/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Linux/ |
H A D | SpriteFont.cpp | 29 class SpriteFont::Impl 53 const XMFLOAT2 SpriteFont::Float2Zero(0, 0); 108 SpriteFont::Impl::~Impl() in ~Impl() 114 SpriteFont::Glyph const* SpriteFont::Impl::FindGlyph(wchar_t character) const in FindGlyph() 190 SpriteFont::SpriteFont(SDL_Renderer* renderer, string fileName) in SpriteFont() function in SpriteFont 198 SpriteFont::SpriteFont(SpriteFont&& moveFrom) in SpriteFont() function in SpriteFont 205 SpriteFont& SpriteFont::operator= (SpriteFont&& moveFrom) in operator =() 213 SpriteFont::~SpriteFont() in ~SpriteFont() 250 float SpriteFont::GetLineSpacing() const in GetLineSpacing() 255 void SpriteFont::SetLineSpacing(float spacing) in SetLineSpacing() [all …]
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H A D | SpriteFont.h | 52 class SpriteFont 57 SpriteFont(SDL_Renderer* renderer, string fileName); 59 SpriteFont(SpriteFont&& moveFrom); 60 SpriteFont& operator= (SpriteFont&& moveFrom); 62 SpriteFont(SpriteFont const&) = delete; 63 SpriteFont& operator= (SpriteFont const&) = delete; 65 virtual ~SpriteFont();
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Windows/DirectXTK/ |
H A D | SpriteFont.h | 32 class SpriteFont 37 SpriteFont(_In_ ID3D11Device* device, _In_z_ wchar_t const* fileName); 38 …SpriteFont(_In_ ID3D11Device* device, _In_reads_bytes_(dataSize) uint8_t const* dataBlob, _In_ siz… 39 …SpriteFont(_In_ ID3D11ShaderResourceView* texture, _In_reads_(glyphCount) Glyph const* glyphs, _In… 41 SpriteFont(SpriteFont&& moveFrom); 42 SpriteFont& operator= (SpriteFont&& moveFrom); 43 virtual ~SpriteFont(); 86 SpriteFont(SpriteFont const&) DIRECTX_CTOR_DELETE 87 SpriteFont& operator= (SpriteFont const&) DIRECTX_CTOR_DELETE
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/dports/games/brainparty/brainparty/ |
H A D | SpriteFont.cpp | 20 SpriteFont::SpriteFont() { in SpriteFont() function in SpriteFont 24 SpriteFont::~SpriteFont() { in ~SpriteFont() 28 void SpriteFont::drawAtPoint(float x, float y) { in drawAtPoint()
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H A D | BPGame.h | 53 class SpriteFont; variable 97 static SpriteFont* sfcMessageBoxTitle; 98 static SpriteFont* sfcMessageBoxText; 190 SpriteFont* sfcTestWeight; 191 SpriteFont* sfcTestJob; 192 SpriteFont* sfcHighestBrainWeight; 219 …static void AllocString(SpriteFont** tex, const char* str, FontSizes size, float width, float heig… 220 void DrawString(SpriteFont* tex, Colour &col, float x, float y); 221 void DrawString(SpriteFont* tex, Colours col, float x, float y); 222 void DrawString(SpriteFont* tex, float x, float y);
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H A D | Minigame.h | 37 class SpriteFont; variable 57 SpriteFont* sfcGameTitle; 58 SpriteFont* sfcGameHelp; 66 SpriteFont* sfcFinalWeight; 67 SpriteFont* sfcFinalGrade;
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H A D | SpriteFont.h | 27 class SpriteFont { 34 SpriteFont(); 35 ~SpriteFont();
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H A D | memorymaths.h | 53 BPPList<SpriteFont*> sfcNumbers; 70 SpriteFont* sfcCurrentAnswer; 72 map<const char*, SpriteFont*> sfcOperators;
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H A D | nextinline.h | 53 SpriteFont* sfcCurrentQuestion; 54 SpriteFont* sfcCurrentAnswer;
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H A D | iqtest.h | 43 SpriteFont* sfcCurrentQuestion; 47 SpriteFont* sfcScore;
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H A D | bombhunt.h | 41 SpriteFont* sfcLastNumCorrect; 42 SpriteFont* sfcGuessesLeft;
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H A D | patchmatch.h | 59 SpriteFont* sfcClock; 76 SpriteFont* sfcScoreStr;
