sorted by relevance

/dports/games/astromenace/astromenace-1.4.1/src/game/
H A Dgame.cpp156 unsigned int SoundShowHideMenu{0}; variable
309 SoundShowHideMenu = 0; in InitGame()
747 if (vw_IsSoundAvailable(SoundShowHideMenu)) in DrawGame()
748 vw_StopSound(SoundShowHideMenu, 150); in DrawGame()
749 SoundShowHideMenu = PlayMenuSFX(eMenuSFX::MissionHideMenu, 1.0f); in DrawGame()
840 if (NeedPlaySfx && vw_IsSoundAvailable(SoundShowHideMenu)) in DrawGame()
841 vw_StopSound(SoundShowHideMenu, 150); in DrawGame()
843 SoundShowHideMenu = PlayMenuSFX(eMenuSFX::MissionShowMenu, 1.0f); in DrawGame()
852 if (NeedPlaySfx && vw_IsSoundAvailable(SoundShowHideMenu)) in DrawGame()
853 vw_StopSound(SoundShowHideMenu, 150); in DrawGame()
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