Searched refs:Spriteset_Battle (Results 1 – 4 of 4) sorted by relevance
34 Spriteset_Battle::Spriteset_Battle(const std::string bg_name, int terrain_id) in Spriteset_Battle() function in Spriteset_Battle62 void Spriteset_Battle::Update() { in Update()
32 class Spriteset_Battle {34 explicit Spriteset_Battle(std::string background, int terrain_id);
34 class Spriteset_Battle; variable82 Spriteset_Battle& GetSpriteset();
47 std::unique_ptr<Spriteset_Battle> spriteset;74 spriteset.reset(new Spriteset_Battle(background_name, terrain_id)); in Init()147 Spriteset_Battle& Game_Battle::GetSpriteset() { in GetSpriteset()