Searched refs:SpawnFireballFlames (Results 1 – 6 of 6) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | weapon.h | 77 int SpawnFireballFlames(SHORT SpriteNum,SHORT enemy);
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H A D | jweapon.c | 671 SpawnFireballFlames(Weapon, hitsprite); in DoPhosphorus()
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H A D | weapon.c | 5297 SpawnFireballFlames(SpriteNum, -1); in ActorChooseDeath() 7301 SpawnFireballFlames(Weapon, SpriteNum); in DoDamage() 10908 SpawnFireballFlames(SHORT SpriteNum, SHORT enemy) in SpawnFireballFlames() function 11172 SpawnFireballFlames(explosion,-1); in SpawnFireballExp() 12200 SpawnFireballFlames(Weapon, hsp - sprite); in DoFireball() 14507 SpawnFireballFlames(SpriteNum, u->tgt_sp - sprite); in InitMiniSumoClap() 21997 SAVE_CODE(SpawnFireballFlames),
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | weapon.h | 77 int SpawnFireballFlames(int16_t SpriteNum,int16_t enemy);
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H A D | jweapon.cpp | 662 SpawnFireballFlames(Weapon, hit_sprite); in DoPhosphorus()
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H A D | weapon.cpp | 5265 SpawnFireballFlames(SpriteNum, -1); in ActorChooseDeath() 7215 SpawnFireballFlames(Weapon, SpriteNum); in DoDamage() 10722 SpawnFireballFlames(int16_t SpriteNum, int16_t enemy) in SpawnFireballFlames() function 10987 SpawnFireballFlames(explosion,-1); in SpawnFireballExp() 11999 SpawnFireballFlames(Weapon, hsp - sprite); in DoFireball() 14294 SpawnFireballFlames(SpriteNum, u->tgt_sp - sprite); in InitMiniSumoClap() 21764 SAVE_CODE(SpawnFireballFlames),
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