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Searched refs:Spriteset_Battle (Results 1 – 4 of 4) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dspriteset_battle.cpp34 Spriteset_Battle::Spriteset_Battle(const std::string bg_name, int terrain_id) in Spriteset_Battle() function in Spriteset_Battle
62 void Spriteset_Battle::Update() { in Update()
H A Dspriteset_battle.h32 class Spriteset_Battle {
34 explicit Spriteset_Battle(std::string background, int terrain_id);
H A Dgame_battle.h34 class Spriteset_Battle; variable
82 Spriteset_Battle& GetSpriteset();
H A Dgame_battle.cpp47 std::unique_ptr<Spriteset_Battle> spriteset;
74 spriteset.reset(new Spriteset_Battle(background_name, terrain_id)); in Init()
147 Spriteset_Battle& Game_Battle::GetSpriteset() { in GetSpriteset()