/dports/net-im/tkabber/tkabber-1.1.2/plugins/general/ |
H A D | sound.tcl | 10 variable SoundThread [thread::create] 11 if {![catch {thread::send $SoundThread {package require sound 2.0}}]} { 15 thread::release $SoundThread 16 unset SoundThread 181 variable SoundThread 191 thread::send $SoundThread \ 193 thread::send $SoundThread \ 223 variable SoundThread 246 thread::send -async $SoundThread \
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/pcsound/ |
H A D | pcsound_win32.c | 31 static int SoundThread(void *unused) in SoundThread() function 87 SDL_CreateThread(SoundThread, "PC speaker thread", NULL); in PCSound_Win32_Init()
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H A D | pcsound_linux.c | 90 static int SoundThread(void *unused) in SoundThread() function 146 SDL_CreateThread(SoundThread, "PC speaker thread", NULL); in PCSound_Linux_Init()
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H A D | pcsound_bsd.c | 246 static int SoundThread(void *unused) in SoundThread() function 295 SDL_CreateThread(SoundThread, "PC speaker thread", NULL); in PCSound_BSD_Init()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/pcsound/ |
H A D | pcsound_win32.c | 31 static int SoundThread(void *unused) in SoundThread() function 87 SDL_CreateThread(SoundThread, "PC speaker thread", NULL); in PCSound_Win32_Init()
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H A D | pcsound_linux.c | 90 static int SoundThread(void *unused) in SoundThread() function 146 SDL_CreateThread(SoundThread, "PC speaker thread", NULL); in PCSound_Linux_Init()
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H A D | pcsound_bsd.c | 246 static int SoundThread(void *unused) in SoundThread() function 295 SDL_CreateThread(SoundThread, "PC speaker thread", NULL); in PCSound_BSD_Init()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/PCSOUND/ |
H A D | pcsound_win32.c | 41 static int SoundThread(void *unused) in SoundThread() function 100 sound_thread_handle = SDL_CreateThread(SoundThread, NULL); in PCSound_Win32_Init()
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H A D | pcsound_linux.c | 54 static int SoundThread(void *unused) in SoundThread() function 109 sound_thread_handle = SDL_CreateThread(SoundThread, NULL); in PCSound_Linux_Init()
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/dports/games/openttd/openttd-12.1/src/sound/ |
H A D | win32_s.cpp | 43 static DWORD WINAPI SoundThread(LPVOID arg) in SoundThread() function 86 …if (nullptr == (_thread = CreateThread(nullptr, 8192, SoundThread, 0, 0, &_threadId))) throw "Fail… in Start()
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/dports/audio/autozen/autozen-2.1/ |
H A D | tags | 65 SoundThread autozen.c /^void *SoundThread(void *v)$/;" f
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H A D | autozen.c | 619 void *SoundThread(void *v) in SoundThread() function 1160 pthread_create(&stp,NULL,SoundThread,NULL); in main()
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/dports/x11-wm/afterstep/AfterStep-1.0/modules/Wharf/ |
H A D | Wharf.c | 98 pid_t SoundThread; variable 290 SoundThread=fork(); in main() 291 if (SoundThread<0) { in main() 296 } else if (SoundThread==0) { /* in the sound player process */ in main() 1496 if (SoundThread != 0) in DeadPipe() 1497 kill(SoundThread,SIGUSR1); in DeadPipe()
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