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Searched refs:SpriteSlots (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dsprites.cpp177 SpriteSlots::SpriteSlots(MADSEngine *vm) : _vm(vm) { in SpriteSlots() function in MADS::SpriteSlots
181 void SpriteSlots::reset(bool flag) { in reset()
191 void SpriteSlots::deleteEntry(int index) { in deleteEntry()
195 void SpriteSlots::setDirtyAreas() { in setDirtyAreas()
208 void SpriteSlots::fullRefresh(bool clearAll) { in fullRefresh()
215 void SpriteSlots::deleteTimer(int seqIndex) { in deleteTimer()
225 int SpriteSlots::add() { in add()
231 void SpriteSlots::drawBackground() { in drawBackground()
289 void SpriteSlots::drawSprites(MSurface *s) { in drawSprites()
359 void SpriteSlots::cleanUp() { in cleanUp()
H A Dsprites.h137 friend class SpriteSlots; variable
150 class SpriteSlots : public Common::Array<SpriteSlot> {
154 SpriteSlots(MADSEngine *vm);
H A Dscene.h90 SpriteSlots _spriteSlots;
H A Dplayer.cpp615 SpriteSlots &spriteSlots = _vm->_game->_scene._spriteSlots; in getSpriteSlot()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dsprites.cpp177 SpriteSlots::SpriteSlots(MADSEngine *vm) : _vm(vm) { in SpriteSlots() function in MADS::SpriteSlots
181 void SpriteSlots::reset(bool flag) { in reset()
191 void SpriteSlots::deleteEntry(int index) { in deleteEntry()
195 void SpriteSlots::setDirtyAreas() { in setDirtyAreas()
208 void SpriteSlots::fullRefresh(bool clearAll) { in fullRefresh()
215 void SpriteSlots::deleteTimer(int seqIndex) { in deleteTimer()
225 int SpriteSlots::add() { in add()
231 void SpriteSlots::drawBackground() { in drawBackground()
289 void SpriteSlots::drawSprites(MSurface *s) { in drawSprites()
359 void SpriteSlots::cleanUp() { in cleanUp()
H A Dsprites.h137 friend class SpriteSlots; variable
150 class SpriteSlots : public Common::Array<SpriteSlot> {
154 SpriteSlots(MADSEngine *vm);
H A Dscene.h90 SpriteSlots _spriteSlots;
H A Dplayer.cpp615 SpriteSlots &spriteSlots = _vm->_game->_scene._spriteSlots; in getSpriteSlot()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dmenu_nebular.cpp166 SpriteSlots &spriteSlots = scene._spriteSlots; in addSpriteSlot()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dmenu_nebular.cpp166 SpriteSlots &spriteSlots = scene._spriteSlots; in addSpriteSlot()