Searched refs:SpecialItem (Results 1 – 8 of 8) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Arms_Dealer_Init.cc | 140 if (gArmsDealersInventory[ ubArmsDealer ][ usItemIndex ].SpecialItem.size() > 0) in ShutDownArmsDealers() 162 Assert(item->SpecialItem.size() <= UINT8_MAX); in SaveArmsDealerInventoryToSaveGameFile() 163 INJ_U8( d, static_cast<UINT8>(item->SpecialItem.size())) in SaveArmsDealerInventoryToSaveGameFile() 181 if (di.SpecialItem.size() == 0) continue; in SaveArmsDealerInventoryToSaveGameFile() 182 FileWrite(f, di.SpecialItem.data(), sizeof(DEALER_SPECIAL_ITEM) * di.SpecialItem.size()); in SaveArmsDealerInventoryToSaveGameFile() 237 if (di.SpecialItem.size() == 0) continue; in LoadArmsDealerInventoryFromSavedGameFile() 238 FileRead(f, di.SpecialItem.data(), sizeof(DEALER_SPECIAL_ITEM) * di.SpecialItem.size()); in LoadArmsDealerInventoryFromSavedGameFile() 1048 pDealerItem->SpecialItem.assign(ubElementsNeeded, DEALER_SPECIAL_ITEM{}); in AllocMemsetSpecialItemArray() 1056 pDealerItem->SpecialItem.resize(ubElementsNeeded, DEALER_SPECIAL_ITEM{}); in ResizeSpecialItemArray() 1064 pDealerItem->SpecialItem.clear(); in FreeSpecialItemArray() [all …]
|
H A D | ShopKeeper_Interface.cc | 2204 …Assert(gArmsDealersInventory[ gbSelectedArmsDealerID ][ usItemIndex ].SpecialItem.size() <= UINT8_… in DetermineArmsDealersSellingInventory() 2207 …pSpecialItem = &(gArmsDealersInventory[ gbSelectedArmsDealerID ][ usItemIndex ].SpecialItem[ ubEle… in DetermineArmsDealersSellingInventory() 6014 Assert(pDealerItem->SpecialItem.size() <= UINT8_MAX); in RepairmanFixingAnyItemsThatShouldBeDoneNow() 6015 for (ubElement = 0; ubElement < static_cast<UINT8>(pDealerItem->SpecialItem.size()); ubElement++) in RepairmanFixingAnyItemsThatShouldBeDoneNow() 6017 pSpecialItem = &( pDealerItem->SpecialItem[ ubElement ] ); in RepairmanFixingAnyItemsThatShouldBeDoneNow() 6076 Assert(pDealerItem->SpecialItem.size() <= UINT8_MAX); in DelayRepairsInProgressBy() 6077 for (ubElement = 0; ubElement < static_cast<UINT8>(pDealerItem->SpecialItem.size()); ubElement++) in DelayRepairsInProgressBy() 6079 pSpecialItem = &( pDealerItem->SpecialItem[ ubElement ] ); in DelayRepairsInProgressBy() 6287 Assert( ubElement < gArmsDealersInventory[ ubArmsDealer ][ usItemIndex ].SpecialItem.size() ); in BuildDoneWhenTimeString() 6289 Assert( gArmsDealersInventory[ ubArmsDealer ][ usItemIndex ].SpecialItem[ ubElement ].fActive ); in BuildDoneWhenTimeString() [all …]
|
H A D | Arms_Dealer_Init.h | 140 …std::vector<DEALER_SPECIAL_ITEM> SpecialItem; // dynamic array of special items with this same ite… member
|
/dports/audio/audacity/audacity-Audacity-3.1.3/src/commands/ |
H A D | CommandManager.h | 565 struct SpecialItem final : SingleItem 569 explicit SpecialItem( const Identifier &internalName, const Appender &fn_ ) in SpecialItem() function 573 ~SpecialItem() override; 700 inline std::unique_ptr<SpecialItem> Special( in Special() 701 const Identifier &name, const SpecialItem::Appender &fn ) in Special() 702 { return std::make_unique<SpecialItem>( name, fn ); } in Special()
|
/dports/audio/audacity/audacity-Audacity-3.1.3/src/ |
H A D | Menus.cpp | 232 SpecialItem::~SpecialItem() {} in ~SpecialItem() 364 dynamic_cast<SpecialItem*>( pItem )) { in DoVisit()
|
/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/props-interactive/misc/ |
H A D | treasure_chest.cfg | 29 sound('SpecialItem.ogg'),
|
/dports/lang/fpc-utils/fpc-3.2.2/utils/ |
H A D | data2inc.pp | 446 FUNCTION SpecialItem(S : String):LONGINT; 465 SpecialItem:=DataItem; 669 DataItem:=SpecialItem(S); {Yes. Determine size of DATA field.}
|
/dports/lang/fpc-source/fpc-3.2.2/utils/ |
H A D | data2inc.pp | 446 FUNCTION SpecialItem(S : String):LONGINT; 465 SpecialItem:=DataItem; 669 DataItem:=SpecialItem(S); {Yes. Determine size of DATA field.}
|