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H A D | memorymaths.cpp | 54 SpriteFont* tex = NULL; in BPMiniGame_MemoryMaths() 64 SpriteFont* tex1 = NULL; in BPMiniGame_MemoryMaths() 69 SpriteFont* tex2 = NULL; in BPMiniGame_MemoryMaths() 74 SpriteFont* tex3 = NULL; in BPMiniGame_MemoryMaths() 91 …for(map<const char*, SpriteFont*>::iterator it = sfcOperators.begin(); it != sfcOperators.end(); +… in ~BPMiniGame_MemoryMaths()
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H A D | balloonblaster.h | 65 SpriteFont* sfcScoreStr; 67 SpriteFont* sfcClock;
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H A D | jeweljam.h | 61 SpriteFont* sfcClock; 78 SpriteFont* sfcScoreStr;
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H A D | shortcircuitsudoku.h | 34 SpriteFont* sfcStrValue; 74 SpriteFont* sfcQuestionMark;
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/AGSSpriteFont/AGSSpriteFont/ |
H A D | SpriteFont.cpp | 4 SpriteFont::SpriteFont(void) in SpriteFont() function in SpriteFont 9 SpriteFont::~SpriteFont(void) in ~SpriteFont()
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H A D | SpriteFontRenderer.cpp | 20 SpriteFont *font = getFontFor(fontNum); in SetSpriteFont() 34 SpriteFont *font = getFontFor(fontNumber); in EnsureTextValidForFont() 54 SpriteFont *font = getFontFor(fontNumber); in GetTextWidth() 62 SpriteFont *font = getFontFor(fontNumber); in GetTextHeight() 66 SpriteFont *SpriteFontRenderer::getFontFor(int fontNum) in getFontFor() 68 SpriteFont *font; in getFontFor() 75 font = new SpriteFont(); in getFontFor() 86 SpriteFont *font = getFontFor(fontNumber); in RenderText()
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H A D | SpriteFont.h | 2 class SpriteFont 5 SpriteFont(void); 6 ~SpriteFont(void);
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H A D | SpriteFontRenderer.h | 23 SpriteFont *getFontFor(int fontNum); 25 std::vector<SpriteFont * > _fonts;
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_sprite_font/ |
H A D | sprite_font.cpp | 29 SpriteFont::SpriteFont(void) {} in SpriteFont() function in AGS3::Plugins::AGSSpriteFont::SpriteFont 32 SpriteFont::~SpriteFont(void) {} in ~SpriteFont()
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H A D | sprite_font_renderer.cpp | 41 SpriteFont *font = getFontFor(fontNum); in SetSpriteFont() 54 SpriteFont *font = getFontFor(fontNumber); in EnsureTextValidForFont() 70 SpriteFont *font = getFontFor(fontNumber); in GetTextWidth() 77 SpriteFont *font = getFontFor(fontNumber); in GetTextHeight() 81 SpriteFont *SpriteFontRenderer::getFontFor(int fontNum) { in getFontFor() 82 SpriteFont *font; in getFontFor() 88 font = new SpriteFont(); in getFontFor() 97 SpriteFont *font = getFontFor(fontNumber); in RenderText()
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H A D | sprite_font.h | 30 class SpriteFont { 32 SpriteFont(void); 33 ~SpriteFont(void);
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Windows/ |
H A D | Renderer.h | 18 class SpriteFont; variable 48 unique_ptr<SpriteFont> _font; 49 unique_ptr<SpriteFont> _largeFont; 82 …ring message, float x, float y, DirectX::FXMVECTOR color, float scale, SpriteFont* font = nullptr); 83 …ring message, float x, float y, DirectX::FXMVECTOR color, float scale, SpriteFont* font = nullptr);
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Graphics/ |
H A D | TextAnnotationRenderable.cs | 21 readonly SpriteFont font; 29 …public TextAnnotationRenderable(SpriteFont font, WPos pos, int zOffset, Color color, Color bgDark,… in TextAnnotationRenderable() 40 public TextAnnotationRenderable(SpriteFont font, WPos pos, int zOffset, Color color, string text) in TextAnnotationRenderable()
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