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Searched refs:SpriteTracerData (Results 1 – 1 of 1) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dactors.cpp3218 struct SpriteTracerData struct
3222 SpriteTracerData() : x(0), y(0), z(0), xVel(0), yVel(0), zVel(0) { } in SpriteTracerData() function
3225 std::map<int, SpriteTracerData> tracerData;
3333 SpriteTracerData t = tracerData[actor[spriteNum].t_data[1]]; in G_MoveWeapons()
3345 SpriteTracerData tt; in G_MoveWeapons()