Searched refs:SpriteTracerData (Results 1 – 1 of 1) sorted by relevance
3218 struct SpriteTracerData struct3222 SpriteTracerData() : x(0), y(0), z(0), xVel(0), yVel(0), zVel(0) { } in SpriteTracerData() function3225 std::map<int, SpriteTracerData> tracerData;3333 SpriteTracerData t = tracerData[actor[spriteNum].t_data[1]]; in G_MoveWeapons()3345 SpriteTracerData tt; in G_MoveWeapons()